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1. Lets not Nerf SCs lets add a Warfare Captial ship. - in Player Features and Ideas Discussion [original thread]
The idea of this Warfare capital ship is to add more of a balance for current Roles of the SCs, Titans and Dreads, ECM Capital with a siege module that makes ECM able to Jam even 'Immune to all forms of Electronic warfare' ship in its 'siege' mode...
- by Dragonora - at 2011.06.09 09:28:00
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2. Capital Revamp, what counters what. - in Player Features and Ideas Discussion [original thread]
After seeing the power of SCs, and Titans getting a Gun effect, Carriers are Logistical and Dreadnoughts are anti-Pos.... what anti-pos? ok here is my view how capitals should work... Dreadnoughts(out of siege) are anti-pos Dreadnoughts(sieged) ...
- by Dragonora - at 2011.05.30 21:31:00
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3. Change in Incursions - in Player Features and Ideas Discussion [original thread]
out of doing incursions on my end and noticing prices for many items like PLEXes and faction ships prices skyrocketing. even in highsec, incursions are way too easy to farm. the only real site that been very well made to not easy to farm is the o...
- by Dragonora - at 2011.04.22 06:45:00
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4. Heavy Mining Drones or Mining platform drones - in Player Features and Ideas Discussion [original thread]
Edited by: Dragonora on 18/08/2010 22:09:30 Think of a Sentry drone but meant for mining. Once it full it will show in the drone window that it is (Full Cargo) and a player must fly to the drone and manually unload the drone. It requires the p...
- by Dragonora - at 2010.08.18 22:08:00
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5. Boarding Parties (NPC rats only effected) - in Player Features and Ideas Discussion [original thread]
Boarding Parties. A carrier or supercarrier with the open slot for a drone can fire a boarding party to a RAT in 0.0 space. this Boarding Party using militants, Crew and Luck and a targeted ship will become under your control. It has some requir...
- by Dragonora - at 2010.05.15 02:28:00
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6. The New Mothership Class - in Player Features and Ideas Discussion [original thread]
Since Old Mothership Class has been formed to the super carrier. I would like to introduce the Real mothership. a Super carrier of industry standard. its able to deploy 2 extra fighters/Drones per level and able to fit turrets (non-capital) to its...
- by Dragonora - at 2010.01.28 06:46:00
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7. Making more 0.0, expanded and harder to get. Hostile Sec - in Player Features and Ideas Discussion [original thread]
I noticed a few things about 0.0... and its too small and we require as pilots of eve and alliances as well to get a larger challenge. there needs to be unconnected regions of claimable 0.0 that not connected by normal stargates that are normally ...
- by Dragonora - at 2009.12.28 09:47:00
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8. Change the Amarr Station choir pleeeeaaase - in Player Features and Ideas Discussion [original thread]
Turn on the headphones and mute the choir with your pod interface. PRESS ESC! and GOTO audio!
- by Dragonora - at 2009.09.20 19:05:00
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9. Titan and mothership weapon and Defenses againist it - in Player Features and Ideas Discussion [original thread]
well my mind was a bit evil today and so I thought of the SPP, its a weapon that is deployment form a Titan or Mothership, the idea is to be so powerful it fuels the star within a system that causes a system wide Doomsday effect. but this weapon ...
- by Dragonora - at 2009.03.17 21:25:00
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10. Wreck:Move to cargo hold. - in Player Features and Ideas Discussion [original thread]
Agreed Signed
- by Dragonora - at 2008.10.05 19:23:00
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11. Fighter Size Mining Drones - in Player Features and Ideas Discussion [original thread]
Though I liked the idea there is a problem, what about the industrial Capital Ship?, it would be left out of the mix. if there was fighter sized mining Vessels it would make a carrier more useful, but with the lack of space in its hold it wouldn't...
- by Dragonora - at 2008.09.08 04:58:00
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12. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: CCP Mitnal Moved to CAOD. woot :O, this is the greatest thing CCP as done for me so far..
- by Dragonora - at 2008.04.18 15:33:00
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13. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: Mavolio Originally by: Sopha Serpentia 1. NEVER EVER give your API out to anyone you don't know. Just because someone starts a corporation does not mean the have been blessed with special powers, or are actual author...
- by Dragonora - at 2008.04.18 15:32:00
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14. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: Mik kyo Good tips, if employed these will keep out the weekend warriors alt accounts... but little more. thanks, use this wisdom and keep it in mind
- by Dragonora - at 2008.04.18 15:30:00
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15. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: Volarius I suspect there is a spy in my alliance, what should I do? if you know the one that is a spy contact the ceo of the corp and warn him, if there is no change,more reason for that corp to not stay within the alli...
- by Dragonora - at 2008.04.18 15:29:00
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16. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: Mark Starkiller Everybody who posted in this thread is a spy, except me!!! . your a spy, don't lie
- by Dragonora - at 2008.04.18 15:27:00
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17. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: Sopha Serpentia Edited by: Sopha Serpentia on 18/04/2008 07:45:53 Originally by: Dragonora -ask for their API Key/user ID and use Evemon to check it and the other accounts. most of the time they will have a alt...
- by Dragonora - at 2008.04.18 15:25:00
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18. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Originally by: Noshi LOL @ Navigator for moving a newbie post. lol @ useless post
- by Dragonora - at 2008.04.18 15:20:00
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19. How to Root out Spies - in Corporations and Alliances Summit [original thread]
Everyday a Alliance or Corporation is open for attack based on stealing intell or Equipment , who to trust is what you know. A Anti-Spy requires some walls you must keep up. Many should know this, but to keep those that don't know how to keep spie...
- by Dragonora - at 2008.04.17 22:01:00
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20. No Topic - in Corporations and Alliances Summit [original thread]
Edited by: Dragonora on 31/03/2008 09:04:48 Edited by: Dragonora on 31/03/2008 09:04:20 Edited by: Dragonora on 31/03/2008 09:04:07 Delete please
- by Dragonora - at 2008.03.31 09:04:00
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