| Pages: [1] |
1. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
This auction has ended. The winner is Deka1 for 1.6b. Big thank you to all the bidders.
- by DisposableAlt - at 2006.09.28 05:12:00
|
2. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
An hour and a half left to go on this auction. Current bid is 1.6b by Deka1.
- by DisposableAlt - at 2006.09.28 03:11:00
|
3. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
Originally by: Deka1 1.6 Thank you for your bid.
- by DisposableAlt - at 2006.09.27 20:52:00
|
4. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
Another day, another bump.
- by DisposableAlt - at 2006.09.27 05:35:00
|
5. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
Two more days to bid people!
- by DisposableAlt - at 2006.09.26 05:02:00
|
6. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
3 days left on this auction.
- by DisposableAlt - at 2006.09.25 02:00:00
|
7. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
Originally by: Tjarish interested in trade? Linkage comes with full helo implant set and full implants + asses Sorry, not interested in trades. Current bid is 1.5b
- by DisposableAlt - at 2006.09.24 08:22:00
|
8. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
Reserve has been met.
- by DisposableAlt - at 2006.09.24 02:38:00
|
9. [WTS] 9.3m SP Caldari Achura Mining/Hauling/Industry alt - in Sell Orders [original thread]
Edited by: DisposableAlt on 23/09/2006 04:34:13 I have a great character here for sale, a 9.3 million SP Caldari Achura Female miner, hauler, and producer. Here are the skills and stats: Skills + Stats She has a +3 mem implant, and +2 per,...
- by DisposableAlt - at 2006.09.23 04:31:00
|
10. Recon Ship Advice - in Ships and Modules [original thread]
Originally by: Vicious Phoenix multiply the current range on your scram by 4 at max skills Umm, no? It's a 20% bonus per level, meaning at level 4 your 20k scram goes 36k, and 7.5k ones go 13.5k
- by DisposableAlt - at 2006.08.10 06:53:00
|
11. The Rokh will be a nasty Blasterboat! - in Ships and Modules [original thread]
It's too heavy, it won't have enough grid, and it won't really do enough damage.
- by DisposableAlt - at 2006.08.04 03:38:00
|
12. Rokh + Blasters - in Ships and Modules [original thread]
Even with 30k range, the limiting factor for the blaster-Rohk will be fitting. If CCP know what they're doing (sometimes I wonder...), the Rohk won't be able to fit 8x neutron IIs without RCUs, and won't be able to fit neutrons + tank without a co...
- by DisposableAlt - at 2006.07.26 23:57:00
|
13. Nerf the Rokh. - in Ships and Modules [original thread]
Originally by: LoveKebab i like the way CCP made that ship :> since most of Caldari are using missiles it wont be so hard to train some for large rails and be usefull in fleetbattles. as for today they dont have any insta dmg-dealer tha...
- by DisposableAlt - at 2006.07.26 03:10:00
|
14. DPS graphs for the new BS...i hope i did them right :\ - in Ships and Modules [original thread]
Edited by: DisposableAlt on 26/07/2006 02:53:48 Originally by: Hoshi Rokh vs Mega Long range, all ammo types I am extremely happy for this graph, it proves everything I said in the other thread: Mega beats Rokh at sniping all rang...
- by DisposableAlt - at 2006.07.26 02:53:00
|
15. Nerf the Rokh. - in Ships and Modules [original thread]
Originally by: Nikolai Nuvolari Last I looked, Javelin reduces a Rokh's shield HP by 80% and its max velocity by 80%...both of which are important at close range...in other words, it's completely useless on a Rokh. The penalties aren't...
- by DisposableAlt - at 2006.07.26 02:26:00
|
16. Nerf the Rokh. - in Ships and Modules [original thread]
Edited by: DisposableAlt on 26/07/2006 01:42:35 Edited by: DisposableAlt on 26/07/2006 01:42:06 I think you guys are screaming for a nerf way too early. Firstly, with the same skills and t2 ammo, 7x 425 II on a mega do more damage than 8x...
- by DisposableAlt - at 2006.07.26 01:39:00
|
17. Enyo vs Ishkur - in Ships and Modules [original thread]
Originally by: Kyozoku a good blaster enyo with a damage control can give an ishkur a run for it's money. Perhaps, but the range on small blasters with AM is very low, low enough that the 2x nos/2x 75mm ishkur could still nos and do dam...
- by DisposableAlt - at 2006.07.21 04:21:00
|
18. solution to afk cov ops harrasment - in Test Server Feedback [original thread]
I agree, cloaks should use 400 cap/10 seconds, reduce all resistances to 0, increase RoF by a factor of 4 on any ship equipping (not even onlining) a cloak, decrease optimal by 85%, and disallow (all) chat, scanner, and overview use. Oh yeah and a...
- by DisposableAlt - at 2006.07.15 07:12:00
|
19. Dominix Configuration - in Ships and Modules [original thread]
Edited by: DisposableAlt on 09/06/2006 17:39:15 http://oldforums.eveonline.com/?a=topic&threadID=333309 Could it be possible that you are not the first person to ask about dom setups? I think it could be! I know a thread at the top of the...
- by DisposableAlt - at 2006.06.09 17:39:00
|
20. Ishkur NPC setup - in Ships and Modules [original thread]
Edited by: DisposableAlt on 09/06/2006 17:34:27 Edited by: DisposableAlt on 09/06/2006 17:31:55 Originally by: Captain Pringles Funny but doable setup i think: 2.5k shields with a 140sec recharge. HIGH-SLOTS : ~~~~~~~~~~~~ > ...
- by DisposableAlt - at 2006.06.09 17:29:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |