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41. correct rocket explosion speed - in Test Server Feedback [original thread]
CCP is too busy with their head up the consoles butt for Dust. The evolution of their money making machine has taken them away from their player base(dedicated PC users) They have devoted so many resources to making Dust and eve work together they...
- by GankuVerymuch - at 2010.07.01 20:08:00
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42. Geddon lists 1 turret slot - in Issues, Workarounds & Localization [original thread]
As the title states. Armageddon in the show info fitting tab shows the turret hardpoints as 1 instead of 7 Just a little typo
- by GankuVerymuch - at 2010.06.30 18:38:00
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43. The Primae is ironically the least effective PI ship not on the market - in Ships and Modules [original thread]
Me thinks it would have made a better splash with these bonuses "Initially devised as a deep space salvage vessel for large-scale ore retrieval from destroyed ORE fleets in pirate-occupied areas" Salvaging ship anyone? haven't I seen that idea so...
- by GankuVerymuch - at 2010.06.29 21:36:00
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44. [Proposal] Move the "modify " and "cancel" trade options apart - in Assembly Hall [original thread]
Goes to show that CCP really don't play eve as much as they say they do, or these things would have been fixed. I noticed these things as a problem as a noob years ago. You mean to tell me if they really play they wouldn't have noticed this? They...
- by GankuVerymuch - at 2010.06.28 17:53:00
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45. Salvaging Wrecks - in Ships and Modules [original thread]
U can also use salvage tackles to help. ala salvage 4 plus salvage tackle rig = salvage 5. iirc this is true for having salvage 3 and 2 tackles. But it's probably better just to do salvage 5 so u don't have to fit rigs and can salvage anything...
- by GankuVerymuch - at 2010.06.27 05:55:00
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46. EVE 3D or DX10 & DX11 - in Player Features and Ideas Discussion [original thread]
It's true XP is now a dinosaur. I have used every version of windows and though they are always flaky to start with they work themselves out. Have been one of the lucky ones I bet. I never had a problem with vista or windows 7. But I've used them ...
- by GankuVerymuch - at 2010.06.27 04:16:00
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47. Dynamic PVE Content - in Assembly Hall [original thread]
If CCP wants to push every one to low and null sec( which is apparent with the lvl 5 mission "FIX" and all the high lvl 4 agents in low sec), why not make the missions more like pvp? If pvp is the end game, then why doesn't the only combat relat...
- by GankuVerymuch - at 2010.06.25 06:01:00
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48. Best BS for Amarr missions ? - in Missions & Complexes [original thread]
This is the overtanked go to get some coffee and not care fit: [Apocalypse, Apocalypse: Overtank] 8x Mega Modulated Pulse Energy Beam I (Imperial Navy Multifrequency L) 4x Cap Recharger II 2x Large Armor Repairer II 2x Armor EM Hardener II 2x...
- by GankuVerymuch - at 2010.06.23 06:42:00
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49. Retribution (Guristas) Level 3 Problem - in Missions & Complexes [original thread]
enable large collide-able in your overview.(right click little arrow at top of overview, overview settings) target. kill
- by GankuVerymuch - at 2010.06.01 04:34:00
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50. So why did "widescreen" go the way of "medium shader" again? - in EVE General Discussion [original thread]
I used this as well. I liked the way it fit, I just got my windows where I liked them. This option was nice to be able to read your chat, assets and fleet windows along with the module overheat and activation. the macro excuse doesn't hold water...
- by GankuVerymuch - at 2010.06.01 02:19:00
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51. What happened to widescreen mode??? - in Player Features and Ideas Discussion [original thread]
Thanks I stopped reading the patch notes when they started cracking jokes in there. New cameras? planetary interaction? Is hot garbage none the less. but one must deal I suppose.
- by GankuVerymuch - at 2010.05.29 02:52:00
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52. what to train for alt...? - in Skill Discussions [original thread]
Depends what you like to do I'd say. Too many options in eve. With the changing nature of this game it's a good idea to pick a few things to do so when 1 is not so hot on the isk you can have a backup. I mean there was good money to be made by s...
- by GankuVerymuch - at 2010.05.29 02:30:00
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53. What happened to widescreen mode??? - in Player Features and Ideas Discussion [original thread]
B4 Tyrannis I exclusively played with widescreen enabled now it's nowhere to be seen. I like my fleet and chat windows in the black bars it creates so I can actually read the crap when I pin my windows. I have a very large monitor and like to use ...
- by GankuVerymuch - at 2010.05.29 01:41:00
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54. Tech 2 Orca - in Player Features and Ideas Discussion [original thread]
Originally by: debbie harrio way to miss the point, by using courier contracts it is possible to carry rigged ships in any other ships cargo hold and a freighter can carry 2 rigged BS's by using this method. Get it now?....... ^This
- by GankuVerymuch - at 2010.05.29 01:33:00
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55. Tachyon beam laser's.... - in Ships and Modules [original thread]
Tachs are meant to shoot things from range in a fleet. A fleet has armor support therefore sacrificing tank for dps is a smart thing. Advanced weapon upgrades is a must. Elite cap control and elite fitting certificates are nice also. With the ran...
- by GankuVerymuch - at 2010.05.17 05:40:00
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56. Amarr or Gallente - in Warfare & Tactics [original thread]
Honestly Since the new player experience was introduced it doesn't matter what race you start with. All races start pretty much equal. And you can train any ship so it really comes down to what ships you want to fly. But my opinion is both are eff...
- by GankuVerymuch - at 2010.05.17 04:47:00
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57. best ships and weapons for lvl2 missions? - in Ships and Modules [original thread]
This may help. Any of the T2 on here is just a few days of training. [Vexor, LvL 2's] 3x 150mm Prototype I Gauss Gun Salvager I Small Tractor Beam I(can drop for another gun but you'll have to chase the wrecks) 10MN Afterburner II 2x Cap Recha...
- by GankuVerymuch - at 2010.04.25 23:28:00
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58. T1 Frigate Vs This Drake Setup Tips? - in Ships and Modules [original thread]
I know it isn't T1 sorry, but this might get it done. Will take longer than 10 days though. The range on the torps with decent skills may outreach his missiles also [Manticore,jam and slam] 3x 'Arbalest' Siege Missile Launcher (Caldari Navy Jug...
- by GankuVerymuch - at 2010.02.21 03:51:00
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59. Roden Police Major WTB skin please CCP - in Ships and Modules [original thread]
So 8 Seige launcher abaddon with t2 resists then, want. ^THIS
- by GankuVerymuch - at 2010.02.21 03:17:00
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60. SmartBomb overhaul - in Assembly Hall [original thread]
Agreed smartbombs could use some love. new types and uses maybe (decloaking pulse???) But it is possible to use them to effect in high-sec as long as you pay attention to where you are and where people are. I've used them in missions for fun. smar...
- by GankuVerymuch - at 2010.02.15 23:16:00
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