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1. Question on T2 production, RAM usage? - in Science and Industry [original thread]
Guys, Just wondering how the RAM usage works for T2 stuff. If an item says 12 RAM needed with 95% damage per run im guessing that must mean: 12 RAM are damaged 95%, leaving 12 RAM with 5% left in them However, on the subsequent runs, once you ...
- by FITTIEEE - at 2009.09.13 17:55:00
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2. Did they change invention with the patch? - in Science and Industry [original thread]
Originally by: Karanth Originally by: FITTIEEE Originally by: Dennmoth Ferdier Originally by: FITTIEEE i put on 10 invention jobs, frigates, used +9 decryptors, got 4 sucesses, made 220,000,000 isk profit Why d...
- by FITTIEEE - at 2009.08.25 21:47:00
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3. Did they change invention with the patch? - in Science and Industry [original thread]
Originally by: Dennmoth Ferdier Originally by: FITTIEEE i put on 10 invention jobs, frigates, used +9 decryptors, got 4 sucesses, made 220,000,000 isk profit Why do I get the feeling the datacores you farm yourself are free, d...
- by FITTIEEE - at 2009.08.25 19:41:00
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4. Did they change invention with the patch? - in Science and Industry [original thread]
Guys, So i put on 10 invention jobs for some frigates the other day (wont say which! ;) ) and used my +9 decryptors as standard. Anyway, i was wondering if they changed invention because i got 4 sucesses instead of the usual 2, so i've made 220,...
- by FITTIEEE - at 2009.08.24 15:30:00
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5. 0.0 mining vs L4 missions - in Science and Industry [original thread]
personally, i'd switch between the two. It also depends what ship you are mining and missioning with. If you mission with a nightmare and mine with an osprey, obviously missioning is better. What you should REALLY do though is get a buzzard and ...
- by FITTIEEE - at 2009.08.21 10:06:00
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6. decryptor run mod, wtf? - in Science and Industry [original thread]
P.s, im using 1 run blue print copies. I only use max run copies for inventing stuff like drones and ballistic controls. Is this where something is going amiss? Thanks
- by FITTIEEE - at 2009.08.08 21:55:00
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7. decryptor run mod, wtf? - in Science and Industry [original thread]
Guys, Trying to do my invention math and somethings just occured to me. I've been using the 9 run decryptor for frigs for a while now. But im looking at all possibilitys of decryptors for cruisers etc and i dont understand something. http://www....
- by FITTIEEE - at 2009.08.08 21:52:00
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8. corpum C type energized reactive & med cap transfer - in Price Checks [original thread]
Guys, Any idea what these are worth? C type energized reactive and a C type cap transfer. Tia!
- by FITTIEEE - at 2009.07.11 19:37:00
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9. 6/10 Crimson Hand Plex - No Loot Drop? - in Missions & Complexes [original thread]
Guys, Just did this and loot didnt drop, only got overseers effects. Im guessing the loot is normally in the overseer wreck? I checked it and just effects in there. I also blew up a lot of structures and checked for cans. Ive not done many plexs...
- by FITTIEEE - at 2009.07.10 03:11:00
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10. Invention of ships - are things really this tight? - in Science and Industry [original thread]
So i guess it really is all about the decryptors, huh? I tried using one before, it was the one that was supposed to make invention much more likely. I think it cost me like 75m and it failed - so that was 75m down the drain. I didnt bother after...
- by FITTIEEE - at 2009.06.20 09:45:00
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11. Invention of ships - are things really this tight? - in Science and Industry [original thread]
Thats good information Lord Fitz, thank you. I've noticed fermionic condensates seem to be at a high at the moment too (looking at average market costs) 2 days ago they were at 89k now they are at 98k per unit. Thats a bit jump! Im not going to b...
- by FITTIEEE - at 2009.06.20 04:47:00
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12. Invention of ships - are things really this tight? - in Science and Industry [original thread]
yeah ive found a few items i can make a little profit on now, but its not a huge amount. Still kinda worth doing though. im playing with this invention calculator tool, but it shows everything as being a loss except jump frieghters. Ive been thro...
- by FITTIEEE - at 2009.06.19 20:30:00
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13. Invention of ships - are things really this tight? - in Science and Industry [original thread]
Ahh so using a ship as a base item makes NO difference whatsoever? That changes things a lot! Can anyone confirm this as gospel?
- by FITTIEEE - at 2009.06.19 17:34:00
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14. Invention of ships - are things really this tight? - in Science and Industry [original thread]
Well, Apologies as a lot of you will see this as a "re-post" but i think theres a difference here - i have put almost a year of personal experience and research and development into my findings below... I've just spent the last few hours putting...
- by FITTIEEE - at 2009.06.19 17:00:00
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