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The Tzar
Malicious Intentions The Church.
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Posted - 2009.04.22 12:18:00 -
[61]
Originally by: Yakia TovilToba
Originally by: Gypsio III
Originally by: Yakia TovilToba And the direction of your statements were that BS in general are not suitable for solo pvp.
And your ridiculous examples support this assertion. This is a very, very stupid thread.
You only prove that you are stubborn and lack ideas and knowledge of what people can do in Eve with a BS. The 2 characters linked above are both much more successful with their BS solo pvp than you will ever be. That's the facts. The rest are your incompetent comments and accusations based on ignorance.
Only a fool or a nub gets caught by a solo BS.
The only exception to this would be a smartbombing gatecamping BS, but thats hardly PVP.
I appreciate you feel strongly about this Yakia, but why so agressive?
Gypsio has good credit here... __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Noodly Appendage
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Posted - 2009.04.22 12:19:00 -
[62]
because they have the coolest raciale description in the char creation menu..
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DeadRow
Mercenary Forces
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Posted - 2009.04.22 14:46:00 -
[63]
Originally by: Yakia TovilToba There is a Golem on the sheet, with faction fitting. And no, you can't solo-kill a faction fitted CNR or Golem with something smaller than a BS. It will tank you easily, while taking you apart (you won't speedtank in in this case because of the faction navy webbers). Only with a BS you can deal enough dps to break the tank (or suck dry the capacitor with nos/neut) while tanking the CNR/Golem + navy.
Ah yes, My bad, was sure I clicked both links and they went to the same pilot, my mistake.
Tbh in the context of looking to gank/take on mission runners. Yes a Solo BS is probably the best way to go about it if you are alone. If you were looking for 'actual' pvp (aka; Verus another ship(s) w/ a pvp fit) then you would do a lot better without a BS. Norrin Ellis > What?! Boobs aren't inappropriate! They feed children! For God's sake, think of the children!
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Sidus Isaacs
Gallente
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Posted - 2009.04.22 14:52:00 -
[64]
Edited by: Sidus Isaacs on 22/04/2009 14:53:09
Originally by: Yakia TovilToba
Originally by: Sidus Isaacs Caldari is by far the best solo race, minmatar would take that role imo.
Lol you sir have absolutely no clue about eve ships. Show me one Caldari ship that can beat my domi 1v1 for example.
Clearly I mispelled. Minmatar got the better solo ships. (It should have been easy to understand from the rest of the sentance, but it seems I was tired at the time and made conflicting points :P)
Oh, and you "1v1" domi idea is stupid, since when have there ever been any "1v1" in EvE? Thats not how ot works. And yeah, I could beat it easily if I wanted, but I don't like to fly BS sized ships that much, and thus I don't have an awful lot of SP in BS sixed stuff as I do medium. Neut Domi is good (you are flying Netus, aren't you? Anything else is fail if you take it solo), but not unbeatable.
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Dav Varan
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Posted - 2009.04.22 16:07:00 -
[65]
Caldari = Worst solo , difficult to tackle Caldari = Worst fleet , dellayed damage is meh Caldari = good for ew / tank in small gang ops.
Caldari ships are weakest for PvP overall imo.
Missiles need a damage boost there far too week atm versus guns. My tech I lvl3 projectiles outdamage my techII lvl 4 specced missiles class for class in real combat situation.
Kinetic dmg bonus is worthless in 75% of encounters needs changing. some ships need more mids / less lows so ships can fit tackle.
Having said that there not as bad as amarr used to be before the amarr love patch, but its long overdue that ccp got round to looking at caldari pvp.
when your asking for best ships types are you asking about pve ? |

brutoid
Caldari
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Posted - 2009.04.22 16:27:00 -
[66]
Originally by: Incantare
I'll tell you why I picked Caldari as a starting race back when I knew nothing about the game: it's the description. It made the sound like the most badass and pvp oriented of the four empires and I suspect the same can be said for many other new players who picked the race.
^^ This. |

