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181. Repackage Item Fees - in Player Features and Ideas Discussion [original thread]
Riot Girl wrote: Oh, yeah. Well I was talking about a button for the item hangar. I guess there could be one for the ship hangar too though. A big downside to this is if you use cans to store things. Still have to go about it the old fasioned...
- by Goldensaver - at 2014.01.27 07:50:00
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182. Logic jetcans, EVE Redstone - in Player Features and Ideas Discussion [original thread]
Alduin666 Shikkoken wrote: James Nikolas Tesla wrote: ? I was confused too. Just googled ECM football and found this . Direstorm wrote: THE FIELD: Frigate Football should be played on a playing field 100km long and any length wide...
- by Goldensaver - at 2014.01.27 07:42:00
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183. Myrmidon needs remodeling - in Ships and Modules [original thread]
As long as they fix all the other ships with unused launcher/turret slots on them at the same time. No preferential treatment to the Myrm when there are so many other ships who need it too.
- by Goldensaver - at 2014.01.23 08:10:00
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184. Doughnuts. Lost glory. - in Ships and Modules [original thread]
Garak n00biachi wrote: Treborr MintingtonJr wrote: Gentlemen I'm gonna raise this next point, donut smoke crack. Obvious fix. Man, he really dropped the ball there! Glad you caught it.
- by Goldensaver - at 2014.01.22 13:38:00
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185. Doughnuts. Lost glory. - in Ships and Modules [original thread]
I'm a Tim Hortons man personally. Also: *Obligatory blue doughnut post.*
- by Goldensaver - at 2014.01.22 07:25:00
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186. Sticky:[Rubicon 1.1] Omnidirectional Tracking Links - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: Dinsdale Pirannha wrote: Edmark I wrote: Dinsdale Pirannha wrote: Once again, a PvE tactic is ruined by another bad CCP hire, who is obsessed with PvP This is primarily a pvp game Br0beans. The challenge is balanci...
- by Goldensaver - at 2014.01.19 09:23:00
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187. Sticky:[Rubicon 1.1] Capital Turret Tracking Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
thorgil wrote: it's time to eat drop. Tons of drop. Stealth buff to drug dealers.
- by Goldensaver - at 2014.01.16 17:10:00
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188. Sticky:[Rubicon 1.1] Capital Turret Tracking Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
mr passie wrote: one important bit of info I'm missing here... WHY? Also, "the effect would be slightly negative" so we'll nerf them further? As in, "the effect would be bad for the game because tracking dreads are already capable and this ...
- by Goldensaver - at 2014.01.16 16:40:00
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189. The ultimate in anti-kite-scrubbery: Mobile Micro Jump Units - in Warfare & Tactics [original thread]
Kagura Nikon wrote: when this topic was created the anchor time was 20 sec and the module had 45 EHP.. so you needed 780 dps.... that is why people were complaining.. and within reason... Ah, more than fair enough. Ignore my post then.
- by Goldensaver - at 2014.01.13 13:28:00
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190. Friendly Fire in FW? - in Warfare & Tactics [original thread]
Bienator II wrote: it happens but usually not that often. If you don't know somebody don't trust him. People in search for easy kills can do this only a few times since they will be set red by the majority of militia earlier or later. most fri...
- by Goldensaver - at 2014.01.13 07:16:00
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191. bastion module turret projection tweak - in Player Features and Ideas Discussion [original thread]
Gustav Mannfred wrote: chaosgrimm wrote: 2 suggestions surrounding bastion's turret projection bonuses. A) Set the falloff bonus to twice the optimal bonus like tracking comps and enhancers, possibly adjusting the base values at the same t...
- by Goldensaver - at 2014.01.13 07:11:00
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192. The ultimate in anti-kite-scrubbery: Mobile Micro Jump Units - in Warfare & Tactics [original thread]
chatgris wrote: Ace Echo wrote: Also, +1 to the people said that kiters currently have the option to disengage at any point, and now brawlers will get a chance to have that same luxury, depending on how good the kiter is. I'm cautiously l...
- by Goldensaver - at 2014.01.13 06:56:00
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193. Nighthawk Ruined - in Ships and Modules [original thread]
The Renner wrote: Yeah not a fan of the changes either, the Prophecy hull is one of the best looking and most iconic in the game. At least CCP didn't give the Damnation the Harbinger treatment....yet. Although I do kinda miss the old Khanid pa...
- by Goldensaver - at 2014.01.11 01:49:00
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194. Gank/DPS VS ... - in Ships and Modules [original thread]
Just saying, the difference in DPS can make all the difference between you burning a target down and getting away or you getting a target to low structure when all of a sudden backup arrives. Gank is important because you are in a race against not...
- by Goldensaver - at 2014.01.07 23:41:00
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195. Why should someone fly Amarr? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Cardano Firesnake wrote: Danika Princip wrote: A thorax with only it's blasters and an MWD has all of twenty four seconds more cap, and much, much less range. (25+5 vs 6.3+8.4 using Scorch and Null respectively, sinc...
- by Goldensaver - at 2014.01.06 18:01:00
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196. Why should someone fly Amarr? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: A thorax with only it's blasters and an MWD has all of twenty four seconds more cap, and much, much less range. (25+5 vs 6.3+8.4 using Scorch and Null respectively, since those are both t2 long range ammunition). The Thora...
- by Goldensaver - at 2014.01.06 10:44:00
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197. Was this intended by the Devs that made Faction Warfare? - in Warfare & Tactics [original thread]
Baron' Soontir Fel wrote: I think the only thing that should happen is that high sec Gallente militia stations should be locked to non-Gallente FW players. Every other station could be open to them, but watching a Caldari player undock and dock...
- by Goldensaver - at 2014.01.06 07:18:00
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198. Jack of all trades Stratios? - in Ships and Modules [original thread]
If attempting to kite I'd try to go with something along the lines of this: [Stratios, test] Centum B-Type Medium Armor Repairer Coreli A-Type Adaptive Nano Plating Damage Control II Drone Damage Amplifier II Drone Damage Amplifier II Gistum C-T...
- by Goldensaver - at 2014.01.06 07:08:00
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199. a matter of weapons - in Ships and Modules [original thread]
Odithia wrote: I've never ratted against Gurristas, do they only deal Kinetic Damages ? As far as I remember they deal like 80% kinetic damage, so pretty much. Also: Odithia wrote: It probably wouldn't take long to train Gallente BS4, a...
- by Goldensaver - at 2014.01.01 19:39:00
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200. We don't need Serpentis Web rebalancing CCP. We need proper POS permissions. - in EVE General Discussion [original thread]
Alvatore DiMarco wrote: Bobby Frutt wrote: It seems CCP feel like their time is best spent tackling tiny little issues such as rebalancing the web bonus on a ship that is barely ever used. Yet we still have 342892349834298432 other problems ...
- by Goldensaver - at 2013.12.21 18:23:00
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