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1. Social skills are comulative? - in Skill Discussions [original thread]
Yes, training both gives better results.
- by Daskielle - at 2009.10.13 13:12:00
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2. An Experiment - A Low-Sec mission - in Missions & Complexes [original thread]
Originally by: King Rothgar [OP's] mistakes were: 1) Doing mission in low/high sec border system 2) Apparently not using his scanner properly 3) Taking way too long to actually run the mission 4) Returning to mission multiple times knowin...
- by Daskielle - at 2009.07.21 11:36:00
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3. An Experiment - A Low-Sec mission - in Missions & Complexes [original thread]
Originally by: Exlegion Unless you're spamming the scan button every 5 seconds or you're being probed by a noob, scanning for probes won't help a mission runner any longer. I have missioned in low sec for a very long time and I will say lo...
- by Daskielle - at 2009.07.17 21:02:00
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4. An Experiment - A Low-Sec mission - in Missions & Complexes [original thread]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 17/07/2009 18:58:23 1) Scanned for ships, rather than probes. Ships can probe out outside of d-scan range. Massive fail. 2) Decided to mission in a busy pocket of lowsec. Al...
- by Daskielle - at 2009.07.17 20:58:00
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5. An Experiment - A Low-Sec mission - in Missions & Complexes [original thread]
CONCLUSION: You have to compromise ship fitting too much to be quick, which opens you to scanning. Little incentive to gang. The key thing here is that despite docking up everytime I saw a Heron or similar on scan, they still got my mission site t...
- by Daskielle - at 2009.07.17 15:49:00
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6. An Experiment - A Low-Sec mission - in Missions & Complexes [original thread]
TL;DIR: Enjoying the forum wars on low-sec missioning viability, I thought I'd try An Experiment to see if missioning in low-sec might be viable. Result: it isn't. Last night a new agent offered me L4 storyline ... in low-sec. Thanks to some rec...
- by Daskielle - at 2009.07.17 15:48:00
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7. Question for the Mission Runners - in Missions & Complexes [original thread]
Yes. Of course. You shouldn't get insurance as a reward for being killed by CONCORD. If you're silly enough to be baited by a ninja, the cost of losing a mission ship means losing a lot more than the insurance money. Even a T2 fit with a couple o...
- by Daskielle - at 2009.07.07 16:43:00
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8. How to enable AA on ati cards? - in EVE General Discussion [original thread]
You're almost there. Enable AA & AAA in the CCC and then, very importantly, DISABLE CATALYST AI . (Actually, disable Catalyst AI for most games when AA is on. It doesn't seem to play nice with, eg, Fallout 3) It's not perfect, I still get some ...
- by Daskielle - at 2009.06.24 10:53:00
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9. [DB DUMP] How to find Agent's required standings? - in EVE Technology Lab [original thread]
Originally by: Dragonaire Check out this link to the formulas you'll need for agents. Thanks, didn't realise standings needed were so static & independent of corp etc. (Of course, I can't actually get a JDBC connection to the SQL Ex...
- by Daskielle - at 2009.05.10 03:22:00
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10. [DB DUMP] How to find Agent's required standings? - in EVE Technology Lab [original thread]
Just started playing with the DB dump, and while I can easily get lists of all Agents, their quality, level, their stations & sec status etc, I can't see where you might find out what standings are required to work with them. Does anyone have so...
- by Daskielle - at 2009.05.09 22:05:00
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