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121. A new and unique ship class. - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Soundwave I've actually been thinking about "non-lethal" ships lately, since the whole idea of just scaling damage bores me to death, so this thread is pretty well timed Let's have a little fun with this. Let's say y...
- by Esiel - at 2009.12.12 02:33:00
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122. A new and unique ship class. - in Player Features and Ideas Discussion [original thread]
Edited by: Esiel on 10/12/2009 06:46:36 Bait Ship: While this has been mentioned before, it has been quite a while since I have seen it and I would love all the things that this ship/module would do. First and foremost this basic premise is t...
- by Esiel - at 2009.12.10 06:35:00
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123. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: ShadowandLight resigned, god CCP the POS mechanics FING SUCK please fix the mechanics then fix the graphics Two different teams - so it isn't one before the other. Graphics department please make the graphics nice. Prog...
- by Esiel - at 2009.12.03 16:07:00
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124. I want visual contact in battle :( - in Player Features and Ideas Discussion [original thread]
Edited by: Esiel on 01/12/2009 16:51:52 For those of you asking for 'bigger' ships I don't think you realize how big the ships you are flying really are. I did a ship comparison and it blew my mind at their size. After that I thought the shi...
- by Esiel - at 2009.12.01 16:51:00
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125. EVE Online: Dominion features page and trailer - in EVE General Discussion [original thread]
Trailer was ok, but I had one thing that kept me from really enjoying it. The music was way to loud. I wanted to hear what the commanders were saying but the music just drowned them out. Tune down the music just a hair so we can hear the people. ...
- by Esiel - at 2009.11.30 23:56:00
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126. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Don't be so pushy, I appricate the fact that Incognito decided to talk to us. Considering that I thought the Dev's were ignoring this thread on purpose it was nice to hear that someone has heard us. Viva la deadhorse. ... Beat the dead horse
- by Esiel - at 2009.11.14 23:09:00
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127. The Ignominious Seven - in EVE Fiction [original thread]
Still hoping for feedback... Any suggestions on how to make my stories better? ... Beat the dead horse
- by Esiel - at 2009.11.05 07:18:00
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128. New to writing. The topic of drugs? - in EVE Fiction [original thread]
so far as I can tell there are many ways possible for someone with the virus to be able to become a capsulers. Gallente benifactor wanting to help a downtroden slave pays for his entry into a school that trains him. Another capsuler paves the wa...
- by Esiel - at 2009.11.05 07:12:00
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129. Resurrecting the Dead Horse - in Player Features and Ideas Discussion [original thread]
The only thing I would suggest would be that you only allow 1 vessel to dock (must be a dockable ship - I would say no caps except freighters but that might be harder to code, I don't know) at a time unless you decided to add a module like the shi...
- by Esiel - at 2009.11.05 00:21:00
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130. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
While the Infrastructure Hubs are a good start, there is a reason we still want to flog this horse. POS's are something that everyone can use and work with. Low sec, High sec, no sec it doesn't matter we can all use them and we want them to be m...
- by Esiel - at 2009.11.01 21:14:00
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131. Is stoping blobs eve possible - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera its the nature of MMO games. Made me Laugh - it has nothing to do with the nature of MMO's and everything to do with the nature of war. All things equal the side with the most wins. Technological and...
- by Esiel - at 2009.11.01 06:25:00
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132. Motivate producers to sell at source <eom> - in Player Features and Ideas Discussion [original thread]
Originally by: Fortuna Cournot Edited by: Fortuna Cournot on 30/10/2009 12:59:15 - "Motivate" producers to sell wares in the station where they produced them. Remarks: - The market is to centralized and focused on jita. (bad) - Price...
- by Esiel - at 2009.10.31 18:42:00
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133. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Still dreaming of the modular POS even after all these years. ... Beat the dead horse
- by Esiel - at 2009.10.30 02:46:00
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134. Stop "one man disbanding" alliance metagaming - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien on the contrary, instant disbanding buttons are important. you need absolute trust in your allience directors. if you give them the power to push that button, and then they do, you just failed @ alliences, and...
- by Esiel - at 2009.10.29 02:35:00
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135. Derogatory names for the peoples of EVE - in EVE Fiction [original thread]
Use your imagination -- I made a couple of generic ones when writing my fiction, Fedo breath, goo breather and pod people. You can create something that just from reading the different backgrounds. Also remember that inner culture would have diff...
- by Esiel - at 2009.10.29 01:16:00
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136. Ship Names - in EVE General Discussion [original thread]
Well it has taken me this long to scratch that itch in the caldari naming. Rhea - I knew it was a bird but for some reason whenever I did a search on it, I couldn't find it. Well I finnally found it-- The rheas are species of ratites (flightless...
- by Esiel - at 2009.10.24 07:20:00
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137. God From the Machine (Short Story) - in EVE Fiction [original thread]
First off, don't give up because I am going to criticize you. You have potential and it would be good to see more stories. OK first, your premise doesnĘt make sense. You have the computer acting as an AI for no reason. A standard computer doesnĘt...
- by Esiel - at 2009.10.23 04:30:00
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138. The Ignominious Seven - in EVE Fiction [original thread]
I have added another story to my collection. It deals with a small group that everyone in eve knows about or at least should have heard of.... If you don't know then I won't spoil the surprise. Story is at The Ignominious Seven . Please let me ...
- by Esiel - at 2009.10.23 03:37:00
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139. What means the name of the ship Drake? - in EVE Fiction [original thread]
Edited by: Esiel on 20/10/2009 09:14:10 I would go with Dragon - seeing as there are several mythical birds in use by the caldari. I went into the whole nameing thing not long ago in the general section at http://www.eveonline.com/ingameboar...
- by Esiel - at 2009.10.20 09:13:00
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140. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I am tired of the "its would take alot of effort" excuse. If CCP had wanted to it would have been able to do this 3 years ago, they have made changes to this game that makes this idea seem like childsplay compared to what they did. CCP just hasn't...
- by Esiel - at 2009.10.20 05:57:00
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