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21. No Escalations in high sec for low standing players - in Player Features and Ideas Discussion [original thread]
CCP Bayesian wrote: The patch note is inaccurate. No one will have their expedition move into high sec once they have gone into low sec. So if you start in low it will never pick a high sec system. Nothing is predicated on the security status o...
- by ForceM - at 2014.11.20 11:47:06
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22. No Escalations in high sec for low standing players - in Player Features and Ideas Discussion [original thread]
Patchnotes: Players with low security standings will no longer receive Expeditions into high security system. Kinda weird that ppl with low sec status get an advantage over ppl getting escalations into low sec.
- by ForceM - at 2014.11.20 11:05:20
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23. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
Ugh .. 1990 called .. they want there DULLLLLL icons back!!! Seriously .. this is a step backwards. The looks and feel of the EVE we LOVE is gone.
- by ForceM - at 2014.11.07 19:30:33
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24. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
CCP Darwin wrote: Indahmawar Fazmarai wrote: It should be obvious at this point that players who have an opinion about brighter nebulas oppose them, and some would rather like a darker background for their interface. Being a bittervet, I kno...
- by ForceM - at 2014.10.12 15:45:00
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25. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
War Kitten wrote: Quote: Brighter Nebulas Nebulas become brighter to create a better light environment in the game. Oh god no, please no! Some of them (Kor-Azor, I'm looking AWAY from your bright-ass nebula, because it blinds me) are r...
- by ForceM - at 2014.10.10 19:20:00
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26. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
My logistics for refueling my posses just went from 1 jump to 3 jump trips 1 way. Fozzie stated in earlier NERFS that he changed fueling costs of caps (including JF's) was for helping the ice mienrs. Your now saying this NERF is for power project...
- by ForceM - at 2014.10.01 22:53:00
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27. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Am i the only one that thought of the ice miners? If your going to recude the jump capability the way your suggesting ... then capital jumps in its whole will be reduced to an ultimate low. In your previous NERF to jump fuel cost you meantioned ...
- by ForceM - at 2014.10.01 19:42:00
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28. Announcement:Oceanus Issues Thread - in EVE Information Portal [original thread]
'Basic' Capacitor Flux Coil does not have its Storyline green icon in the top left of its picture.
- by ForceM - at 2014.09.30 14:56:00
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29. Announcement:Hyperion Issues - in EVE Information Portal [original thread]
Clicking the option menu in the overview does not list the overviews you can select anymore. Now you need to right click the tab and go to load preset to tab. Quite annoying ForceM
- by ForceM - at 2014.08.26 11:52:00
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30. Announcement:Crius Issues - in EVE Information Portal [original thread]
New bug with hacking window not closing after successfully hacking. I had this since Crius 1.3 or so .. at least thats when i had it the first time. Hacking window goes black and wont close (can minimize to bar) Going to next hacking item and ac...
- by ForceM - at 2014.08.01 22:52:00
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31. Announcement:Crius Issues - in EVE Information Portal [original thread]
I had/have some issues with starting copy / research jobs. I get a red start button .. mouseover says "the selected activity is not supported by the current facility" Being a bit agrivated by this i smashed the button anyways .. low and behold i...
- by ForceM - at 2014.07.31 13:30:00
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32. Announcement:Crius Issues - in EVE Information Portal [original thread]
Wong Wing wrote: I still have seen no reply to this issue.... and its not on the known issues segment..... The guests window does not update when someone docks into a station. ie: 3 people in a station. someone docks it still reads only the 3...
- by ForceM - at 2014.07.24 11:31:00
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33. Announcement:Crius Issues - in EVE Information Portal [original thread]
I got a POS with a lab In one of the bays (lets say bay 2) i got a smal standard container (named ToDo ME) with 1 blueprint I also have another small standard container in Bay 2 with the name Done. Research a random blueprint in ToDo ME and sett...
- by ForceM - at 2014.07.24 10:28:00
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34. Cruis patchnotes - in EVE General Discussion [original thread]
Jake Warbird wrote: Okay. Bye. you so missed the clue !!!
- by ForceM - at 2014.07.18 19:05:00
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35. Cruis patchnotes - in EVE General Discussion [original thread]
Come on .. noone else noticed the build nr of Cruis yet? http://community.eveonline.com/news/patch-notes/patch-notes-for-crius Its over ...... ForceM
- by ForceM - at 2014.07.18 18:57:00
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36. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
CCP Delegate Zero wrote: Hi, *snip* Also, we're not going to ignore the points controlling display of tooltips, to the contrary, but we do think this is something that bears thinking about carefully. *snip* Yes it does indeed. Because a...
- by ForceM - at 2014.05.13 22:34:00
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37. How to turn off tool tips ! - in EVE General Discussion [original thread]
MY EYES .. they bleed!!!!!!!!!!! in all seriousness ... let us at least turn it off cause its annoying as f....
- by ForceM - at 2014.05.13 14:12:00
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38. DX11: minimizing client takes ages - in Issues, Workarounds & Localization [original thread]
Hi, before introduction of DX11 in eve minimizing the eve client (using full screen setting) takes about 5 seconds of black screen. Maximizing takes the same. When i set it to DX9 it works normally. Hoped that latest updates and drivers would ha...
- by ForceM - at 2014.05.10 23:11:00
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39. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hello everyone! We will also be increasing the fuel bays on all jump capable ships (and the fuel storage on starbase jump bridge arrays) by 50% (60% for Black Ops Battleships) so that they do not need to refuel much more oft...
- by ForceM - at 2014.04.29 13:43:00
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40. Kiwi feature film model maker interested in making EVE Online ships - in EVE General Discussion [original thread]
Im impressed by your craftmanship. Would love to be able to do that myself but unfortunately im better at blowing stuff up then creating it :) Tho i do have 1 advice. Your crafting something that is suppost to be completely like the ingame thing...
- by ForceM - at 2013.11.27 19:16:00
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