AnKahn
Caldari The Giant Squid Corp.
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Posted - 2009.04.22 17:20:00 -
[67]
Originally by: Yakia TovilToba
Originally by: Sidus Isaacs Caldari is by far the best solo race, minmatar would take that role imo.
Lol you sir have absolutely no clue about eve ships. Show me one Caldari ship that can beat my domi 1v1 for example.
I don't post usually anymore but could not let this one go.
I can beat a Nuet Domi easy with a totally passive Drake. It can get away only because it will shut down the disrupter.
I can beat a blaster Domi easy with a torp/nuet Rokh. It can get away because sheild tank/ mids / duh no tackle
But it's a stupid argument because 1v1 is a game of rock/paper/scissors.
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Wet Ferret
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Posted - 2009.04.22 17:20:00 -
[68]
My first character was Caldari due to all the newbie starter guides using Civire as the example character creation for the best skills (900k SP or so, back before the new player skill revamp). Nowadays they all say pick Achura (even though that info is also outdated). |

Dasquirrel715
Gallente Aliastra
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Posted - 2009.04.22 17:27:00 -
[69]
Originally by: fuxinos [ Fleet: Caldari > Amarr > Minmatar/Gallente
Someone's never been in a 200 pilot+ sniper BS fight! |

AnKahn
Caldari The Giant Squid Corp.
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Posted - 2009.04.22 17:45:00 -
[70]
Originally by: The Tzar
Originally by: Yakia TovilToba
Originally by: Sidus Isaacs Caldari is by far the best solo race, minmatar would take that role imo.
Lol you sir have absolutely no clue about eve ships. Show me one Caldari ship that can beat my domi 1v1 for example.
Confirming that my active tanked, neut torp rokh will cream all over your domi 1v1. 
Sorry I was beat to this point. Most bored PvPers know this kind of stuff sir.
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Indium oxide
Gallente Unnatural Growth OUTWORLD SYNDICATE
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Posted - 2009.04.22 19:15:00 -
[71]
again, alot of what im seeing here is that gallenete is weaker than almost everyone else, im sure this has alot to do with what some one flies, but my main concern is that my gallente character wont be a floating target. im new to the game and all i can fly is a cruiser, destroyer, and frigate, im working toward my t2 frig right now. i want to be useful as a tech 2 gallente ewar frig |

