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1. Level 1 - Worlds Collide - in Missions & Complexes [original thread]
being french i dont know if hte pirates are the same, but having done this mission 4 times now i can tell you that the angel gate 1 has fewer pirates do less damage behind it. and gate 2 leads back to cheap 2 shotkill rats. also i recomend a destr...
- by Fipplu - at 2006.03.21 13:25:00
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2. Faction of agents - in Missions & Complexes [original thread]
so with the good kaal standing that i have now, did i do bad?
- by Fipplu - at 2006.03.21 05:40:00
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3. Skin Ships - in Player Features and Ideas Discussion [original thread]
and theres always every ones fav, the flame job =) or teh half necky chick on the nose, or better yet, both!
- by Fipplu - at 2006.03.21 05:34:00
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4. Skin Ships - in Player Features and Ideas Discussion [original thread]
well to help reduce lag they could just add nose art, like the old WW2 bombers had.
- by Fipplu - at 2006.03.20 16:24:00
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5. Faction of agents - in Missions & Complexes [original thread]
playing as just an agent runner does it realy matter what race/faction i work for?
- by Fipplu - at 2006.03.20 16:21:00
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6. Out of game skill trainer (web based) not happening - in Player Features and Ideas Discussion [original thread]
sorry but i think this one needs a *bumb*
- by Fipplu - at 2006.03.17 16:04:00
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7. Instas, revision 2 - in Player Features and Ideas Discussion [original thread]
but all the other BMs can stay, i know ive got some for the different deadspace's i visit, im just saying to make it so that you cant place a BM within 30km of a gate
- by Fipplu - at 2006.03.16 10:22:00
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8. archeology - in Skill Discussions [original thread]
sweet this has pointless waste of time writin all over it. does race matter? and what/ who would i need faction with to start it?
- by Fipplu - at 2006.03.16 10:19:00
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9. Instas, revision 2 - in Player Features and Ideas Discussion [original thread]
and for those people who realy need to skip those 15km then just add a little guy called a jump drone, you can even skip any new skills and class is as a light scout. this way you can just launch the drone and warp to it. that way if it dissapears...
- by Fipplu - at 2006.03.16 07:06:00
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10. Instas, revision 2 - in Player Features and Ideas Discussion [original thread]
why dont they just do it the easy way and say you cant make a BM within 30km of a station or gate
- by Fipplu - at 2006.03.16 06:18:00
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11. archeology - in Skill Discussions [original thread]
=) and what might those be?
- by Fipplu - at 2006.03.16 05:33:00
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12. Out of game skill trainer (web based) not happening - in Player Features and Ideas Discussion [original thread]
i like sharps idea for a queue. and to make it fairer ccp could limit even further by say you can only queue skills you already have. i.e. with the advance queue skill you cant set BS1-2-3-4-5 but you could add 2 or 3 etc to the end of the queue a...
- by Fipplu - at 2006.03.16 03:27:00
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13. archeology - in Skill Discussions [original thread]
as a player who loves the little pointless bits of games ive been wondering what this skill could yeald. and im also wondering where i would use this i noted the storyline post on the login screen.
- by Fipplu - at 2006.03.16 02:54:00
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14. I Want Drugs :) - in Player Features and Ideas Discussion [original thread]
well thats basicly what they did in SWG, there where drugs that a class could make that gave nice boosts, but only lasted so long. and when they wore off you got a nice kick in the gut that made you want to hide from even the smallest mob.
- by Fipplu - at 2006.03.16 02:24:00
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15. Tactical Environments - in Player Features and Ideas Discussion [original thread]
im sure its shown its self soem where but why not add a little drone indecator beside your targets like the gun indecators.
- by Fipplu - at 2006.03.16 02:19:00
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