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1. T2 large rigs - in Ships and Modules [original thread]
Quote: None of these cost are set by CCP, they are all market derived by supply and demand, the most important thing to note is that the salvage from missions and ratting are the only components that go into these (No mining involved) so if the...
- by DeLindsay - at 2013.06.12 12:19:00
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2. T2 large rigs - in Ships and Modules [original thread]
Malcanis wrote: Darco Aldent wrote: Lets analize Large Trimark armor pump . I went in pyfa and setup a megatron with 3x armor rigs t1 and t2 , damage controll 2x1600 plates and 2 eano to see how much more armor we get For t1= armor ehp 91 ...
- by DeLindsay - at 2013.06.10 11:40:00
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3. T2 large rigs - in Ships and Modules [original thread]
Zenith Gravit wrote: DeLindsay wrote: You're only losing 5% by not using the T2 variant. Your math is a bit off. The T1 Large Ancillary Current Router, for instance, gives a 10% PG bonus, the T2 a 15% increase. The T1 gives 33% less PG b...
- by DeLindsay - at 2013.06.10 05:40:00
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4. T2 ammo in Faction/Officer weapons! - in Ships and Modules [original thread]
Paikis wrote: The cost of a T2 Mega Pulse Laser is about 3.6m. The cost of an Imperial Navy Mega Pulse Laser is 75m. One of these guns is flat out better if you have the skills to fit it. Why? Because of T2 ammo. Ignoring the fact that Scorch i...
- by DeLindsay - at 2013.06.09 23:14:00
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5. T2 large rigs - in Ships and Modules [original thread]
Darco Aldent wrote: are too expensive for battleships. Now with the new capital rigs please lower the cost of large t2 . ty Although I'd agree that SOME T2 Rigs are stupidly overpriced, it's not because there are too many materials required i...
- by DeLindsay - at 2013.06.09 06:48:00
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6. Drone Scope Chip, stacking penalized? - in Ships and Modules [original thread]
Dato Koppla wrote: Just a simple question, been messing around in Pyfa and noticed that when I slap on a single Large Drone Scope Chip (after 3 T2 Omnidirectional Tracking Links) on a mission Dominix, it increases the optimal range by a massive...
- by DeLindsay - at 2013.06.06 01:24:00
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7. Navy Dominix doesn't get drone optimal range and tracking speed bonus - in Ships and Modules [original thread]
DeAira Skord wrote: As a noob that hasn't trained large hybrid turrets, I also would have preferred the drone bonus. Oh well. As an older player who does have Large T2 Hybrids I STILL would have preferred the new secondary bonus on the ...
- by DeLindsay - at 2013.06.06 01:16:00
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8. Navy Battlecruisers - in Ships and Modules [original thread]
Ireland VonVicious wrote: DeLindsay wrote: Quote: We now have a 4th variation of the brutix and still no variation for the Myrmidon. This is one area where the drone guys just keep getting the shaft. Just cross your fingers and hope that...
- by DeLindsay - at 2013.06.05 22:38:00
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9. Navy Battlecruisers - in Ships and Modules [original thread]
Quote: We now have a 4th variation of the brutix and still no variation for the Myrmidon. This is one area where the drone guys just keep getting the shaft. Just cross your fingers and hope that the Eos gets the change to the Myrmidon hull. Re...
- by DeLindsay - at 2013.06.05 12:20:00
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10. Drone Implants - in Ships and Modules [original thread]
Voith wrote: Tsukino Stareine wrote: and yet sentries make most other methods of pve look bad. stop complaining about something that's not a problem. 450BaseDPSis2DamnHigh Psst.. hey man... can I, ugh, get some of what ur smokin? Se...
- by DeLindsay - at 2013.06.05 04:50:00
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11. best close range weapon - in Ships and Modules [original thread]
Ciyrine wrote: I made 1350 dps(without drones) navy scorpion. 1 explosion radius rig. When i used eft to see dps against a cruiser with zero velocity it went down to 70. Are u guys going heavy on target painters to kill anything smaller than a ...
- by DeLindsay - at 2013.06.05 03:25:00
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12. Drone Implants - in Ships and Modules [original thread]
There is no reason why we shouldn't have Drone Implants. CCP has stated that they intend to give Drones a serious pass over, but it's unclear how soon, and unlikely it'll happen before they're 100% done with Tiericide, which they have a long way t...
- by DeLindsay - at 2013.06.05 03:12:00
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13. Odyssey Hyperion - in Ships and Modules [original thread]
Chainsaw Plankton wrote: God's Apples wrote: You guys haven't taken into account that: a) With fewer guns you can fit larger guns to make up (partially) for the dps loss b) There is another low slot which can be used to either surpass the p...
- by DeLindsay - at 2013.06.05 02:59:00
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14. Command Ships?!?!?!?! - in Ships and Modules [original thread]
CCP specifically said that they probably wouldn't have time to change the CS's for Odyssey's launch. IT will happen, and hopefully soon, just be patient and hopefully in the next couple months we can be flying an Eos that looks like a super badass...
- by DeLindsay - at 2013.06.04 21:48:00
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15. Odyssey Hyperion - in Ships and Modules [original thread]
Hiriome wrote: So as the numbers pan out, overall it is slightly weaker than it used to be, by 1 weapon. I'll be honest, what it received in place of those two turret slots don't make up for them. For me, drones are a last resort and are rarely...
- by DeLindsay - at 2013.06.04 21:44:00
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16. What is the first new/buffed ship you're going to try in Odyssey? - in Ships and Modules [original thread]
I already have a Hyperion fully fitted (minus the new low slot) just waiting to go pewpew. I also have a T1 Domi fully fitted for the new Drone Secondary bonus just to try it out vs the Rattlesnake in actual damage application.
- by DeLindsay - at 2013.06.04 09:24:00
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17. HG Crystal Set worth it for PVE? - in Ships and Modules [original thread]
1) Your Clone cannot be scanned to determine if you have zero Imps or 5 Billion ISK worth. Someone having a smaller than normal Shield Booster fitted doesn't automatically mean HG Crystals, maybe the player was skimping on ISK. 2) HG Crystals all...
- by DeLindsay - at 2013.06.04 03:13:00
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18. Mega-AMAZING! - in Ships and Modules [original thread]
Tsukino Stareine wrote: i would advise dropping the plan to fly the mega, start training for a thorax that thing is completely capable of ratting in null. This also. I used a Thorax exclusively when I moved into Null as a new player. It's a ...
- by DeLindsay - at 2013.06.03 19:39:00
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19. does tech I hybrid ammo need a boost? - in Ships and Modules [original thread]
As much as I'd love the ability to have different damage types with Hybrid's, the entire point of why we don't is we have the highest damage weapons. Yes, Arty's are higher Alpha, Torps have farther Range and everyone else gets different ammo type...
- by DeLindsay - at 2013.06.02 07:06:00
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20. Most popular t1 BS in pvp post Odyssey? - in Ships and Modules [original thread]
Hyperion/Geddon.
- by DeLindsay - at 2013.06.02 06:58:00
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