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101. Stealth Sniper Substitute - in Ships and Modules [original thread]
Originally by: Lt Angus since when could the old bomber do that
- by Guer - at 2009.04.05 15:18:00
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102. stealth bombers and death star pos - in Warfare & Tactics [original thread]
never tried it. Considering you wouldn't be doing **** for damage, seems kind of pointless to me.
- by Guer - at 2009.04.05 15:16:00
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103. exploration dilemma - in Missions & Complexes [original thread]
Originally by: Peac3Keep3r So i started to get into exploration, but all i can find are wormholes. I have scanned quite a few hisec systems and never found any ladar , radar etc. Is it just my bad luck or i'm doing something wrong ? I have...
- by Guer - at 2009.04.04 19:45:00
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104. Baiting people to come out to low sec - in Warfare & Tactics [original thread]
find a system people have a reason to go to.
- by Guer - at 2009.04.04 19:43:00
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105. Small Industrial Corp + WH POS = Win! - in Missions & Complexes [original thread]
Originally by: Minaruars Originally by: Guer cool to hear people are really jumping into this. Regarding pos guns and defenses, you probably won't need them for much, unless someone came specifically to attack and ransom your pos. ...
- by Guer - at 2009.04.04 19:25:00
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106. Roaming Vexor - in Ships and Modules [original thread]
vexor is cheap as dirt and has huge dps potential, yet people often don't primary it as much as the thorax. As for your fits, I don't like either of them. The first fit simply won't be useful at all. Your second fit is better, but drop the damp. N...
- by Guer - at 2009.04.04 19:16:00
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107. Solo Falcon - in Ships and Modules [original thread]
sage
- by Guer - at 2009.04.03 20:30:00
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108. mothership parking - in Ships and Modules [original thread]
Originally by: Abrazzar Not sure if POS bowling is still possible with supercaps or if anchored modules around the MS can prevent the bumping. Oh god I can only guess what this means but it sounds awesome.
- by Guer - at 2009.04.03 20:25:00
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109. RR Domi for WH - in Ships and Modules [original thread]
You may be better off with four hardeners and 1 dcu, and you might want to switch one or two of the repair augmentor rigs for port egress maximizers, so you're actually getting some decent cap back from the transfer. Problem with this setup is you...
- by Guer - at 2009.04.03 20:19:00
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110. Universal Stealth Bomber Setup - in Ships and Modules [original thread]
Despite being inflamatory and insulting, my post had some good points. Did you even read them? You will never never ever maintain transversal velocity on any competent pilot if your max speed is 250m/s and you have no means to restrict or prevent ...
- by Guer - at 2009.04.03 17:39:00
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111. Enyo DPS - in Ships and Modules [original thread]
Edited by: Guer on 03/04/2009 09:07:52 its balanced because gallente (t2) cruisers are so terrible.
- by Guer - at 2009.04.03 09:08:00
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112. Universal Stealth Bomber Setup - in Ships and Modules [original thread]
Edited by: Guer on 03/04/2009 09:00:53 Edited by: Guer on 03/04/2009 08:58:34 Your fits suggest its a solo ship, regardless of what you say. Honestly this topic is like a two day late April fools joke. Your fits are mind bogglingly stupi...
- by Guer - at 2009.04.03 08:57:00
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113. Universal Stealth Bomber Setup - in Ships and Modules [original thread]
all of my EFT-warrior instincts are telling me to scream in horror at setups with 2 small armor reps and 2 cap boosters. Also 3x arby cruise launchers + 55 m in rigs for something that will still die very hard, very fast to anything that goes afte...
- by Guer - at 2009.04.03 05:33:00
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114. Faction Ships: Worth Another Look for PVP? - in Ships and Modules [original thread]
Edited by: Guer on 02/04/2009 21:54:04 Originally by: Merin Ryskin Originally by: Guer Edited by: Guer on 02/04/2009 18:39:04 what about the navy exequror???? Trash, just like the other tier-1 ships. but its got ...
- by Guer - at 2009.04.02 21:53:00
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115. hyperion PVP setup - in Ships and Modules [original thread]
I'd stick with the mega, except for situations in which you will be engaging a small enough number of hostiles that your active tank will matter.
- by Guer - at 2009.04.02 21:49:00
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116. how long to earn 200 million isk/ is this possible?? - in Missions & Complexes [original thread]
since apparently you are employed, just work one extra hour at work and buy a GTC. Voila! you don't have to grind lvl 4's for 10 hours or however long it takes
- by Guer - at 2009.04.02 19:52:00
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117. Small Industrial Corp + WH POS = Win! - in Missions & Complexes [original thread]
cool to hear people are really jumping into this. Regarding pos guns and defenses, you probably won't need them for much, unless someone came specifically to attack and ransom your pos. Even then that's unlikely considering the logistical nightmar...
- by Guer - at 2009.04.02 19:28:00
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118. Faction Ships: Worth Another Look for PVP? - in Ships and Modules [original thread]
Edited by: Guer on 02/04/2009 18:39:04 what about the navy exequror???? I agree with Merin, the frigs are worthless, some of the cruisers are alright. I don't see many pirate battleships in pvp, but the navy ones aren't very expensive and are...
- by Guer - at 2009.04.02 18:38:00
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119. Stealth Bomber Changes: Unnecessary and Unwanted - in Ships and Modules [original thread]
Merin was always right about stealth bombers.
- by Guer - at 2009.04.02 18:34:00
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120. The best ship & setup to solo-explore w-space - in Ships and Modules [original thread]
any ship capable of soloing decently difficult sleeper space (such as a faction nighthawk) will take forever to probe the sites out.
- by Guer - at 2009.04.01 14:32:00
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