Incantare
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Posted - 2009.04.22 19:29:00 -
[72]
Once upon a time Gallente were top dogs with their nos domis (**** those), five ogre nos-damp myrms, instant drone shield recharge, 50% damage bonused carrier/mom and some other stuff I'm forgetting. The race was disgustingly overpowered and has been taking repeated kicks in the guts since making it the Gallente you know today.
They'll get buffed again, eventually.
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Furb Killer
Gallente
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Posted - 2009.04.22 20:01:00 -
[73]
Originally by: Dav Varan Caldari = Worst solo , difficult to tackle Caldari = Worst fleet , dellayed damage is meh Caldari = good for ew / tank in small gang ops.
Caldari ships are weakest for PvP overall imo.
Missiles need a damage boost there far too week atm versus guns. My tech I lvl3 projectiles outdamage my techII lvl 4 specced missiles class for class in real combat situation.
Kinetic dmg bonus is worthless in 75% of encounters needs changing. some ships need more mids / less lows so ships can fit tackle.
Having said that there not as bad as amarr used to be before the amarr love patch, but its long overdue that ccp got round to looking at caldari pvp.
when your asking for best ships types are you asking about pve ?
You do realise caldari got enough turret ships for fleet pvp? ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.22 20:25:00 -
[74]
Originally by: Dav Varan Caldari = Worst fleet , dellayed damage is meh […] Missiles need a damage boost there far too week atm versus guns […] Kinetic dmg bonus is worthless in 75% of encounters needs changing.
Riiiight… because missiles is all the Caldari ships can ever fit, right? Time to repost that old list…
Non-missile ships Harpy – Hybrids. Ferox – Hybrids + Launcher + 5+ Drones. Rokh – Hybrids + Launchers + 5+ Drones. Scorpion – Turrets + Launchers + 5+ Drones. Chimera – More drones than your mom can handle. Vulture – Hybrids + Launchers + 5+ Drones. Blackbird – Turrets + Launchers. Moa – Hybrids + Launchers + 3+ Drones. Osprey – Turrets + Launchers + 4+ Drones. Cormorant – Hybrids + Launcher. Falcon – Turrets + Launchers + 2+ Drones. Bantam – Turrets + 1+ Drone. Merlin – Hybrids + Launchers. Eagle – Hybrids + Launchers. Badger – Turret. Badger Mk II – Turret. Raptor – Hybrids + Launchers. Wyvern – More drones than your mom and her dog can handle.
Missile + Drone ships Drake – Missiles + 5+ Drones. Raven – Missiles + 5+ Drones. Widow – Missiles + 5+ Drones. Nighthawk – Missiles (+ turret) + 5+ Drones. Caracal – Missiles (+ turrets) + 2+ Drones. Phoenix – Missiles (+ turret) + 5+ Drones. Griffin – Missiles (+ turret) + 1+ Drone. Heron – Missiles (+ turret) + 1+ Drone. Basilisk ± Missiles (+ turret) + 5+ Drones. Golem – Missiles + 5+ Drones. Leviathan – Missiles + 5+ Drones. Rook — Missiles + 5+ Drones.
Missile ships with turret slots Buzzard. Kitsune. Condor. Crow. Flycatcher. Manticore.
Missile-only ships Hawk. Kestrel. Cerberus. Onyx. Crane. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.04.22 20:59:00 -
[75]
lol guys, you are funny
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Atsuko Ratu
Caldari Perkone
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Posted - 2009.04.22 21:22:00 -
[76]
Originally by: Dav Varan Caldari = Worst solo , difficult to tackle Caldari = Worst fleet , dellayed damage is meh Caldari = good for ew / tank in small gang ops.
Caldari ships are weakest for PvP overall imo.
lolwat
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2009.04.22 22:07:00 -
[77]
Originally by: Atsuko Ratu
Originally by: Dav Varan Caldari = Worst solo , difficult to tackle Caldari = Worst fleet , dellayed damage is meh Caldari = good for ew / tank in small gang ops.
Caldari ships are weakest for PvP overall imo.
lolwat
Hmm, might let 'worst solo' pass, but primarily because there's a shortage of decent soloing cruisers. And the HAC lineup doesn't do so well either, because they're not that kind of ship.
Fleet? Nah, fleet they're fine - Rokh's a good sniper, Scorp's a a good jammer, and then there's probably the best selection of 'support' in the Caldari lineup ( Ewar, and anti-support HACs).
They do suffer somewhat from RR gangs though, is the place where the weakness is biggest IMO. And I think in turn that's down to the absurd fitting requirements of shield tranporters - 156 CPU is hard to fit on anything, where the 32 cpu, 600 grid large reps are ... quite comfortable on a BS.
Caldari ships aren't weakest for PvP, they're just weakest for PvP if you want to slap them together in a disorganised blob. But oddly, disorganised blobs aren't generally very powerful anyway.
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Poena Loveless
Minmatar Dawn of a new Empire
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Posted - 2009.04.22 22:12:00 -
[78]
Originally by: Indium oxide Edited by: Indium oxide on 21/04/2009 23:40:41 I dont really understand why every time i ask for the best of a certain type of ship the standard response is a caldari ship? Unless i am mistaken there are 3 other races out there and im sure that they all dont suck compared to caldari, otherwise the game would be broken
I've been Caldari spec'd from the start, so you got two options and you only get to choose one:
A) Nice stealth troll B) What game have you been playing?
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Esmenet
Gallente
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Posted - 2009.04.22 22:13:00 -
[79]
Edited by: Esmenet on 22/04/2009 22:13:32 Its more like Amarr >>>>>>>>>>>>>caldari=minmatar >>>>>>>>>>>>>>>>>>gallente atm.
And yea this is my sig. Real PVP'ers only use f1. |

Ivan Kinsikor
Amarr Void Engineers
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Posted - 2009.04.22 22:29:00 -
[80]
Originally by: Incantare
Originally by: Ivan Kinsikor
Caldari has got some good stuff, but the real reason they're so god damn popular is because they are the best starting race for carebearing. So naturally you'll get a ton of Caldari pilots piping up.
I'll tell you why I picked Caldari as a starting race back when I knew nothing about the game: it's the description. It made the sound like the most badass and pvp oriented of the four empires and I suspect the same can be said for many other new players who picked the race.
I always thought the Amarr were more awesome sounding personally. Holy purification of the infidels via massive death rays? Sign me up!
Course, I got no room to talk anyway I've got a Caldari carebear alt currently training for a Cerb .
---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |

Illectroculus Defined
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Posted - 2009.04.23 00:40:00 -
[81]
Originally by: Indium oxide Edited by: Indium oxide on 21/04/2009 23:40:41 I dont really understand why every time i ask for the best of a certain type of ship the standard response is a caldari ship? Unless i am mistaken there are 3 other races out there and im sure that they all dont suck compared to caldari, otherwise the game would be broken
The truth is, people tend to like to boost their avatar's racial ships early on, sure there are a lot of 'grass is greener' types, but people don't want to look stupid by suggesting the best ships in the game aren't the one's they're able to fly. And of course there are a huge proportion of pilots who created Achuras because of the low charisma attribute.
So, that's really what's going on.
Myself, I think I picked Caldari because I could make the portrait look a lot like myself. Worked out pretty well because I specialised in mining and caldari do have the best mining cruiser (and technically the best mining battleship).
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Neriken
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Posted - 2009.04.23 02:33:00 -
[82]
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Karezan
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Posted - 2009.04.23 03:11:00 -
[83]
Caldari typically has a more specialized role in terms of PvP ships, and some of them struggle to fit typical PvP mid slots (tackle/etc) while also maintaining a tank.
The issue is having the slots spread out vs having them focused. An armor tank can use his ~3-4 mids on pvp stuff (mwd, tackle, cap booster if active, sebo, eccm, etc), and then have 5-8 lows available for a strong armor tank, with the option of skipping a few tank slots for some gank.
For a shield tank, if you get those same "essential" pvp mods, you're down to only a few slots in your mid for shield tanking, and then a few lows as well. Basically, where the armor tank uses up his mids for his pvp stuff and then gets a large number of lows for tank/gank, the shield tank ship ends up with a half and half type of deal, a few lows, a few mids, too few of either for a significant tank, and low slots lack utility beyond DCU and gank mods.
That's not a flat out rule, just a tendency with Caldari ships. When using passive or buffer tanks, shield tanks can have the advantage as well. A good example is looking at hics. They were designed to tackle supercaps and be able to survive DD's. To be able to survive DD's, you need a buffer tank, not an active tank. At the same time, you also want to be able to take a bit of dps without entirely relying on the buffer if possible (since a buffer eventually runs out). Shield tanks allow you do to both. A buffered shield tank is also a fairly good passive tank. A buffered armor tank cannot recover any damage it's taken without RR. In that case the shield tank is actually favored.
In terms of BS fleet platforms, I don't entirely agree the rokh is on par with the apoc.
The rokh hits sniper range without any type of optimal range mods, which is great, but there's not that much you can do with those mods saved. You can tank a DD, yeah, but when was the last time a single DD was deployed if a fleet was bubbled? Even the smaller alliances these days can easily field 2 titans, and the rokh can't tank 2 DD's. Sure there are times only a single DD might be used, or times where that buffer is enough time for the rokh to warp out instead of popping when primaried, but it's not some insane advantage.
The apoc has to spend a few mods to get the same range as the rokh, it can't tank a DD, but it does a good bit more damage, and is cheaper (although this is mostly negated by insurance).
Same for the mega, a bit more damage, slightly lower range (still fleet sniper range), can't tank a DD, and again cheaper (mostly negated by insurance). The mega also looks sexier, and you can't put a price on that. 
I'll agree the Rokh is nice, but it's not some decisively better ship. It simply has more EHP, but not more damage or a higher alpha (which are typically the things wanted most out of sniper ships, rather than their ability to tank). The ability to tank a doomsday can help, but considering how common double or even triple DD's are these days, when it comes to your fleet getting caught, it's more likely to save your pod than your ship.
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Ig Neus
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Posted - 2009.04.23 09:15:00 -
[84]
Originally by: Karezan
I'll agree the Rokh is nice, but it's not some decisively better ship. It simply has more EHP, but not more damage or a higher alpha (which are typically the things wanted most out of sniper ships, rather than their ability to tank). The ability to tank a doomsday can help, but considering how common double or even triple DD's are these days, when it comes to your fleet getting caught, it's more likely to save your pod than your ship.
Unless I am wrong, Rokh can be set up to tank a double DD without much of a problem.
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Karezan
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Posted - 2009.04.23 13:02:00 -
