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21. WTS SS and Domi stuff - in Sell Orders [original thread]
Domination 100MN AB - 10 mil
- by Docain - at 2008.03.23 11:39:00
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22. [WTS] Kronos and Deadspace/Faction items - in Sell Orders [original thread]
I'll take the Pithum A-Type Explosion Dampening Amplifier.
- by Docain - at 2008.03.10 16:48:00
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23. ------------ WTS Officer/Complex/Faction Goodes ------------ - in Sell Orders [original thread]
I'll take items #13 and #14, please.
- by Docain - at 2008.02.28 10:45:00
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24. An idea for manufacturing - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon If someone (here - thousands of people) can do something, making him suddenly unable to do that is problematic. Thats exactly the reason why this process should not be implemented into T1 or T2 manufac...
- by Docain - at 2008.02.25 17:08:00
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25. An idea for manufacturing - in Player Features and Ideas Discussion [original thread]
Hey, with the current way manufacturing works we have a system in which you can build a battleship, any charges/drones and any modules with common minerals. It doesnt require any specialisation, effort or skill. It has the advantage of everyone be...
- by Docain - at 2008.02.25 16:09:00
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26. Stealth nerf in shields??? - in Test Server Feedback [original thread]
Passive Shield Hardeners aren't widely used, so I would like to know why some devs make the Faction ones worse. Caldari Navy Resistance Amps have good fitting (20 tf CPU) and good resistances (48% with compensation IV trained). Atm I don't see any...
- by Docain - at 2008.02.23 11:39:00
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27. Whats the fastest I can get a ship to move without warping? - in Ships and Modules [original thread]
Found the setup: Vagabond 1x Tobias Modified MWD 2x Chelms Modified RCU 3x Domination Overdrive 2x T2 Polycarbons top speed: 104,923 m/s
- by Docain - at 2008.02.21 18:34:00
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28. Whats the fastest I can get a ship to move without warping? - in Ships and Modules [original thread]
Edited by: Docain on 21/02/2008 18:25:00 This is the fastest setup I know, but theres one which does 92 km/s or so. Zealot: 1x Tobias Modified MWD 4x Domination Overdrive 2x t2 Nanofiber Structure 2x t2 Polycarbons 1x RCU/PDU top speed with ...
- by Docain - at 2008.02.21 18:25:00
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29. == 0.0 Ratting corp looking for pilots of all kinds == - in Alliance and Corporation Recruitment Center [original thread]
Join up now! For great justice!
- by Docain - at 2008.01.24 23:09:00
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30. 0.0 Ratting! Need ISK? Can 0.0 rat? Look here! - in Alliance and Corporation Recruitment Center [original thread]
Join up today, great ISK and easy living!
- by Docain - at 2008.01.19 22:39:00
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31. The long list of stuff to review. - in Test Server Feedback [original thread]
Faction cruisers could need some more cargo space. They're all limited to 250m3, but most T1 cruisers have much more than that.
- by Docain - at 2007.12.06 00:15:00
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32. Slight change in Rattlesnake to be in line with other faction bs - in Player Features and Ideas Discussion [original thread]
Ships with two weapon systems are an interesting idea, but unfortunately the idea is poorly implemented. Atm all ships which own split weapon systems have splitted skill bonuses, too. If CCP would merge them into one skill bonus, these ships would...
- by Docain - at 2007.12.03 14:56:00
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33. [WTA] Faction Modules and Implants - in Sell Orders [original thread]
9) CN Explosion Dampening Amplifier - buyout
- by Docain - at 2007.12.01 13:00:00
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34. FFS I knew something had to be PINK - in EVE General Discussion [original thread]
It looks like the bugged center point is still not fixed. :/
- by Docain - at 2007.11.30 14:30:00
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35. The long list of stuff to review. - in Test Server Feedback [original thread]
Hulk: +1 MW powergrid. This is because when using a standard setup with a T2 small shield booster, which uses 1 MW more than all other versions, you won't be able to use the forth medium slot. Mackinaw: Increase CPU to 254 tf (base value, without...
- by Docain - at 2007.11.16 15:14:00
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36. [Auction]Officer, faction loot for good prices - in Sell Orders [original thread]
15. DG Heat Dissipation Field - buyout Set up an item exchange contract, please.
- by Docain - at 2007.11.11 15:42:00
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37. Improved System Scanning Arrays - in Player Features and Ideas Discussion [original thread]
Originally by: Altaica Amur /Signed So long as there's a delay in being able to track down the cloakers I think this is perfectly fine since it's often used not even for guerilla warfare but simply for harassing system defenders by jumpin...
- by Docain - at 2007.10.30 06:22:00
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38. Improved System Scanning Arrays - in Player Features and Ideas Discussion [original thread]
Spare your arrogance. If you're unable to conceive the essential elements of this idea, you should neither call ppl "silly carebears", "spoiled", "selfish" nor "whiners", especially if its obvious that you lack the experience of living in 0.0. Yo...
- by Docain - at 2007.10.29 22:18:00
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39. Improved System Scanning Arrays - in Player Features and Ideas Discussion [original thread]
bump
- by Docain - at 2007.10.29 16:08:00
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40. Improved System Scanning Arrays - in Player Features and Ideas Discussion [original thread]
Hey, at the moment there often are discussions about the cloaking mechanism. To keep it short, I think cloaking in contested or friendly territory is fine, but cloaking in hostile systems is not balanced. When you cloak in a hostile system, you ar...
- by Docain - at 2007.10.27 10:36:00
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