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141. PI Making Command centres REAL command centres - in Player Features and Ideas Discussion [original thread]
Definatly +1 The Hunt
- by Davelantor - at 2010.07.04 20:51:00
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142. New ninja utility ship class: "Parrot" - in Player Features and Ideas Discussion [original thread]
lol .. free bump for the next stupidest topic after nerfing cloak whiners :P not going to happen. but other than that .. i like the idea about a smuggle ship that has reinforced cardholds to fool the police :P .. next best thing since tampered do...
- by Davelantor - at 2010.06.14 09:35:00
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143. [Video] Manual Navigation, Free Flight {YouTube} - in My EVE [original thread]
Here is a video of Buzzard flying around in Jita while navigating manually Manually as in without the Orbit, approach, keep distance orders http://www.youtube.com/watch?v=N0H3g2hp5ns The Hunt
- by Davelantor - at 2010.06.12 14:56:00
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144. Manual Navigation, Free Flight [Already in, but could be improved] - in Player Features and Ideas Discussion [original thread]
As can be seen in this video http://www.youtube.com/watch?v=N0H3g2hp5ns There is Manual Navigation, But it would be great if CCP could improve it ... it would provide a usefull tool for taking videos where some camera maneuvers are easier when ...
- by Davelantor - at 2010.06.12 14:49:00
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145. [Video] Take me to center of the Stars {YouTube} - in My EVE [original thread]
You will be surprised :) with Star-trek Soundtrack Boldly go where no sane person has gone before http://www.youtube.com/watch?v=NnXz1vyV9as I hope you will enjoy it. Fly safe \o/ The Hunt
- by Davelantor - at 2010.06.06 17:36:00
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146. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
/signed defiantly The Hunt
- by Davelantor - at 2010.05.17 10:38:00
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147. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Do you want balance ? .. make cloakers invisible by all means i mean LOCAL only than there should be a means of Anti-Cloak system other than allready applied: the decloak distance Recloak delay Decloak sensor calibration time The Glass cannon is...
- by Davelantor - at 2010.05.16 14:52:00
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148. Reloading - in Player Features and Ideas Discussion [original thread]
consider it like this ... the "putting ammo" into the clip is instant, BUT taking the clip out of the gun and putting it back in takes 10 seconds :) The Hunt
- by Davelantor - at 2010.05.16 14:14:00
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149. No Topic - in Player Features and Ideas Discussion [original thread]
Edited by: Davelantor on 16/05/2010 14:04:12 These structures could work like a POS, but they have their own fitting system and properties must be selected before anchoring the station would be at the size of a Orca where a player can dock, bu...
- by Davelantor - at 2010.05.16 13:49:00
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150. Tyrannis improvement ideas (multiple links, realistic transfers) - in Test Server Feedback [original thread]
Multiple Links: While setting up multiple links to stations/module like Extractor A -> Storage B and etc. lets call the 1st Module source and others as destinations holding shift after the source is selected will allow to keep on selecting d...
- by Davelantor - at 2010.05.16 08:18:00
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151. Tyrannis improvement ideas (multiple links, realistic transfers) - in Player Features and Ideas Discussion [original thread]
Multiple Links: While setting up multiple links to stations/module like Extractor A -> Storage B and etc. lets call the 1st Module source and others as destinations holding shift after the source is selected will allow to keep on selecting d...
- by Davelantor - at 2010.05.16 00:51:00
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152. Fast Travel - in Player Features and Ideas Discussion [original thread]
Ok, its a new type of ship... it consumes Fuel to warp Biocell or Nuclear Reactors or Self-Harmonizing Power Core .. something that we can produce from planetary interaction .. or not and the + side is that this ship only has 50 m3 of space and s...
- by Davelantor - at 2010.05.15 22:12:00
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153. Stopping suicide Gankers - in Player Features and Ideas Discussion [original thread]
Its just priceless when you see a suicide gang failing to kill your hulk :) + even tho i dont like them, I think it is not a problem that needs "fixing" maybe more standing penalty to motivated them even further. The Hunt
- by Davelantor - at 2010.05.07 10:55:00
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154. A counter to cloak - in Player Features and Ideas Discussion [original thread]
this is like whining about a noob ship not being able to kill a well equipped battleship, and asking for a "fix" that will rarely start a event that can make a single shot a extremely lucky one that can destroy the battleship. Because if you can f...
- by Davelantor - at 2010.04.24 08:16:00
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155. The Best Idea for Cloaking Change Ever! - in Player Features and Ideas Discussion [original thread]
this idea will still leave the cloak capable ships as glass cannons, or the fact that cloak is soo terrible that it will not function when something is 2Km away ... but still .. its one of the best ideas i seen sofar. A very creative idea indeed. ...
- by Davelantor - at 2010.03.20 10:54:00
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156. Eve got one thing to learn from STO - in Player Features and Ideas Discussion [original thread]
WiS can be taken few steps forward and something like the planetary quests with guns and etc. be added .... and the idea of officers and crew is quite interesting ... i seen quite many and nice ideas that has been going around about crew implement...
- by Davelantor - at 2010.01.18 22:06:00
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157. Star Trek Online: WAKE UP CCP - in Player Features and Ideas Discussion [original thread]
i read the STO info stuff ... bunch of carebear **** ... respawning ships with everything intact ... even the tea you were drinking before you died confortable knowing you will loose almost nothing worth mentioning. But .. i agree that CCP has so...
- by Davelantor - at 2010.01.18 21:46:00
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158. Suggestion: Mini-Stations - in Player Features and Ideas Discussion [original thread]
liked the idea ... can be interesting for wh space ... 0.0 sec. ... a hideout ... with cloak module ... maybe a small fuel usage rate that can last for 2 months [so space wouldnt be filled with mini stations of people who dont play anymore] ... ma...
- by Davelantor - at 2010.01.18 21:36:00
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159. TIME TRAVEL - in Player Features and Ideas Discussion [original thread]
i liked the idea ... i want to go back intime and re-live my first PvP battles ... would be great to make some changes on the ship configurations so i can win the battles ... and change the FUTURE !!! ... ow wait .. crap. The Hunt
- by Davelantor - at 2010.01.18 21:18:00
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160. Multiple item sell dialog - in Player Features and Ideas Discussion [original thread]
great idea... sucks when you spend an hour trying to sell those 800 different types of items :P The Hunt
- by Davelantor - at 2010.01.18 21:03:00
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