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1. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
Logan LaMort wrote: I only remember two things from when I started playing EVE, pleasure hubs and engine trails. Pleased beyond reason to see them back, definitely would appreciate future improvements to their look and effect as they are a lit...
- by Haravar - at 2011.11.25 23:00:00
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2. Sticky:New dev blog: Improvements to the fitting window - in EVE Information Portal [original thread]
Looks good. 1 request though, can we get a volly/alpha readout? dps is all well and good but sometimes the volley is more important (if only for measuring up one's epen against another, and who doesn't do that in eve?).
- by Haravar - at 2011.11.10 15:17:00
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3. You, too, can troll around in a rusty box whilst your ship autospins! - in Test Server Feedback [original thread]
If anything you'd think we would be seeing the amarrian CQs rather than Minmatar. After all, amarrians have many minmatarri slaves with which to build such rooms on short notice.
- by Haravar - at 2011.06.15 14:04:00
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4. How profitable is mining? - in Science and Industry [original thread]
the absolute best you can do is just under 160k m3 per hour, this is with max skills, hulk, both implants and a perfect skill orca pilot boosting you. you can do the math from there most folks with lower skills and lacking implant and or orca boos...
- by Haravar - at 2011.06.15 13:39:00
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5. [WTS/SHOP] Combat boosters - lowsec delivery - in Sell Orders [original thread]
Dude, that's seriously over-priced! Could get that in the narcotics channel cheaper, Let alone what I could get from a respectable vender.
- by Haravar - at 2010.09.19 15:34:00
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6. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
/signed I fully agree, capitals are supposed to me awe inspiring with everything they do yeah? so why is their very first impression in a system so utterly underwhelming? example: *pilot jumps* *blop - /unclocky effect* *cap pilot* - "here I am,...
- by Haravar - at 2010.06.29 14:39:00
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7. Color Blind Accessability - in Player Features and Ideas Discussion [original thread]
Speaking as a person who is not color blind but does have many friends who are I think there really should be a graphics feature somewhere that will shift all the EVE color settings, or atleast the important color-coding parts to a more Colorblind...
- by Haravar - at 2010.06.26 22:47:00
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8. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Having fiddled with the system now for a few days I have to say I'm quite impressed. Over all the UI has improved significantly over the last few weeks, and the production lines are far easier to follow. I actually quite like the fact that resour...
- by Haravar - at 2010.05.07 10:41:00
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9. Orca Problem - in Player Features and Ideas Discussion [original thread]
Counter Solution Have your directors set-up a hanger division accessable by all, few corps use all 7 of the divisions so simply set one aside as a totally public section and viola you have access rights for all while in space. On a side note, p...
- by Haravar - at 2009.07.28 19:57:00
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10. Hi, what are good ways to pvp with a Carrier? - in Warfare & Tactics [original thread]
Honestly in my my experience, the biggest use for carriers that I've seen is their logistics potential. ie. capital armor/hull/shield remote repair units. Think I've spent more time repairing POS shields or turrets or even defensive or offensive f...
- by Haravar - at 2009.07.13 18:56:00
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11. Pod Questions - in EVE Fiction [original thread]
with regards to ship automation. If you read some of the admittedly massive amount of both CCP and player written fiction you'd note that there is in fact a huge amount of automation built into many of the ships we pilot in EVE. From what I've re...
- by Haravar - at 2009.07.03 07:51:00
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12. oops - in Science and Industry [original thread]
I never said what button I pressed accidentally now did I? *grin*
- by Haravar - at 2009.06.03 18:39:00
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13. oops - in Science and Industry [original thread]
Edited by: Haravar on 03/06/2009 18:06:34 mods pls delete I hit wrong button... so sry
- by Haravar - at 2009.06.03 18:06:00
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14. ISK in a hulk - in Science and Industry [original thread]
I'd have to agree with these folks. You can techincally pull around 11m/hour on veld with proper skills and implants but unless you got yourself a dedicated hauler and a large enough belt or set of belts to supply your hulks's voracious appetite t...
- by Haravar - at 2009.06.03 17:28:00
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15. POS for Wormhole - in Science and Industry [original thread]
just a quick lil point... small refinery has a x0.25 refining efficiency, meaning you start out losing 75% of what you refine... not sure how skills play into this but I suspect you couldn't make skill make up for it if they apply at all. Meanwh...
- by Haravar - at 2009.06.02 21:21:00
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16. Are W-space belts worth it? - in Science and Industry [original thread]
consider also the point that if you pick the correct system to scan the WH out in you may be the only person to hit that WH system for days and there are generally far more hidden belts per WH system than those in normal empire/low-sec/0.0 systems...
- by Haravar - at 2009.03.12 07:57:00
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17. Newb mistakes, written by a newbs - in EVE New Citizens Q&A [original thread]
Bump, this is good stuff for folks to read and remember.
- by Haravar - at 2008.12.27 05:26:00
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18. orca question - in Ships and Modules [original thread]
They do indeed fit into a freighter when packed up (500km3) however enough ppl would prolly want to use the cargo expander rigs that it would be unwise to pack it up. Atleast I'm using rigs, with a base unskilled cargo bay of 30km3 your talking ab...
- by Haravar - at 2008.12.20 19:24:00
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19. WTB 1xGTC 500M please - in Timecode Bazaar [original thread]
Sent
- by Haravar - at 2008.11.05 01:21:00
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20. WTB - 60 DAY GTC - 500M - in Timecode Bazaar [original thread]
sent
- by Haravar - at 2008.11.05 01:21:00
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