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61. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Awesome idea! /signed
- by Dadder - at 2009.03.04 08:11:00
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62. Seed T2 BPOs - in Player Features and Ideas Discussion [original thread]
The time for this is soon approaching imo. Prices should be set at reasonable levels, not the ludicrous amounts they've swelled to post invention. Ranging from 500mill for ammo to ~35bill for command ships. Maybe 50bill for BO/Marauders. Inventi...
- by Dadder - at 2009.03.04 06:53:00
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63. Crash in system map in tonights build - in Test Server Feedback [original thread]
Originally by: Rake Mizar yep, I can launch probes and scan with them, but from the solar system map, any interaction with the probe 'globe' causes immediate client death. same here... frustrating...
- by Dadder - at 2009.03.04 05:44:00
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64. Torpedos? On my Tengu? - in Test Server Feedback [original thread]
see, i suppose the catch is that the subsystems need to work in a way where they will accommodate any size hull. this way ccp can introduce new t3 hulls for BC, BS etc in the future that utilize the same subsystems.
- by Dadder - at 2009.03.04 04:22:00
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65. Torpedos? On my Tengu? - in Test Server Feedback [original thread]
/me endorses this thread.
- by Dadder - at 2009.03.04 00:57:00
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66. Idea for T3 - in Test Server Feedback [original thread]
Edited by: Dadder on 04/03/2009 00:53:52 The current t3 setup is ok, but more needs to be done with bonuses. the following thread has a great example:
- by Dadder - at 2009.03.04 00:53:00
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67. Concerning Wormholes and concord - in Test Server Feedback [original thread]
Originally by: downies If you get concord aggro in hisec and manage to warp to a wormhole in time (before the wtfbbqpwnfleet arrives) you SHOULD be allowed to jump through it, it makes sense, IE wormholes cant deny you access, theyre...
- by Dadder - at 2009.03.04 00:16:00
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68. Wormhole Industry Question - in Test Server Feedback [original thread]
but once you've taken it, it will be just as hard for anyone to take it from you
- by Dadder - at 2009.03.03 21:28:00
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69. Wormhole scan results - in Test Server Feedback [original thread]
the red dots make them easy enough...
- by Dadder - at 2009.03.03 03:49:00
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70. W-Space -- No Sigs - in Test Server Feedback [original thread]
upon entering the WH system, scanning worked normal, but after some time i too lost all scans. (using core probes)
- by Dadder - at 2009.03.03 03:48:00
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71. Asteroid belts in W-Space - in Test Server Feedback [original thread]
Edited by: Dadder on 02/03/2009 21:16:13 I just found a 0.0 -> WH system and inside are planets w/ asteroid belts. The belts are not on the right click menu but they are visible in space and they can be warped to. Only they are all complete...
- by Dadder - at 2009.03.02 21:05:00
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72. Don't forget to fix the Black Ops - in Test Server Feedback [original thread]
+1 for the fuel bay and also, give the sin some love! 5% bonus to agility?? how about something useful?! a bonus to energy emissions range or amount maybe?
- by Dadder - at 2009.03.02 18:02:00
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73. Observations from the test server - in Test Server Feedback [original thread]
0.0 wormholes are quite different. both frigate and battleship sleepers spider tank and the dmg they deal is excessive. They do rotate targets, but are keen to primary one at a time. Drones / fighters are almost useless as drones are instapopped o...
- by Dadder - at 2009.03.02 17:42:00
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74. Scan strength bonus - in Test Server Feedback [original thread]
I actually had found a spot yesterday that i could NOT get a 100% scan on using a recon. best i could actually get was about 60%. this was after easily finding several other sites and i even reverted to using the system of narrowing it down to 100...
- by Dadder - at 2009.03.02 13:58:00
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75. oops - in Test Server Feedback [original thread]
Edited by: Dadder on 02/03/2009 13:40:36 In the more difficult systems both the frigs and battleships have remote reps and use them VERY effectively. edit: this was supposed to be a reply to a topic, my bad :-/
- by Dadder - at 2009.03.02 13:39:00
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76. Can cyno's be lit in WH space? - in Test Server Feedback [original thread]
As i see it, there should be no reason why one can't travel between wormhole systems via jumping caps. now, i am NOT talking about moving your carrier from new eden -> wormhole space via cyno, but from wormhole space -> wormhole space. As i ...
- by Dadder - at 2009.02.27 00:13:00
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77. Apocrypha suggestions and feature requests - in Test Server Feedback [original thread]
* Title: Fix "rent factory slot" and "factory manager" roles * Category: titles and roles * Description: Currently if a corp member wants to use a corp blueprint for production, they require the role "factory manager". This role however gives th...
- by Dadder - at 2009.02.26 22:57:00
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78. HOW TO: Scan on sisi - Build v80627 - in Test Server Feedback [original thread]
I got it to work woot! Only when i got the warp to, all that was there were a couple rat frigates. I'm guessing not all cosmic signatures are wormholes? Takes about 20-25 min to get it narrowed down so its not too bad. Thanks zoltar!
- by Dadder - at 2009.02.25 07:25:00
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79. [Lottery] Inevitability's 4th Lottery - in Sell Orders [original thread]
bumpage! we're close! buy em up people!
- by Dadder - at 2009.02.21 18:32:00
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80. [Lottery] Inevitability's 4th Lottery - in Sell Orders [original thread]
Back to the top! Half the tickets sold come one people take your shot!
- by Dadder - at 2009.01.09 03:25:00
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