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61. Bright shiny Buzzard - in Ships and Modules [original thread]
I fly a buzzard and the ship seems like a nice indy\frig killer. It has a 3/5/2 loadout. I have covert ops skill at lvl 4 so the COCD uses 100 CPU to fit. That gives me 260 CPU and 31 grid remaining. For hunting Indies i equip: hi-slots: 1x CO...
- by Devestator - at 2004.09.17 16:05:00
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62. Bright shiny Buzzard - in Ships and Modules [original thread]
I fly a buzzard and the ship seems like a nice indy\frig killer. It has a 3/5/2 loadout. I have covert ops skill at lvl 4 so the COCD uses 100 CPU to fit. That gives me 260 CPU and 31 grid remaining. For hunting Indies i equip: hi-slots: 1x CO...
- by Devestator - at 2004.09.17 16:05:00
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63. Modded. - in Ships and Modules [original thread]
On topic: DonÆt know if CCP will release the t1 named Ballistic damage mods or t2 because Missiles arenÆt balanced yet. ItÆs the only reason I can think of. One would think XL cap batteries would be easy to do. Off topic: Istvaan, I think its tim...
- by Devestator - at 2004.09.08 17:10:00
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64. Modded. - in Ships and Modules [original thread]
On topic: DonÆt know if CCP will release the t1 named Ballistic damage mods or t2 because Missiles arenÆt balanced yet. ItÆs the only reason I can think of. One would think XL cap batteries would be easy to do. Off topic: Istvaan, I think its tim...
- by Devestator - at 2004.09.08 17:10:00
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65. Coolest Looking Ship in EVE - in Ships and Modules [original thread]
Arma Vengenace Gaurdian I really like the red on the Amarr support cruiser.
- by Devestator - at 2004.09.07 20:15:00
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66. Coolest Looking Ship in EVE - in Ships and Modules [original thread]
Arma Vengenace Gaurdian I really like the red on the Amarr support cruiser.
- by Devestator - at 2004.09.07 20:15:00
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67. Evegate Dev chat - in EVE General Discussion [original thread]
Edited by: Devestator on 02/09/2004 21:15:40 So what did they say and is Evegate going to Post the Chat?
- by Devestator - at 2004.09.02 21:14:00
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68. Evegate Dev chat - in EVE General Discussion [original thread]
Edited by: Devestator on 02/09/2004 21:15:40 So what did they say and is Evegate going to Post the Chat?
- by Devestator - at 2004.09.02 21:14:00
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69. ITEMS NEEDED (With the current trends LOL!) - in Ships and Modules [original thread]
Quote: Super Pod. Module type: Low slot. Note: Frigate or Cruiser module type only. Shields 900 / Hull 875 / Armor 400. Targeting signature: 1m. Penalty: Cannot be installed in ships with pilots who have implants. Actually.... not a horri...
- by Devestator - at 2004.08.31 19:42:00
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70. ITEMS NEEDED (With the current trends LOL!) - in Ships and Modules [original thread]
Quote: Super Pod. Module type: Low slot. Note: Frigate or Cruiser module type only. Shields 900 / Hull 875 / Armor 400. Targeting signature: 1m. Penalty: Cannot be installed in ships with pilots who have implants. Actually.... not a horri...
- by Devestator - at 2004.08.31 19:42:00
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71. Cloaking Devices ? - in Ships and Modules [original thread]
Edited by: Devestator on 25/08/2004 16:25:53 Originally by: Scerenity They take an obscene amount of cap to operate.. more than any ship besides the covert ops frigs could possibly hope to muster. Covert op cloak takes no cap to ope...
- by Devestator - at 2004.08.25 16:21:00
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72. Cloaking Devices ? - in Ships and Modules [original thread]
Edited by: Devestator on 25/08/2004 16:25:53 Originally by: Scerenity They take an obscene amount of cap to operate.. more than any ship besides the covert ops frigs could possibly hope to muster. Covert op cloak takes no cap to ope...
- by Devestator - at 2004.08.25 16:21:00
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73. Cloaking Devices ? - in Ships and Modules [original thread]
Originally by: K'ang Originally by: Devestator With Covert ops level 4 the Buzzard has the Ability to utilize all 5 of its mid-slots. You can shut down any enemy in this game 1 vs. 1 as long as they don't have ECCM on. So let m...
- by Devestator - at 2004.08.25 16:16:00
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74. Cloaking Devices ? - in Ships and Modules [original thread]
Originally by: K'ang Originally by: Devestator With Covert ops level 4 the Buzzard has the Ability to utilize all 5 of its mid-slots. You can shut down any enemy in this game 1 vs. 1 as long as they don't have ECCM on. So let m...
- by Devestator - at 2004.08.25 16:16:00
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75. Covert ops ships is this true? - in Ships and Modules [original thread]
Its true... 13.5 au\s
- by Devestator - at 2004.08.25 16:12:00
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76. Covert ops ships is this true? - in Ships and Modules [original thread]
Its true... 13.5 au\s
- by Devestator - at 2004.08.25 16:12:00
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77. Cloaking Devices ? - in Ships and Modules [original thread]
Don't forget you can't activate any modules while youÆre cloaked. So don't think you can MWD or Afterburn while cloaked. The Covert frig goes 300m\s while cloaked which isn't bad but itÆs not MWD speed. ItÆs a very expensive fragile ship to take ...
- by Devestator - at 2004.08.25 15:31:00
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78. Cloaking Devices ? - in Ships and Modules [original thread]
Don't forget you can't activate any modules while youÆre cloaked. So don't think you can MWD or Afterburn while cloaked. The Covert frig goes 300m\s while cloaked which isn't bad but itÆs not MWD speed. ItÆs a very expensive fragile ship to take ...
- by Devestator - at 2004.08.25 15:31:00
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79. Covert Ops Frigates: Race Bonus useless? - in Ships and Modules [original thread]
I fly a buzzard and the ship seems like a nice indy\frig killer. It has a 3/5/2 loadout. I have covert ops skill at lvl 4 so the COCD uses 100 CPU to fit. That gives me 260 CPU and 31 grid remaining. For hunting Indies i equip: hi-slots: 1x CO...
- by Devestator - at 2004.08.18 17:20:00
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80. Covert Ops Frigates: Race Bonus useless? - in Ships and Modules [original thread]
I fly a buzzard and the ship seems like a nice indy\frig killer. It has a 3/5/2 loadout. I have covert ops skill at lvl 4 so the COCD uses 100 CPU to fit. That gives me 260 CPU and 31 grid remaining. For hunting Indies i equip: hi-slots: 1x CO...
- by Devestator - at 2004.08.18 17:20:00
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