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581. Sticky:Dev blog: Fanfest 2014: How to Tune in - in EVE Information Portal [original thread]
Could you please change the Saturday 16.00 program to: Ship and Module Balancing 2 Because Internet Spaceships is Serious Business And We already have 2x Art sessions on: - Thursday 15.00: concept Art Live Session - Friday 16.00: T...
- by Freelancer117 - at 2014.04.30 18:49:00
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582. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
This could be a smart way to catch botting from RMT Because of the increased consumption, extra demand will increase the price and attract botters to this market segment more. Once they are all in place in ice belts, CCP only needs to check th...
- by Freelancer117 - at 2014.04.30 09:36:00
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583. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
As far as I know (from the metagame) T2 BPO's take forever to research and it is better to just build of them, but with the soon to be released new Blueprint research they will be moved to a ten-step system. At what Rank will CCP put T2 BPO's ?
- by Freelancer117 - at 2014.04.29 22:32:00
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584. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
I am missing a " Refresh Button" in the contracts UI
- by Freelancer117 - at 2014.04.29 22:06:00
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585. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
This is a huge change in CCP philosophy concerning New Eden's capsuleer driven economy, in order to satisfy their other customer base in China Is this because of the same elementary school level of thinking, because China is 1.354 billion peopl...
- by Freelancer117 - at 2014.04.29 15:09:00
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586. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Has CCP taken the changes into account, that apply to a small part of the community that specializes in COSMOS bpc's for a carreer path in New Eden ?
- by Freelancer117 - at 2014.04.28 19:11:00
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587. Announcement:EVE Online: Rubicon 1.4 Feedback Thread - in EVE Information Portal [original thread]
Thanks for checking up on the PvE side of EvE
- by Freelancer117 - at 2014.04.28 14:12:00
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588. Sticky:Dev blog: Alliance Tournament XII announced - in EVE Information Portal [original thread]
The concept of an Alliance Tournament is more attractive for me to watch then the New Eden Open, it's great to see a 12th one
- by Freelancer117 - at 2014.04.25 19:00:00
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589. Mineral Compression - in Assembly Hall [original thread]
Gizznitt Malikite wrote: The Medium Intensive Refinery is being turned into a Compression Array. These will be deployable at all POS's, and provides a highsec means to compress ore. Thanks for the info, however till CCP " fixes " POS, dep...
- by Freelancer117 - at 2014.04.24 20:18:00
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590. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
a Personal Deployable Structure that can use mineral compression blueprints
- by Freelancer117 - at 2014.04.24 11:54:00
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591. Mineral Compression - in Assembly Hall [original thread]
o/ CSM8 (and 9 nominees) After the summer expansion moving compressed ore about in new eden will be more important then before. Making compressed ore is done with a Rorqual and is a nice mini career within eve, but can not be done in hisec. ...
- by Freelancer117 - at 2014.04.24 11:16:00
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592. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
How will your (modified) personal standing with a npc station be tight into future refining ? At the moment npc corporations will stop taxing your refinery use entirely at 6.67+ standings
- by Freelancer117 - at 2014.04.23 15:50:00
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593. Remove 8.0+ standings to install Jump Clones - in Player Features and Ideas Discussion [original thread]
Barbara Nichole wrote: Freelancer117 wrote: It should be CCPgames policy to not allow lore (the history of the game) to influence the open world pvp gameplay negatively for new players and current capsuleers that want it easier. As far as ...
- by Freelancer117 - at 2014.04.22 11:42:00
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594. Remove 8.0+ standings to install Jump Clones - in Player Features and Ideas Discussion [original thread]
@ Chaotix Morwen and Rivr Luzade; To install Jump Clones in 0.5-1.0 system across empire space requires perhaps to much time and effort to a larger part of the community, and CCP could opt for a more static gameplay where new players and the cu...
- by Freelancer117 - at 2014.04.21 19:19:00
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595. Re-Balance Stealth Bombers ASAP - in Assembly Hall [original thread]
Gizznitt Malikite wrote: I don't see what is so "unbalanced" about bombers in the current environment. Can you please elaborate that detail? I find bombers very well balanced already! The Re-balance is a word used to describe CCP's pro...
- by Freelancer117 - at 2014.04.21 18:47:00
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596. Remove 8.0+ standings to install Jump Clones - in Player Features and Ideas Discussion [original thread]
Stein Backstabber, how long did it take you to get 8.0+ standings with the npc corp to allow you to install Jump Clones ? I see you only have 2 members in your corporation, this means the average standing for that one npc corp is done relatively ...
- by Freelancer117 - at 2014.04.21 14:27:00
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597. Remove 8.0+ standings to install Jump Clones - in Player Features and Ideas Discussion [original thread]
Crazy Hooker wrote: why do you need jump clones in empire......so you can go from Jita to Amarr in a flash? idea is worthless like the idea to allow the ability to put a pos without standings. With the new industry changes CCP will come up...
- by Freelancer117 - at 2014.04.21 14:21:00
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598. Remove 8.0+ standings to install Jump Clones - in Player Features and Ideas Discussion [original thread]
Liafcipe9000 wrote: then what purpose would it serve? this is a bad idea, just another reason why not to do missions. But what is CCP's reason to drop faction standing requirement for POS setup in 0.5, 0.6 and 0.7 systems then ? If not to...
- by Freelancer117 - at 2014.04.21 14:10:00
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599. Re-Balance Stealth Bombers ASAP - in Assembly Hall [original thread]
When I propose that Stealth Bombers should be re-balanced ASAP and that bombs should be used to counter capital ship hulls only, and have the stats on bombs reversed; 3000 explosion radius and 400 velocity (with covert ops level bonus to velocit...
- by Freelancer117 - at 2014.04.21 13:58:00
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600. Remove 8.0+ standings to install Jump Clones - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Players who aren't in empire don't even need 8.0 standings. Players with Rorquals or friends who have Rorquals don't need 8.0 standings either. A Rorqual can not entire 0.5-1.0 system no matter how good your friends ...
- by Freelancer117 - at 2014.04.21 13:33:00
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