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1. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
It has been said that having 5 TCRC's in a system isnt a good thing which i would agree at high infleunce,but when you get it down to a reasonable level they are the fastest HQ to run for shield fleets.I dont want the number of them restricted whe...
- by Deumos - at 2012.05.11 15:54:00
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2. Some questions for the CSM - in Jita Park Speakers Corner [original thread]
Whats happening with removing local as a intel tool in 0.0? Have ccp shown you anything with regard to improving directional scanning that you are happy with?
- by Deumos - at 2011.10.04 19:14:00
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3. Corporation logo on ships - in Assembly Hall [original thread]
Im not sure if with this it should be by default if your in a alliance you get your alliance logo and if not in a alliance you get your corp logo.The reason i think should be by default is it might be less work for ccp.The only snag currently is i...
- by Deumos - at 2011.10.04 08:05:00
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4. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
Activity is sov i think isnt going to make it easier to take sov from the big power blocks where they control alot of systems in a region,but having to be more active means more targets for others which i think is a good thing. When ccp change lo...
- by Deumos - at 2011.10.04 05:02:00
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5. CSM Thoughts on battleship weapons T2 skill requirements. - in Jita Park Speakers Corner [original thread]
I think the training time for a t2 gun for bs shouldnt be virtually the same as a gun for a dread seems bonkers.
- by Deumos - at 2011.05.17 16:37:00
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6. CSM Thoughts on battleship weapons T2 skill requirements. - in Jita Park Speakers Corner [original thread]
Im training to use T2 guns on a abaddon at the moment and you need large energy turret L5 then large pulse spec 1 to use the large pulse T2 and the moment i get large energy turret L5 to unlock the capital energy turrets i then only need capital e...
- by Deumos - at 2011.05.17 13:46:00
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7. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
This is ludicrous i have been in 0.0 and if you restrict the systems that have sanctums the big alliances that hold the space they will just take those systems and i see no point going back to 0.0 really.I would much rather keep things as is but i...
- by Deumos - at 2011.03.27 02:16:00
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8. [CSM6] Seleene - in Jita Park Speakers Corner [original thread]
If L4 missions were moved to low sec if i wanted to do them i would just get in a t3 ship have it setup so cant be probed down.It looks to me you think there too profitable so you want them moved to low sec so if i want to goto low sec to kill peo...
- by Deumos - at 2011.03.12 20:31:00
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9. [Proposal] Miltary L5 Buffer - in Assembly Hall [original thread]
I find it very annoying with sanctums that i cant tell how much buffer i have.We really need a extra column showing what percent its at because you can look at it before dt and think its fine then after dt you find you have lost sanctums because c...
- by Deumos - at 2010.06.08 12:44:00
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10. Pirate Detection Array 5. - in EVE General Discussion [original thread]
Since the patch has the amount of anoms needed to hold it gone up? I use to do x amount of sanctums and had no problem keeping it but now seems i have to do more since the patch.
- by Deumos - at 2010.05.28 16:41:00
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