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581. Smaller freighter, a welcome addition - in Player Features and Ideas Discussion [original thread]
This topic comes up about once every six months. One thing to keep in mind about the Orca really is that roughly 1/3rd of it's vaunted cargo capacity is in the Ore Bay. You can get about 100k out of it for other things, without fitting for cargo ...
- by Elenahina - at 2016.09.08 18:11:02
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582. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Pandora Carrollon wrote: Lady Ayeipsia wrote: So wait... Steven King really is a killer alien clown? Authoring a character from a book is not a direct analog to what we are discussing here. However, what I said still applies. Steven K...
- by Elenahina - at 2016.09.08 17:46:04
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583. well... that downtime went well. - in EVE General Discussion [original thread]
Yarosara Ruil wrote: Deck Cadelanne wrote: Guess I picked a good day to ride the bike instead of ratting anoms then :-P But does your bike have a stable ISK/hour rate? 0 is still a stable rate.
- by Elenahina - at 2016.09.08 17:44:05
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584. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Scipio Artelius wrote: What does it mean to 'reflect us in real life'? In real life: - i don't sit around in public with my feet up on tables, yet at home I regularly rest my feet on my coffee table. - I don't use the same language in the off...
- by Elenahina - at 2016.09.07 22:28:42
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585. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lady Ayeipsia wrote: Pandora Carrollon wrote: I've been a Roleplayer for over 4 decades. It's true you cannot confuse roleplaying character choices entirely with how the person is, but for the most part, the person created the character and ...
- by Elenahina - at 2016.09.07 22:25:14
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586. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Chopper Rollins wrote: Elenahina wrote: Just like I have a code of ethics that guides my real life, I would create a code of behavior and guidelines for my characters. Motivations, goals, things of that sort.? The invented character turns...
- by Elenahina - at 2016.09.07 17:27:14
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587. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: Elenahina wrote: I've been roleplaying for over 30 years, and in that time I have played a wide range of characters who both are and are not like me. It's all about breathing life into the character. Understanding what moti...
- by Elenahina - at 2016.09.07 14:21:09
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588. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
I understand the argument that people can really only act like more free versions on themselves (or will, or whatever) but honestly, I think it's pop psychology bunk. I've been roleplaying for over 30 years, and in that time I have played a wide ...
- by Elenahina - at 2016.09.07 12:41:25
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589. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lacori wrote: TL;DR Confused why so many people assume that pirates/griefers are assholes IRL. I have two competing theories. 1) They're stupid. 2) They're butthurt and stupid. So far there's not enough evidence to differentiate the two ...
- by Elenahina - at 2016.09.07 10:17:34
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590. Test server question - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: Hull tank it? Like a real man?
- by Elenahina - at 2016.09.07 10:01:27
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591. Test server question - in EVE General Discussion [original thread]
There was a question? Was it about how to use the launcher to access the test server? Cause that's pretty easy.
- by Elenahina - at 2016.09.06 19:44:05
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592. Info on Character Selection Screen - in Player Features and Ideas Discussion [original thread]
Ice Nomad wrote: Character selection screen has some very useful info displayed. Displaying how many research and manufacturing jobs running and available would be kinda nice to. research 4/10 Manufacture 4/10 Make it easier for alts invol...
- by Elenahina - at 2016.09.06 19:34:20
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593. CYNO rebalance! - in Player Features and Ideas Discussion [original thread]
Teddy KGB wrote: And *** yes. Pay a price for dropping people. 60 seconds is enough if you have arms to hold a fleet. But what you want is just to cyno up in Velator and all dictors bubles are instantly in the grid. If only that was used for a ...
- by Elenahina - at 2016.09.06 19:32:07
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594. Carebear tag - in EVE General Discussion [original thread]
In Eve parlance, a carebear is someone who rejects the idea of PvP, not someone who takes steps to avoid someone else violencing their boat. Heck, I take steps to avoid losing my ships every time I undock to go violence someone else's boat. The c...
- by Elenahina - at 2016.09.06 11:03:16
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595. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
Ria Nieyli wrote: Does the new launcher have a 'shut down after login' option yet? Actually, I thought it did, but I'm not sure, I just leave mine running after logging in my five accounts.
- by Elenahina - at 2016.09.06 10:03:27
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596. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
Locke Erasmus wrote: This is quote upsetting as a multiboxer to hear about, not that it's happening, but the super short notice. Several third party softwares are used to manage things and launch eve through the exefile. CCP knows people use th...
- by Elenahina - at 2016.09.05 21:07:10
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597. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
MDK-1 wrote: ccp could write a book on how to annoy your own players Yeah, it would called: "How to deal with self-entitled whiners without serving jail time."
- by Elenahina - at 2016.09.05 20:54:18
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598. SP is a problem for player retention, and there's a simple fix. - in Player Features and Ideas Discussion [original thread]
Zoltan Cole wrote: Lugh Crow-Slave wrote: Zoltan Cole wrote: Lugh Crow-Slave wrote: Zoltan Cole wrote: Grav physics isn't a support skill, m8. sigh.... train reading comprehension to at least level one please. PG is the suppor...
- by Elenahina - at 2016.09.05 19:59:35
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599. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
Koenig Yazria wrote: FearlessLittleToaster wrote: Since the launcher is functional now I can't object to this. Please though, for future reference, keep in mind that if you are looking at making major changes to how the launcher works you ne...
- by Elenahina - at 2016.09.05 19:46:41
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600. RIOT! Gamedevelopment follows exclusively the interests of investors - in EVE General Discussion [original thread]
Nana Skalski wrote: Elenahina wrote: Nana Skalski wrote: One thing is the mass of people in the open space reacting to danger, other thing is people with access to information around the world, you can try to fool them, but you will not f...
- by Elenahina - at 2016.09.05 12:28:17
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