Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. The hulk has a touch too little tank still - in Test Server Feedback [original thread]
Soi Mala wrote: Draconyx wrote: Trying to use PvP standards on these ships to create a baseline will destroy them. Surely then, these changes shouldn't be happening at all? Well considering we are talking about a Hulk that you co...
- by Draconyx - at 2012.08.02 16:13:00
|
2. The hulk has a touch too little tank still - in Test Server Feedback [original thread]
Another nerf on the Hulk, it was hardly over powered to big with. These are NOT combat ships they run active tanks and have to be able to tank the RATS in null. If they can't do that without compromising the yield they are useless. Trying to use...
- by Draconyx - at 2012.08.02 12:28:00
|
3. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: Actually the Ore bay is a big difference. High-sec isn't perfectly safe and all it takes is one person for you to lose hours of work. And in Null there is no way I would ever leave cans in a belt if it can...
- by Draconyx - at 2012.07.27 13:10:00
|
4. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Actually the Ore bay is a big difference. High-sec isn't perfectly safe and all it takes is one person for you to lose hours of work. And in Null there is no way I would ever leave cans in a belt if it can be helped. Doesn't matter anyways ther...
- by Draconyx - at 2012.07.27 12:51:00
|
5. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: Providing you are willing to leave 3 hours of Ice sitting in a belt so anyone can take it ? Possible but NOT practical. In 3 hours you will have 9 more pieces of Ice then with a Mack. OKay good luck with ...
- by Draconyx - at 2012.07.27 12:33:00
|
6. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: Dave stark wrote: Draconyx wrote: That is alright I should have left it alone based on your other threads. You are not a big picture person. In this case you got hung up in ~13.49 seconds instead of lo...
- by Draconyx - at 2012.07.27 12:11:00
|
7. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: That is alright I should have left it alone based on your other threads. You are not a big picture person. In this case you got hung up in ~13.49 seconds instead of looking at my entire post. Well that And y...
- by Draconyx - at 2012.07.27 11:50:00
|
8. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
That is alright I should have left it alone based on your other threads. You are not a big picture person. In this case you got hung up in ~13.49 seconds instead of looking at my entire post. Well that And you figured in fleet bonuses and a rig th...
- by Draconyx - at 2012.07.27 11:22:00
|
9. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: you haven't rigged the ship, and you're not in a fleet with an orca bonus. even with those fits, you're getting 3 more ice per hour with a hulk. 44.8 vs 41.4 Well I said I wasn't in fleet from the start and as far as the...
- by Draconyx - at 2012.07.27 10:47:00
|
10. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: And it all comes down to what are your cycle times ? I am showing Hulk = 236.01 Mack = 170.01 these are the cycle times i, and others, are getting. varified here. and here. Well those where your...
- by Draconyx - at 2012.07.27 10:32:00
|
11. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
And it all comes down to what are your cycle times ?
- by Draconyx - at 2012.07.27 10:13:00
|
12. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: my math is not wrong; nor are the other peoples, and it has been verified on sisi by other people. considering you're the only one not getting the same numbers as the rest of us, i think you should go and check. again, du...
- by Draconyx - at 2012.07.27 09:59:00
|
13. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: Dave stark wrote: Draconyx wrote: By the Way the the Hulk and the Mack are even for ICE so the Mack will win that fight and the retriever is only 2 pieces of ice behind per hour so once again the retri...
- by Draconyx - at 2012.07.27 09:50:00
|
14. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Draconyx wrote: By the Way the the Hulk and the Mack are even for ICE so the Mack will win that fight and the retriever is only 2 pieces of ice behind per hour so once again the retriever is great for high-sec ice mining. ...
- by Draconyx - at 2012.07.27 09:36:00
|
15. null mining how to. - in Science and Industry [original thread]
First off forget about T1 barges in Null. The Rats will take you out before any player can kill you. A Mackinaw will be your ship of choice by the looks of it come November. Till then you are flying a Hulk. Fitting well.... Gistii B-Type Small S...
- by Draconyx - at 2012.07.27 09:28:00
|
16. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Dave stark wrote: Zyella Stormborn wrote: Dave stark wrote: *snip* also in it's current state; unless you need tank (mining in null (which you should in a fleet for bonuses etc meaning you should be using a hulk)) then the mackinaw isn't...
- by Draconyx - at 2012.07.27 09:14:00
|
17. AFK Mining with the new mining barge changes - in Science and Industry [original thread]
Third best yield Best to worst Hulk - Covetor - Mackinaw - Retriever - Skiff - Procurer
- by Draconyx - at 2012.07.27 07:46:00
|
18. Mackinaw CPU - in Test Server Feedback [original thread]
As I sit here fitting the Mack and running the numbers I am noticing that the CPU is still a little short. Currently I have it at 347.6 it really needs to be around 379. Why well you added in another low slot to give the Mack the boost (upgrades...
- by Draconyx - at 2012.07.27 05:07:00
|
19. 26/7/12 mining barge changes. - in Test Server Feedback [original thread]
Dave stark wrote: Draconyx wrote: Dave stark wrote: Draconyx wrote: T1 High-sec T2 Null Haven't checked with the changes but currently putting a Mack into a belt (null) without a permatank is a great way to get NPC splatted. It is...
- by Draconyx - at 2012.07.26 14:08:00
|
20. 26/7/12 mining barge changes. - in Test Server Feedback [original thread]
Dave stark wrote: Draconyx wrote: T1 High-sec T2 Null Haven't checked with the changes but currently putting a Mack into a belt (null) without a permatank is a great way to get NPC splatted. It is possible to permatank a Mack right now,...
- by Draconyx - at 2012.07.26 13:44:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |