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1. The End is near! - in Market Discussions [original thread]
Kai Tel wrote: Market thread whine doesn't go in market forum? You know? Rod Sterling? "You unlock this door with the key of imagination. Beyond it is another dimension - a dimension of sound, a dimension of sight, a dimension of mind. You're ...
- by DeMichael Crimson - at 2012.03.23 18:38:00
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2. Traders Beware - Autopilot is bugged - in Market Discussions [original thread]
Hah, what a bunch of trolls. No wonder I hardly ever post in this section. As for placing the warning in other sections, not everyone checks each forum section. I'm sure there's quite a few players that will agree with me that this information...
- by DeMichael Crimson - at 2010.06.30 12:18:00
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3. Traders Beware - Autopilot is bugged - in Market Discussions [original thread]
Because this needs to be brought to everyone's attention, Missions and Complexes (Mission Runners), Science and Industry (Haulers), Market Discussions (Traders). All of these Forum sections are affected by this information one way or another.
- by DeMichael Crimson - at 2010.06.30 11:14:00
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4. Traders Beware - Autopilot is bugged - in Market Discussions [original thread]
I had set destination (safer route) from Caldari Cosmos to Gallente Cosmos when I noticed that the course now had low security systems in it. Since I was near Jita, I decided to set course for Rens and include a stop at one of my R&D agents to run...
- by DeMichael Crimson - at 2010.06.30 10:58:00
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5. Why in hell cant I ? - in Market Discussions [original thread]
Edited by: DeMichael Crimson on 06/04/2009 12:44:30 Did you set too high a price on them? Add item to market quick-bar and check the selling price in each region where you have them, then set a reasonable price for an extended amount of time...
- by DeMichael Crimson - at 2009.04.06 12:42:00
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6. Buy low, sell high = contract market - in Market Discussions [original thread]
Well, I guess I'm just trying to be helpful. I hope I didn't cut my own throat by doing that. Thanks for the info, I'll deffinitely check on those skills.
- by DeMichael Crimson - at 2009.03.18 03:24:00
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7. What are High-Tech Stuff good for? - in Market Discussions [original thread]
Good question, wish I knew the answer. I always thought they were just mission objective items.
- by DeMichael Crimson - at 2009.03.15 11:43:00
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8. Supply N Demand - quick look how Skill requirements effects on Demand - in Market Discussions [original thread]
Originally by: Shar Tegral Originally by: DeMichael Crimson Wow, the nerve of some people. Indeed. Shame that I've got something to back it up with. You know, like experience, knowledge, intellect. But you've got balls though. M...
- by DeMichael Crimson - at 2009.03.14 03:08:00
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9. whats good way to make money with freighter? - in Market Discussions [original thread]
Try doing some courier contracts, just be sure to research them before accepting one. Check where the shipment is to be picked up and where it's to be delivered, the ammount of ISK deposit required and also check if delivery is to a npc station ...
- by DeMichael Crimson - at 2009.03.14 02:36:00
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10. Small Profits - in Market Discussions [original thread]
Originally by: Ki Tarra In any case, try trading in items used by players. There is a higher risk that you migh lose some ISK in the process, but there is also MUCH greater opportunity to earn ISK. Above is probably the answer you nee...
- by DeMichael Crimson - at 2009.03.14 02:12:00
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11. Supply N Demand - quick look how Skill requirements effects on Demand - in Market Discussions [original thread]
Originally by: Shar Tegral Originally by: DeMichael Crimson +6 and +7 implants have either got to be rare drops from a high lvl mission or a high lvl storyline reward. >sigh< Lovely how some people talk so confidently abo...
- by DeMichael Crimson - at 2009.03.11 23:07:00
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12. Supply N Demand - quick look how Skill requirements effects on Demand - in Market Discussions [original thread]
Originally by: Dasfry Although the Advanced +6 and Elite +7's do exist they only have a Cybernetics I requirement which is odd. +6 and +7 implants have either got to be rare drops from a high lvl mission or a high lvl storyline rew...
- by DeMichael Crimson - at 2009.03.11 12:31:00
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13. Buy low, sell high = contract market - in Market Discussions [original thread]
Well, you're right, it's an investment and as such it isn't always safe or a sure thing. I did spend a few weeks just searching and watching the contracts before putting my plan into action. Anyway, thanks for the imput and I hope all your market ...
- by DeMichael Crimson - at 2009.03.11 12:08:00
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14. Buy low, sell high = contract market - in Market Discussions [original thread]
Hmmm, read the very 1st step of my plan again. As for my wallet, I started out with 1 billion isk and did a lot of research by searching for a faction item that had good demand but low supply with a wide price range. By now I've got a large stockp...
- by DeMichael Crimson - at 2009.03.11 11:47:00
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15. Buy low, sell high = contract market - in Market Discussions [original thread]
This has to do with public item exchange and auction contracts and being able to run the market, so to speak. 1st = Search the contracts for a Faction item that isn't in large supply and has a wide price range, example, low price is 50 mill and h...
- by DeMichael Crimson - at 2009.03.11 06:06:00
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16. Supply N Demand - quick look how Skill requirements effects on Demand - in Market Discussions [original thread]
First of all, the charisma implants are NOT useless, the higher the implant (+5) the faster the Leadership and Social skills will train. 2nd, this topic was about supply and demand and since most players ignore the charisma based skill groups the...
- by DeMichael Crimson - at 2009.03.11 04:45:00
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