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121. Gallente Shuttle Stranded in Minecraft world after Gurista attack. - in Out of Pod Experience [original thread]
The the length given in the gallente shuttle preview screen ... 90 meters .. so converting that to minecraft .. its 90 cubes long. and the pod 4 meters long .. everything alse i had to calculate by eye based on the length of the ship. But i think ...
- by Davelantor - at 2010.11.16 19:46:00
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122. Gallente Shuttle Stranded in Minecraft world after Gurista attack. - in Out of Pod Experience [original thread]
Strangest thing happened to me yesterday ... i was going around my own business, flying in my shuttle, than all of a sudden a gurista pirate started shooting at me, my ships engineering section got damaged in the attack, and i had to make an emerg...
- by Davelantor - at 2010.11.16 19:15:00
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123. Increase Calculator Size - simple change - in Player Features and Ideas Discussion [original thread]
/Signed +Scientific calculator FTW !!! The Hunt
- by Davelantor - at 2010.10.26 10:39:00
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124. [Proposal] Learning skills solution - in Assembly Hall [original thread]
I am davelantor and I approve of this message. This is something of a hot patch thing ... can be VERY easily implemented. But with the new system to have free SP to distribute around etc. .. this can even be MORE EASILY implemented. Just delete a...
- by Davelantor - at 2010.10.16 07:25:00
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125. [Proposal] Shared Corporation Bookmarks - in Assembly Hall [original thread]
I am davelantor and I approve this message. Awesome idea :D The Hunt
- by Davelantor - at 2010.10.16 07:17:00
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126. discussion by members of eve about opening highsec to capital ships - in Player Features and Ideas Discussion [original thread]
I am against this idea Reasons: 1)Would mean Cyno's would be allowed in High Sec. 2)If Cyno's allowed in high sec. the tactical advantages of some of the anti-logistics operations that go between 0.0 <-> High sec. would disappear. 3)If moon...
- by Davelantor - at 2010.09.26 15:24:00
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127. Cloakers final solution - in Player Features and Ideas Discussion [original thread]
There is already a "omni directional pulse" that "disrupting a cloaking field" a side from doing damage. But keep in mind, there is no problem with cloaking or cloaking is not broken. And just because somebody is cloaked and unresponsive doesnt m...
- by Davelantor - at 2010.09.26 15:05:00
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128. SP bonus for new players doing tutorials - in Player Features and Ideas Discussion [original thread]
To prevent many new players from skipping tutorials, without realizing how useful they can be. Put a small SP reward for the end of every tutorial agent mission. That way the player can be more motivated to discover maybe all the career agents bef...
- by Davelantor - at 2010.09.26 12:46:00
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129. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Machine Info Which test you were in: September 25 @ 20:00 OS version Windows 7 64bit CPU Intel Core i7 @1.6 GPU Nvidia GeForce GT 230M RAM 4GB User Experience Did you have Audio enabled? Yes, but the sounds were not working properly Did y...
- by Davelantor - at 2010.09.25 22:29:00
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130. Warp core status light - in Player Features and Ideas Discussion [original thread]
Would be interesting ... since in a fight against 100 people, its hard to see if any one of people who locked on to you have started scamming you. For transporter pilots also, there would be the the indicator to show what is the lvl of stability i...
- by Davelantor - at 2010.09.24 11:06:00
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131. Formation flying - in Player Features and Ideas Discussion [original thread]
Edited by: Davelantor on 24/09/2010 10:51:37 i think something like this was already mentioned to be included on future projects .. but what the hell, still a great idea. +1 for this one too :D Would be great for making videos :P The Hunt
- by Davelantor - at 2010.09.24 10:51:00
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132. Corporate theft punishment reprecussions - in Player Features and Ideas Discussion [original thread]
corp theft, spies are part of the game, like scamming. There are several ways to secure your self and mark others. Like keeping track of their corp activity, getting their API keys, etc. etc. They key is to not let any player have access to thing...
- by Davelantor - at 2010.09.24 10:14:00
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133. Shouldn't the Secure Cargo Container hold way more? - in Player Features and Ideas Discussion [original thread]
Ability to put 3900m3 of stuff inside a 3000m3 container is stressful enough on space and time ... now you want to increase that ? ... are you trying to tear the fabric of the universe ? The Hunt
- by Davelantor - at 2010.08.12 18:57:00
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134. PI, extractor grouping [Solution to PI click click click ... click] - in Player Features and Ideas Discussion [original thread]
Ok, i want to point out that micro managing each extractor, one at a time ... WAS fun ... but now annoying. We can group weapons, why not extractors... Just like stacking weapons, the system is already in place .. much like copy & paste :P] Play...
- by Davelantor - at 2010.07.31 21:07:00
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135. My new EvE-Online site [news/gallery/videos/help/comment sections] - in EVE General Discussion [original thread]
Edited by: Davelantor on 25/07/2010 20:27:19 I just finished my first website :) http://www.davelantor.com I hope you all will enjoy it :) More content will come soon. Login free comments section The Hunt
- by Davelantor - at 2010.07.25 20:27:00
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136. Looking for domain - in Out of Pod Experience [original thread]
Hello all... i was wondering if any of you know or recommend a good site to get domain from, preferably something cheap on the lines of less than 10$ yearly. The Hunt
- by Davelantor - at 2010.07.20 23:33:00
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137. Advanced Tutorials and tips, such as fast extractor assignments - in EVE New Citizens Q&A [original thread]
For Colony Building, production optimization and fast routing, linking and extractor reactivation http://www.youtube.com/watch?v=IC4yObfePP0 Long tutorial for finding the best spots, production planning [does not cover very basics] Buffering ta...
- by Davelantor - at 2010.07.13 22:42:00
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138. Top 10 things that make me stop playing... - in EVE New Citizens Q&A [original thread]
Solutions: 0 -> Increase your resolution, not a problem unique to EvE 1 -> You can stop warp, before you enter it, because once the warp engine kicks in, the dedicated Capacitor is already charged into your warp drive, stoping means BOOOM. 2...
- by Davelantor - at 2010.07.13 21:18:00
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139. Cloak bubble ... really? - in Player Features and Ideas Discussion [original thread]
Originally by: RatKnight1 So.. lets take a game mechanic that is already unbalanced, and make it so that a bunch of people can all use it at the same time. How about no? LOL, unbalanced, damn right, anything that has a cloak bonus is ...
- by Davelantor - at 2010.07.13 20:57:00
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140. Improve the ineffective Report ISK spammer key - in Player Features and Ideas Discussion [original thread]
Edited by: Davelantor on 13/07/2010 20:36:39 All i can see is that sofar when there is a isk spammer, what happens is even when people report it, its only blocked in the view of the person reported it. If not, please disregard this post :P. C...
- by Davelantor - at 2010.07.13 20:36:00
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