Pages: [1] 2 |
1. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Changes seem fine to me, but I have one concern with regard to fighters. From experience if a carrier cloaks or explodes while their fighters are out in space and in warp, they seem to end up in random locations at least 100 AU from the solar syst...
- by Dtech - at 2010.04.14 03:08:00
|
2. Nidhoggur Bonus..... - in Ships and Modules [original thread]
A 10% reduction in Shield and Armor transfer cap use per level would make my day. Then I could use those mods without killing my cap.
- by Dtech - at 2006.06.11 19:38:00
|
3. Can I touch your Thanatos? - in Ships and Modules [original thread]
Currently any combat involving carriers either has them in a safe spot or at a POS. If the rumors are true about the Gallente carrierĘs bonus not applying to fighters after they are assigned to someone else, then its bonus is useless since it does...
- by Dtech - at 2006.05.18 20:15:00
|
4. The Missing Transport , a artists recreation of an unkown ship design! - in Ships and Modules [original thread]
Originally by: Twin blade That needs to be the Tier 3 minny BS. I was thinking the same thing.
- by Dtech - at 2006.05.08 01:30:00
|
5. Typhoon needs a boost, Devs need to keep community updated on changes - in Ships and Modules [original thread]
Replace the 10% to optimal range bonus with a 10% falloff bonus. Replace the other bonus with a bonus to drones. Increase base speed by 15 Add 2 turret slots and 1 missile slot Then I will stop complaining about the phoon.
- by Dtech - at 2006.02.07 06:29:00
|
6. Typhoon skill bonuses - in Ships and Modules [original thread]
I think it would do the typhoon good to have an additional 2 turret slots. I don't think that would make it too overpowered or take anything away from the tempest. As for the bonuses, I say replace the 10% optimal with a 10% falloff bonus ( I like...
- by Dtech - at 2006.01.21 02:40:00
|
7. [VIDEO] A somewhat hilarious advertisement. - in My EVE [original thread]
Originally by: nails Actually, other than Tachikoma's classic japanese "cute" voice, the unit itself is bad ass. Tachikoma units can do some crazy tactical attacks/tricks. They are armed with guns, not teddy bears. lol I have to agree ...
- by Dtech - at 2006.01.17 04:58:00
|
8. Solution to prevent macro mining and enhance mining experience - in EVE General Discussion [original thread]
Hmmmmm....how about HELL NO!!!! This is why I hate threads about macro mining, the solutions they come up with usually screw over real miners more then the marco miners. Leave the mechanics of mining alone. With this solution I might as well just...
- by Dtech - at 2005.11.28 01:42:00
|
9. a possible way to deal with macro miners - in EVE General Discussion [original thread]
How about a NO I don't need to be bothered by some stupid pop-up signs while mining. Why the need to screw over every miner in the game cause a few don't play by the rules? I don't like macros, but I could care less about them. If you see someone...
- by Dtech - at 2005.09.27 07:24:00
|
10. Minmatar Outpost Reprocessing - Refining Equipment Base 30% not 50%??? - in EVE General Discussion [original thread]
Well if it is true that the minmatar outpost only gives 30% base refine, then you guys should probably invest in those ore processing skills. I am assuming that outposts take your skills into account when refining, so if you have refining and refi...
- by Dtech - at 2005.08.17 21:13:00
|
11. Mining is getting ridiculous - in EVE General Discussion [original thread]
Not sure about making the belts bigger, but it would be nice if the devs decreased the number of asteroids and increased the number of units of ore in each of them. It can get kinda annoying having to shut off your stripminers every couple cycles ...
- by Dtech - at 2005.07.29 19:51:00
|
12. Time for some New Mining equipment/skills? - in EVE General Discussion [original thread]
One function I would like is a meter of some sort that tells you how much ore your miner has pulled out of the roid so far. When you hover your mouse over your miner/minerII/strip miner it will display the current amount of ore already pulled. Tha...
- by Dtech - at 2005.07.07 19:36:00
|
13. What is more efficent? Transferring cap or transferring shields? - in Ships and Modules [original thread]
I say it depends what the main problem with your tank. If you find yourself running low on cap, get energy transfered to you, if you find your tank being broken (damage is over taking what you can repair) get shields transported to you. I helped ...
- by Dtech - at 2005.06.18 20:27:00
|
14. "A server node you were using has gone offline., " - in EVE General Discussion [original thread]
yep, Can not log back in, good thing wasn't doing any combat.
- by Dtech - at 2005.05.11 18:43:00
|
15. The projectile fix - in Ships and Modules [original thread]
So far, I only did a little testing on the test server using med projectiles on my cyclone. Using 650mm on a lvl 3 kill mission, I was able to kill the cruisers npc's pretty easy. My range was about 5-10km above opt. I was not able to hit any of t...
- by Dtech - at 2004.12.24 15:54:00
|
16. The projectile fix - in Ships and Modules [original thread]
So far, I only did a little testing on the test server using med projectiles on my cyclone. Using 650mm on a lvl 3 kill mission, I was able to kill the cruisers npc's pretty easy. My range was about 5-10km above opt. I was not able to hit any of t...
- by Dtech - at 2004.12.24 15:54:00
|
17. persistant ships, a compromise for all. - in EVE General Discussion [original thread]
What about ships leaving a warp signatures that can be picked up on scanners after they disappear. You will be able to locate ships in safespots, just have to wait til they log in. If you have a disconnect or need to log out for a RL situation, yo...
- by Dtech - at 2004.11.13 00:16:00
|
18. persistant ships, a compromise for all. - in EVE General Discussion [original thread]
What about ships leaving a warp signatures that can be picked up on scanners after they disappear. You will be able to locate ships in safespots, just have to wait til they log in. If you have a disconnect or need to log out for a RL situation, yo...
- by Dtech - at 2004.11.13 00:16:00
|
19. The stupidest feature in Eve's history. - in EVE General Discussion [original thread]
Hmmm....Am I the only one who read the part where it says the content in Shiva being subject to change? So what you guys read may or may not be what actually comes out when they finally release Shiva. I like this new feature and believe it to be...
- by Dtech - at 2004.06.04 06:39:00
|
20. Ore thiefs . - in EVE General Discussion [original thread]
Arthrael, it seems kinda pointless to talk to these people as any reasonable argument against ore thieft is given the basic reply of "STFU you whining carebear noob blah blah, you make the game suck, blah blah blah, ore thieft is not a crime, blah...
- by Dtech - at 2004.04.29 21:07:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |