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1. Unbalanced freighter making easy targets in high-sec/emp - in Player Features and Ideas Discussion [original thread]
It is kinda hard to expect a freighter to get escorted in highsec, but at the same time it is also sorta hard to stop gank from happening without some helps. Chance is, if you even have one or two escort, ganking won't happens, it will cost too mu...
- by Eka Maladay - at 2008.02.19 00:17:00
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2. 50k isk "secure" tamper-proof courier contract please - in Player Features and Ideas Discussion [original thread]
I have no idea that it is possible to open the box. O.o if this is true this is serious flaw. ----------------------------------------------- I tank, therefore I am.
- by Eka Maladay - at 2008.02.18 08:35:00
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3. Balancing MWD and AB - in Player Features and Ideas Discussion [original thread]
Well, micro warp drive is still technically still a warp core. It does make sense that when you are under warp scrambling and distruping, you can't move as fast. perhaps when you are being scrambled, each point will slow your Microwarp drive dow...
- by Eka Maladay - at 2008.02.18 08:30:00
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4. Anti Missiles Missiles = Defender / Anti Missiles Guns = ? - in Player Features and Ideas Discussion [original thread]
tracking disruptor mostly. ----------------------------------------------- I tank, therefore I am.
- by Eka Maladay - at 2008.02.18 08:27:00
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5. Potential solution for battle lag... (fleet fights killing nodes) - in Player Features and Ideas Discussion [original thread]
So, whoever have 200 people in a system will never get bothered? What is stopping some alliance with a few thousands people to just keep 200 people login on a system and wipes out every single POS in that system and takes over outpost, with nobody...
- by Eka Maladay - at 2008.02.13 00:25:00
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6. [Feature] Drone Autorecall - in Player Features and Ideas Discussion [original thread]
this really seem like a no-brainer to me. /signed ----------------------------------------------- I tank, therefore I am.
- by Eka Maladay - at 2008.01.15 23:57:00
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7. We've got Margin Trading, now I would like Short Selling. - in Player Features and Ideas Discussion [original thread]
Margin trading does not allow you to put buy order with no money down. I don't see why anything would allow you place sell order with no actual inventory. ----------------------------------------------- I tank, therefore I am.
- by Eka Maladay - at 2008.01.07 21:04:00
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8. Pushing EVE to XBOX360 (Keyword: XNA)? - in Player Features and Ideas Discussion [original thread]
I would say no, Xbox doesn't even have proper keyboard and mouse. PS3 on the other hand might help add a few subscription. ----------------------------------------------- I tank, therefore I am.
- by Eka Maladay - at 2007.12.26 00:06:00
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9. Assault Ships - Role bonus - in Player Features and Ideas Discussion [original thread]
Originally by: Eleana Tomelac So, the AF all become like the Hyena? Two T2 frigates doing the exact same thing? If AF should counter nano ships, there are other ways not bypassing the minmatar stasis webifier specialization. They should d...
- by Eka Maladay - at 2007.12.22 12:18:00
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10. Drones = 4th turret? - in Player Features and Ideas Discussion [original thread]
Originally by: Shinori How in the world can a high-slot device increase drone damage? I can see a high slot mod supplementing tracking, range and durability, but the damage level is fully depended on the drone's onboard weapon's system. ...
- by Eka Maladay - at 2007.12.22 12:06:00
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11. T2 Heavy Battlecruiser 'Pocket Battleship'? Area for discussion.. - in Player Features and Ideas Discussion [original thread]
the passive shield tank on these ship are insanely good. Especially the drake one. it can tank at least 2000 dps... while doing 800 dps. I have no problem with a damage increase but you need to do something about the tanking, these will make exis...
- by Eka Maladay - at 2007.12.22 11:27:00
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12. Drones = 4th turret? - in Player Features and Ideas Discussion [original thread]
Originally by: Korran Minare those dedicated drone ships give a bonus to damage and hitpoints and such, the upgrade mods we have increase speed, range, and tracking for them. Still, no damage increase beside sentry rigs -------------...
- by Eka Maladay - at 2007.12.17 22:14:00
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13. New Ship Type: Tankers - in Player Features and Ideas Discussion [original thread]
Rorqual does seem to do this very well. ----------------------------------------------- I tank, therefore I am.
- by Eka Maladay - at 2007.12.17 07:47:00
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14. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Waaay over powered. The ammar one for example, it will have about 90% resistance across the board, and tanks with cap stable at 2000 dps. The massive amount of drone bay will also make it one of those solo pwn mobile which is the reason CCP didn...
- by Eka Maladay - at 2007.12.15 00:20:00
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15. Mission Salvaging Thief Solution - in Player Features and Ideas Discussion [original thread]
Originally by: OldWolfe Yes, it's my "opinion" based on real life mechanicism and guess what CCP does? They listen to players (hence this forum). Don't like it? Then go back to being CCP's quiet lapdog and don't be involve in threads like ...
- by Eka Maladay - at 2007.12.14 18:26:00
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16. Allied Support Missions - in Player Features and Ideas Discussion [original thread]
Regardless of what the outcome is, the idea of protecting a ship from getting killed would sound interesting. whether by repping it, or by it telling you who is hurting it the most and you kill them first. etc.
- by Eka Maladay - at 2007.12.12 06:37:00
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17. Voting system - in Player Features and Ideas Discussion [original thread]
Edited by: Eka Maladay on 12/12/2007 06:24:10 as much as I love the idea of having CCP see what to listen to. This isn't really true. Majority =! correct If everything works likes this, this place will turns into Wow. We will have pvp that ...
- by Eka Maladay - at 2007.12.12 06:22:00
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18. 2 suggestions to make corp life easier - in Player Features and Ideas Discussion [original thread]
The person who want to leave can already takes off their role on their own. As for internal and external title, I think that is a fantastic idea. Every real life company have an 'official' title, and a 'real' title for their employer, why not Eve?
- by Eka Maladay - at 2007.12.12 06:20:00
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19. Black Ops ships require 'Local' to be changed - in Player Features and Ideas Discussion [original thread]
I guess having them unable to probe and scans and see local while cloaked is a good idea. And have the local delay to them for sometime before they see local (but nto the other way around) would be acceptable. However, this would screw up a lot of...
- by Eka Maladay - at 2007.12.12 06:17:00
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20. New type of Probe - in Player Features and Ideas Discussion [original thread]
Totally pro carebear and against pirate. Unacceptable. You already can see what the population of the next system is on the map. This addition will make gate camping mostly pointless. Anyone with valuable to lose will never get caught
- by Eka Maladay - at 2007.12.11 21:43:00
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