[85]
Originally by: Ig Neus
Originally by: Karezan
I'll agree the Rokh is nice, but it's not some decisively better ship. It simply has more EHP, but not more damage or a higher alpha (which are typically the things wanted most out of sniper ships, rather than their ability to tank). The ability to tank a doomsday can help, but considering how common double or even triple DD's are these days, when it comes to your fleet getting caught, it's more likely to save your pod than your ship.
Unless I am wrong, Rokh can be set up to tank a double DD without much of a problem.
You can for a single damage type, so if you know ahead of time you'll face 2 of the same DD it can be done. If you want to tank 2 damage types, it looks like you'll have to make some sort of sacrifice over the typical sniper setup (by that I mean 3xdmg mod, 1xDCU, mwd, 2xsebo). Or at least, I couldn't get the EHP over 140k for 2 different damage types on EFT. It also doesn't help that the two most common types of DD (em/therm) are the two lowest shield resists.
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Thorian Baalnorn
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Posted - 2009.04.23 14:44:00 -
[86]
i love these racial threads even though this one is a bit odd since its not a caldari suck thread. Really your getting other peoples preferences. What really matters is how you fit/use the ships your flying. alot of people look for the iwin ships. i fly 75% caldari ships, they dont suck people just dont use them correctly.
each race has its strong points and weak points. Amarr ------ good= heavy dps great sniper range good "ewar"( considering neut/nos a form of ewar) Bad= suck cap like no tomorrow, turrets only do EM/therm
Minitar -------- Good= best speed, most verstile bad= suffers from jack of all trades master of none( except speed)
Gallente --------- Good= decent turret dps and insane dronebays/BW Bad= Their t2s arent really that good. turrets only do thermal/kinetic
Caldari -------- Good= Ewar, PVE,most versitle engagement range, great alpha. Bad= SLOW,DPS*
Because many look for the obvious "IWIN" ship caldari are often overlooked as viable pvp ship. Missles do have alot of advantages that are often overlooked in pvp. Those are: Range:missles are effective from max range all the way down to 0 km. This allows you to pick your engagement range basically using range as tank(AB/MWD required). DPS: you dont sacarfice DPS to change ranges. If i hit for 200 dam a pop at 1km ill hit the same target at 50km for 200 damage a pop with the same exact missle. I dont have to spend my time putting into range or worrying about changing ammo types mid engagement. DAMAGE TYPE: missles are the only ammo that can do all 4 damage types without any drawbacks. If you use them right your always hitting against their weakest resist.
Missles do have drawbacks. But they arent near as bad as everyone makes them out to be. and i find shield tanking to be superior to armor tanking. i can get more tank with less work on caldari than i can any other race.
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Indium oxide
Gallente Unnatural Growth OUTWORLD SYNDICATE
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Posted - 2009.04.24 00:27:00 -
[87]
I understand that each race has its ups and its downs, i picked caldari because i like the hybrid turret, and the drones. In the games i have played in the past i have always prefered a crowd control or healing class. In this case i found EWAR the most interesting. I am looking to contenue this role from tech 2 all the way up the line, even tho gallenete doesnt have EWAR BS. anyway i have been looking for some direction for my tech 2 fintting and all im getting is people telling me that caldari is the race to be for EWAR. so is there anything anyone can tell me to help make this work would be awesome. Also why is gallente the last on everyones list of good ships?
Signature:
The new authority on PvP |

Trader20
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Posted - 2009.04.24 01:21:00 -
[88]
If you solo pvp....ur doin it wrong, Eve is a gang pvp game. That being said, Caldari's "king of fleet standard" is such bullsh*t. Caldari have the best ewar (nerfed to oblivion) and one of the best sniper boats (rohk), but that's where it's "fleet advantage" stops. Any good gang will have armor rr and that is where Caldari fail. Until every gang starts using shield rr or Caldari gets more low slots for armor mods then it will be a sub-par race to pvp with. Funny how Caldari are king of PvE but everyone I know uses a domi for missions.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2009.04.24 05:43:00 -
[89]
Originally by: Draeca BECAUSE OF FALCON
I can't believe this thread came to a second page before someone posted this..
..also, successful troll OP is successful.  - This space for rent |

Mystafyre
Caldari Deep Core Mining Inc.
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Posted - 2009.04.24 05:56:00 -
[90]
Originally by: fuxinos Edited by: fuxinos on 22/04/2009 04:51:36 As for Caldari, their ships mainly suck when it comes down to a fight with same sized ships.
Erm, what? 
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