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101. Learning Skills- A Propositional Solution ( Dev Input Requested ) - in Skill Discussions [original thread]
If it could be done then yeh it should be done. Getting rid of learning skills and compensating those who have trained learning skills should be a priority for CCP as otherwise the effects of all the valve and pc gamer wins etc will be crippled.
- by Florio - at 2008.04.14 06:40:00
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102. Which skill is your favourite for getting to level V? - in Skill Discussions [original thread]
Edited by: Florio on 03/04/2008 22:51:01 yeh drones V and BC V are good 'uns.
- by Florio - at 2008.04.03 22:50:00
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103. Which skill is your favourite for getting to level V? - in Skill Discussions [original thread]
For all the skills you have at level V, which do you think has given you the most benefit? The more unobvious skills would be most interesting to hear about. Perhaps it is Accountancy V for the smaller feasible trading margins? Perhaps it is miss...
- by Florio - at 2008.04.03 13:10:00
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104. Out of curiosity I was wondering how my skills were going? - in Skill Discussions [original thread]
Edited by: Florio on 24/03/2008 11:22:46 hi farscape, nice character so far. a couple of observations: you can get perfect refine with refining V, refining efficiency V and specialist ore refine II at a station where there is 50% facilities a...
- by Florio - at 2008.03.24 11:22:00
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105. halfway from suggestion, euthanasia and request to cheer up - in Skill Discussions [original thread]
I started with a natural perception of 3 too, and I'm doing just fine thank you very much. Mail me in game I'll let you know how to get around this issue.
- by Florio - at 2008.03.05 16:06:00
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106. Scrapmetal Processing -- How does it work? - in Skill Discussions [original thread]
i thought a perfect refine was at level 2 specialist refine skill at a 50% station where you had >6.66 standing?
- by Florio - at 2008.01.25 18:49:00
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107. WTF do I train (for a Vagabond) now? - in Skill Discussions [original thread]
you could always train heavy assault missile for that final high slot (might require awu V tho). also, high speed maneuvering V will give a significant boost to MWD sustainability - a must have for focussed cruiser-class pilots imho. great thing ...
- by Florio - at 2007.12.10 12:55:00
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108. Seizures and Snipers - in Skill Discussions [original thread]
Edited by: Florio on 19/11/2007 17:53:23 turn off effects and turrets, then zoom out? normal sniping ships are eagle, muninn, megathron, tempest.
- by Florio - at 2007.11.19 17:52:00
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109. Guide & FAQ : New character creation - in Skill Discussions [original thread]
Edited by: Florio on 07/11/2007 09:46:47 There is an additional factor to take into account with stats: PvP and jump clones. Engage in PvP and you are going to lose your clone on a significant number of occassions. Losing a clone barely matte...
- by Florio - at 2007.11.07 09:46:00
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110. diplomacy skill query - in Skill Discussions [original thread]
Thank you kindly.
- by Florio - at 2006.12.15 00:41:00
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111. diplomacy skill query - in Skill Discussions [original thread]
okey my standing is a bit higher than i originally thought: blood raiders -4.09. modified by diplomacy III to -2.40.
- by Florio - at 2006.12.14 07:54:00
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112. Astrometrics - in Skill Discussions [original thread]
don't worry, that's a great skill to have.
- by Florio - at 2006.12.13 19:27:00
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113. diplomacy skill query - in Skill Discussions [original thread]
nice hint, thanks buddy.
- by Florio - at 2006.12.13 16:25:00
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114. diplomacy skill query - in Skill Discussions [original thread]
Edited by: Florio on 13/12/2006 13:15:06 If someone could tell me exactly how the diplomacy skill works I would be much obliged. To be more specific I am wondering by how much my standing with Blood Raiders would increase if I train diplomacy...
- by Florio - at 2006.12.13 13:14:00
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