Pages: [1] |
1. Titan changes - update - in Ships and Modules [original thread]
iskflakes wrote: The above poster makes good points. Tians are two things: DD, and bridge. The DD is an obviously broken mechanic from so many perspectives. Why should the chance of getting instapopped increase as you go from a battleship to a...
- by Dasquirrel715 - at 2013.01.20 23:29:00
|
2. Talos vs Serpentis - in Ships and Modules [original thread]
Well, honestly based on blaster changes, it seems they might be about equal. The vigilant will probably be a bit faster.
- by Dasquirrel715 - at 2011.10.28 05:38:00
|
3. WHY IS CCP DOING a 20% HP REDUCTION ON ALL SUPER/TITANS - in Ships and Modules [original thread]
SuperBeastie wrote: A aeon has = or better hp to all titans do the math with a type enam and x type hardeners armor ships with slave set and zet 5000 shield kva 3000 Aeon 55.4m Hel 30.5 Nyx 35.9 Wyvern 43.3 Avatar 56.5 Erebus 46.6 Levi 54.7...
- by Dasquirrel715 - at 2011.10.28 05:36:00
|
4. Redesign of some ships - in Ships and Modules [original thread]
Zhilia Mann wrote: Meh. This is clearly too subjective to get a ton of consensus. But were it up to me, these could all use work: Raven
Imicus
Moa
Drake
Apocalypse
Stabber
Celestis
Osprey
Ashimmu
But that's just...
- by Dasquirrel715 - at 2011.10.28 05:33:00
|
5. Recent changes to ships with Ship Maintenance Arrays - in Ships and Modules [original thread]
Tarsas Phage wrote: It's not an abuse if the game lets you do it. Derp. Guys I found a way for POSes to not require fuel...... Oh damn the banhammer, but it was in the game!!!! WHINE
- by Dasquirrel715 - at 2011.09.22 19:48:00
|
6. Gallentte BS PVP - in Ships and Modules [original thread]
0.0? lowsec? solo?
- by Dasquirrel715 - at 2009.04.23 07:56:00
|
7. Ideal Race/ Ships/ Fits for a PVP Logistics Wanna-be? - in Ships and Modules [original thread]
want to be the most important person other than the FC? Go grab a covops fit a prober and be a scout. NO matter the size of the gang you'll always be welcome.
- by Dasquirrel715 - at 2009.04.23 07:52:00
|
8. Whats the obsession with Caldari? - in Ships and Modules [original thread]
Originally by: fuxinos [ Fleet: Caldari > Amarr > Minmatar/Gallente Someone's never been in a 200 pilot+ sniper BS fight!
- by Dasquirrel715 - at 2009.04.22 17:27:00
|
9. New Mega PvE thread - in Ships and Modules [original thread]
Originally by: small chimp 7x425mm gauss 1xdrone link 1x ab rest cap rechargers lar 4xhardener 3xmagstab 3xccc with hardwirings and faction am mine does 667dps? (without drones) I wish I had 8 lowslots. And I wish on LAR was enoug...
- by Dasquirrel715 - at 2009.01.01 17:56:00
|
10. Drone bandwidth - in Ships and Modules [original thread]
All drones autoaggro, be happy. They go up until 150km I believe. I mean uhhh, stop hacking/exploiting. Also, I hate the signatures that make you think it's part of their post, only to tell you it's their sig after reading the entire thing.
- by Dasquirrel715 - at 2009.01.01 11:32:00
|
11. New Mega PvE thread - in Ships and Modules [original thread]
Originally by: Teram Ekim Originally by: Davina Braben That high slot though...that naughty naughty high slot...hmmm... I sometimes fit a small remote rep for the drones of myself and friends Yeah I have electronics fi...
- by Dasquirrel715 - at 2009.01.01 00:08:00
|
12. New Mega PvE thread - in Ships and Modules [original thread]
So I can use antimatters for extra DPS. ANyway, I'm going to be VERY close to optimal, so two enhances will be more than enough to compensate according to EFT graphs even if they're going at 200m/s at my optimal. They'll be orbiting a tanking domi...
- by Dasquirrel715 - at 2008.12.31 12:51:00
|
13. New Mega PvE thread - in Ships and Modules [original thread]
Originally by: P'uck Edited by: P''uck on 31/12/2008 12:06:52 I cba to EFT all that, after all it's your ship, but you could also try tinkering around a bit, so you get more tracking enhancers (youre only boosting optimal atm, and I th...
- by Dasquirrel715 - at 2008.12.31 12:18:00
|
14. New Mega PvE thread - in Ships and Modules [original thread]
Edited by: Dasquirrel715 on 31/12/2008 11:57:52 Edited by: Dasquirrel715 on 31/12/2008 11:57:08 Originally by: Davina Braben Mid slots are for cap recharger IIs. Thank you and I would if I wasn't capstable and had something t...
- by Dasquirrel715 - at 2008.12.31 11:54:00
|
15. New Mega PvE thread - in Ships and Modules [original thread]
Edited by: Dasquirrel715 on 31/12/2008 11:38:32 Originally by: P'uck Try it, it makes sense, since you save a lot of cap over the second repper. not to mention grid and whatnot. Also, even after your explanation I dont really see th...
- by Dasquirrel715 - at 2008.12.31 11:38:00
|
16. New Mega PvE thread - in Ships and Modules [original thread]
Edited by: Dasquirrel715 on 31/12/2008 11:27:01 I shoulda stressed that Im low skilled (3.5 mil SP) well, first of all, one less cap relay and Im cap-unstable. So 50% cap stability is the lowest. Trust me, I know I want it around 33%. Eithe...
- by Dasquirrel715 - at 2008.12.31 11:26:00
|
17. New Mega PvE thread - in Ships and Modules [original thread]
Old Mega PvE thread is closed, so I opened a new one. [Megathron, PvE] Capacitor Power Relay I Magnetic Field Stabilizer I Magnetic Field Stabilizer I F-aQ Phase Code Tracking Subroutines Local Power Plant Manager: Capacity Power Relay I Local ...
- by Dasquirrel715 - at 2008.12.31 10:36:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |