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1. Radical idea: remove i-stabs, nanos and polycarb rigs - in Ships and Modules [original thread]
Originally by: Kagura Nikon Disagrtee 100% The main problem in combat dynamics today is MWD not the speed mods. MWD makes slight speed advntages uselless. because even a heavy BS can speed up like hell to 1 km/s. THat force everyone looki...
- by Ekscalybur - at 2007.12.15 18:50:00
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2. 10x Increase in Some Weapon's Volume [BUG] - in Ships and Modules [original thread]
Originally by: Idxx Its intended. The modules that were manufacturable with large amounts of mins were adjusted to reflect the size of those mins required. T2 and named t1 are smaller because they a> can't be manufactured or b> they ...
- by Ekscalybur - at 2007.12.06 18:22:00
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3. Which Battleships are the worst of the worst? - in Ships and Modules [original thread]
Originally by: Red Harvest About the Rokh: Im a bit pampered by my abaddons alpha and range so the Rohk looks quite weak to me. With mixed sniping gangs (@160km) the Rohk really is sub-par for the skills needed and its price tag. If it c...
- by Ekscalybur - at 2007.10.16 18:20:00
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4. Size of guns ~ ships - in Ships and Modules [original thread]
Edited by: Ekscalybur on 10/10/2007 14:13:47 I complained about this before as well. I feel as though my Megathron does not have battleship sized guns, but instead, the crew roll down windows and fire their pistols (sideways for extra gangsta'...
- by Ekscalybur - at 2007.10.10 14:07:00
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5. Bugged Wrecking shots? - in Ships and Modules [original thread]
Originally by: Stork DK So its true then. Is this intended by ccp or is it another "yeah we know it but cba to fix it" thingie. /me votes it sucks lol There isn't anything for CCP to fix. So there is a flat 1% chance to get a wrecking...
- by Ekscalybur - at 2007.10.05 15:41:00
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6. Dear CCPà.NOS - in Ships and Modules [original thread]
I just want a good explanation of how NOS works in the Eve universe. To get to your pod, ebil piwats have to blast through your shields, armor and then through the hull of the ship itself. But to siphon off large chunks of the single most valuable...
- by Ekscalybur - at 2007.05.01 04:31:00
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7. MWD or Afterburner? - in Ships and Modules [original thread]
The MWD also has a sig radius bonus (or should that read penalty?). While it does give you crazy speed, it also screams to all other ships, "Hey, shoot me now!"
- by Ekscalybur - at 2005.10.14 00:34:00
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8. Reduce Thoraxes bay to 100m3 - in Ships and Modules [original thread]
This thread has gone on forever, but I feel the need to add to it. I left a game where certain classes were left overpowered with the devs giving many clues they had zero intention of bringing them back in line with the rest of the game. I'm a ne...
- by Ekscalybur - at 2005.08.29 04:23:00
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9. Reduce Thoraxes bay to 100m3 - in Ships and Modules [original thread]
This thread has gone on forever, but I feel the need to add to it. I left a game where certain classes were left overpowered with the devs giving many clues they had zero intention of bringing them back in line with the rest of the game. I'm a ne...
- by Ekscalybur - at 2005.08.29 04:23:00
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