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101. Propulsion Changes SUCK!!!!! - in Ships and Modules [original thread]
Originally by: dreddish imo it was always balanced as the opponant had the choice of fitting the same speed mods - now choice is no longer available... this is the kind of statement I read all the time that ppl are trying to use to say...
- by Erloas - at 2004.12.20 04:11:00
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102. Missles are too uber.... NOT - in Ships and Modules [original thread]
part of the problem with missiles is their ability to 'frontload' damage. seems calculations have said that DOT for turrets and missiles are about the same, the problem is tht missiles can frontload or stack all of their dmg at once where turrets...
- by Erloas - at 2004.12.20 03:56:00
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103. Missles are too uber.... NOT - in Ships and Modules [original thread]
part of the problem with missiles is their ability to 'frontload' damage. seems calculations have said that DOT for turrets and missiles are about the same, the problem is tht missiles can frontload or stack all of their dmg at once where turrets...
- by Erloas - at 2004.12.20 03:56:00
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104. AB size for BC/destroyers? - in Ships and Modules [original thread]
the problem is that if they make a BC (or destroyer) sized module, there is currently no way to stop it from being equiped on the smaller variant ie normaller cruisers (or frigates) which then still leads to a oversized AB, just to a lesser extent...
- by Erloas - at 2004.12.19 13:52:00
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105. AB size for BC/destroyers? - in Ships and Modules [original thread]
the problem is that if they make a BC (or destroyer) sized module, there is currently no way to stop it from being equiped on the smaller variant ie normaller cruisers (or frigates) which then still leads to a oversized AB, just to a lesser extent...
- by Erloas - at 2004.12.19 13:52:00
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106. Smugglers REJOICE!! - in Skill Discussions [original thread]
I'm pretty sure they don't always scan, I think I read somewhere that they only scan about 40% of the time, but if there was any fact to that number I don't know. I know at least once or twice in the last week I have picked up drugs from rat loot...
- by Erloas - at 2004.12.19 12:45:00
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107. Smugglers REJOICE!! - in Skill Discussions [original thread]
I'm pretty sure they don't always scan, I think I read somewhere that they only scan about 40% of the time, but if there was any fact to that number I don't know. I know at least once or twice in the last week I have picked up drugs from rat loot...
- by Erloas - at 2004.12.19 12:45:00
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108. AB size for BC/destroyers? - in Ships and Modules [original thread]
all ABs add the amount their thrust changed to the mass of the ship use the thrasher as an example because thats what I fly ie old 1mn abs now are 1.5mn thrust but adds 500k mass to your ship 10mn ABs are 15mn thrust but add 5000k mass and 100ab ...
- by Erloas - at 2004.12.19 10:42:00
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109. AB size for BC/destroyers? - in Ships and Modules [original thread]
all ABs add the amount their thrust changed to the mass of the ship use the thrasher as an example because thats what I fly ie old 1mn abs now are 1.5mn thrust but adds 500k mass to your ship 10mn ABs are 15mn thrust but add 5000k mass and 100ab ...
- by Erloas - at 2004.12.19 10:42:00
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110. My agent wants me to fly a Tanaris! - in Missions & Complexes [original thread]
I have been offered a lot of randomly picked loot, lots of missiles, some trade goods, 16 armor repairers, and some other misc stuff along with several for a fair amount of ISK. the problem I have is the ones that aren't totaly worthless all requ...
- by Erloas - at 2004.12.18 12:53:00
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111. My agent wants me to fly a Tanaris! - in Missions & Complexes [original thread]
I have been offered a lot of randomly picked loot, lots of missiles, some trade goods, 16 armor repairers, and some other misc stuff along with several for a fair amount of ISK. the problem I have is the ones that aren't totaly worthless all requ...
- by Erloas - at 2004.12.18 12:53:00
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112. The Exodus mission changes gimp PvP players - in EVE General Discussion [original thread]
not sure about +3 implants, but +1 implants are more prevelent then ever. Probably do to the fact that lvl 3 agents were also giving lvl 1 storylines ie +1 implants. but now that agents should be giving out the right level storyline missions the +...
- by Erloas - at 2004.12.18 08:30:00
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113. The Exodus mission changes gimp PvP players - in EVE General Discussion [original thread]
not sure about +3 implants, but +1 implants are more prevelent then ever. Probably do to the fact that lvl 3 agents were also giving lvl 1 storylines ie +1 implants. but now that agents should be giving out the right level storyline missions the +...
- by Erloas - at 2004.12.18 08:30:00
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114. care bears ruining this game? - in Ships and Modules [original thread]
I haven't been playing that long, but just from a 'fluff' (warhammer term, not sure where else its used) so the game makes at least a little sense sort of way. Combining ABs and MWDs didn't make any sense at all. They are 2 completely different ty...
- by Erloas - at 2004.12.18 08:18:00
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115. care bears ruining this game? - in Ships and Modules [original thread]
I haven't been playing that long, but just from a 'fluff' (warhammer term, not sure where else its used) so the game makes at least a little sense sort of way. Combining ABs and MWDs didn't make any sense at all. They are 2 completely different ty...
- by Erloas - at 2004.12.18 08:18:00
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116. where to find Navy ships to kill for tags? - in Missions & Complexes [original thread]
Edited by: Erloas on 18/12/2004 07:41:03 well I'm using minm agents atm, but all I have had so far in missions is to kill ammatar, which won't get me any of the amarr insignias the agents are asking for. are there Amarr Navy ships flying aro...
- by Erloas - at 2004.12.18 07:39:00
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117. where to find Navy ships to kill for tags? - in Missions & Complexes [original thread]
Edited by: Erloas on 18/12/2004 07:41:03 well I'm using minm agents atm, but all I have had so far in missions is to kill ammatar, which won't get me any of the amarr insignias the agents are asking for. are there Amarr Navy ships flying aro...
- by Erloas - at 2004.12.18 07:39:00
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118. where to find Navy ships to kill for tags? - in Missions & Complexes [original thread]
Edited by: Erloas on 18/12/2004 07:40:25 where can I find some of the NPCs to kill to get the insignias other then on missions? I have had several missions that have me kill Ammatar Navy, and as such I have a fair number of those tags. But my...
- by Erloas - at 2004.12.18 07:14:00
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119. where to find Navy ships to kill for tags? - in Missions & Complexes [original thread]
Edited by: Erloas on 18/12/2004 07:40:25 where can I find some of the NPCs to kill to get the insignias other then on missions? I have had several missions that have me kill Ammatar Navy, and as such I have a fair number of those tags. But my...
- by Erloas - at 2004.12.18 07:14:00
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120. Ballistic controls - in Ships and Modules [original thread]
Originally by: Wraeththu and give them all the advantages and disadvantages of turrets. ... This includes, using cap, actually having fitting requirements worth mentioning outside of seige launchers, doing variable damage, having dam mods ...
- by Erloas - at 2004.12.10 10:30:00
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