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21. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: But all of these counters are inspired by the counters provided by gankers to gank victims. They tell people to web, which only works if the gankers don't have a suicide tackle as fast or faster than the webber and they tell p...
- by Globby - at 2016.02.14 22:03:04
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22. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Globby wrote: also which counter did you say was a counter? - Shoot the wreck popper - Loot the wreck faster - Choose an alternate target away from the wreck popper - Infiltrate the anti-ganking group and opt for yourself...
- by Globby - at 2016.02.14 21:26:49
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23. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Also if a viable counter is "wait until all wreck shooters are offline" then lmao.
- by Globby - at 2016.02.14 21:15:21
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24. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
lk wrote: I can't think of much I want to do less than hang around on teamspeak with you. Sorry friend. says volumes also which counter did you say was a counter?
- by Globby - at 2016.02.14 21:12:44
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25. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Hey but I'm up to debate with you on teamspeak or something and record it and post it somewhere. That way it's a lot harder to misdirect arguments and run with blatant lies.
- by Globby - at 2016.02.14 19:29:42
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26. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
"Hmmm, he said something entirely correct so I'm going to completely ignore what he said and talk about something he didn't say, but I'm going to claim he said to save face." -And if you performed anti-ganking, you'd be completely broke, yet yo...
- by Globby - at 2016.02.14 19:22:12
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27. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
You still haven't given me a counter. Give me a counter, anything at all. Please give me a counter play and I'll tell you how fundamentally wrong you are. I've been asking for three posts and you've still yet to post a single one. Your entire arg...
- by Globby - at 2016.02.14 19:09:08
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28. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Lol, gankers making isk hand of fist is irrelevant to the balance of gankers. Good one. We're talking about Wreck EHP, and how thrashers one shotting wrecks without a counter is unbalanced and was rightfully changed. Fixing...
- by Globby - at 2016.02.13 23:01:22
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29. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Pretty much down to anecdotal evidence and first hand knowledge. Doesn't to stop you making wild claims that anti-ganking is easy, and that no competent player has ever attempted it. The thing is , miniluv are very proud of th...
- by Globby - at 2016.02.13 21:44:56
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30. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: And yet, still gankers managed to obtain the vast majority of their loot. Funny that. How is this relevant? Do you have any evidence? Why even post something so incorrect and refutable? Lucas Cuck wrote: What do you mean...
- by Globby - at 2016.02.13 19:45:08
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31. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Your naivety is showing. *Loot mechanics do not allow you to loot a wreck for a tick or two after it spawns. It is impossible to beat a insta-lock thrasher to the punch. It is 100% game mechanically impossible if the wreck shooter is competent. T...
- by Globby - at 2016.02.13 18:52:41
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32. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Masao Kurata wrote: Just ten more people? JUST ten more people? Just TEN MORE people? DO YOU EVEN LISTEN TO YOURSELF? He's completely out of touch. You'd think a guy who can't even organize 4 or 5 guys into doing something useful could talk a...
- by Globby - at 2016.02.13 17:41:42
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33. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
People are upset over how hypocritical CCP has been in recent times and how one sided CCP has been towards ganking. Their reasoning for this substantial EHP buff for freighters is based on a QOL change to ganking, but when hyperdunking was removed...
- by Globby - at 2016.02.13 17:40:53
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34. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: Let it go I think you're not talking about the wreck hp buff anymore Lucas Of course I am, I'm talking about how the wreck HP buff negatively affects a style of play. It's nothing to do with me if ganke...
- by Globby - at 2016.02.13 17:24:52
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35. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
No, the ganking sperging has to be everywhere because CCP can't leave it alone. Carebears whine until things get changed, and if gankers remained silent they would eventually be unable to continue to gank. If CCP would just leave the situation be ...
- by Globby - at 2016.02.12 00:27:14
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36. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
lol every response to me thus far has been "cry more" or "no you"
- by Globby - at 2016.02.11 23:13:05
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37. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Aiwha wrote: So why are you not blaming CODE for the buffs to highsec hulls? Is all you have to do to get something buffed to kill it over and over again? You fail to realize that anti-gankers have more than enough tools in their toolbox to...
- by Globby - at 2016.02.11 23:01:14
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38. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Mark Marketson wrote: What exactly prevents your from popping the thrasher before it shoots the wreck? What a wonderful question. A 2 million ISK thrasher can sit at a ping, or bounce pings with invulnerability. No one is able to catch hi...
- by Globby - at 2016.02.11 22:58:48
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39. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
It doesn't matter, ganking is doomed to failure anyway as anti-gankers continue to refuse to learn or adapt. Since 2012, the 'changes' to ganking have heavily favored anti-ganking. The only buffs to ganking was the removal of wreck shooting, which...
- by Globby - at 2016.02.11 22:23:43
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40. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: It's happening! but we like to pair buff and nerfs to suicide ganking to keep things in balance where was the ganking buff post hyperdunking?
- by Globby - at 2016.02.11 21:34:35
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