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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Strata Maslav
Super Batungwaa Ninja Warriors
5
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Posted - 2011.11.10 14:26:00 -
[61] - Quote
CCP Optimal wrote:Kaaban Solanis wrote:Wow! Looks nice! Good work! But i think you should correct the targetting range down to meters. Looks like that thing can target 56250 km. Would maybe be a bit far. Yes, we're increasing the targeting range of all ships by a factor of 1000. Forgot to mention that in the blog. ... no, wait, it's a defect! Nice spot
Im not sure, is that not a decimal 56.250km or 56250m
A comma would look like this 56,250km and then the figure would be wrong. |
ThAhAnZeL
Dawn of a new Empire The Initiative.
0
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Posted - 2011.11.10 14:27:00 -
[62] - Quote
Nice update, While you're at it. Can't you make a Drop down box with the saved fittings for the current ship? So you dont have to open fittingsmanager search the ship and find the wanted fitting.. would save some nice time aswell :) |
Floydd Heywood
Science and Trade Institute Caldari State
18
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Posted - 2011.11.10 14:41:00 -
[63] - Quote
Nice, though not important. The fitting window will never be able to replace EFT, where you can try all modules in the game before actually buying them. It will always be more efficient to plan a ship in EFT and then just buy the required items in-game.
If the fitting window is really loading faster because of this change that will be its major benefit. |
Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
12
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Posted - 2011.11.10 14:44:00 -
[64] - Quote
Breacca wrote:This cane needs a speedmod and is way overtanked...
It's using Light Missiles for goodness' sake. It's clearly a bait Cane. |
Bragii
Trumpets and Bookmarks
0
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Posted - 2011.11.10 15:03:00 -
[65] - Quote
'a dev blog a day, keeps the bitter vets at bay'
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O'Relie
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.11.10 15:06:00 -
[66] - Quote
Looks good guys. Keep up the good work. |
Ishanmae
Binding Energy
0
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Posted - 2011.11.10 15:09:00 -
[67] - Quote
Looks good CCP Optimal, looking forward to the Winter Expansion a bit more every day! |
DeMoraatz
The Praxis Initiative Gentlemen's Agreement
0
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Posted - 2011.11.10 15:09:00 -
[68] - Quote
CCP Optimal wrote:Kaaban Solanis wrote:Wow! Looks nice! Good work! But i think you should correct the targetting range down to meters. Looks like that thing can target 56250 km. Would maybe be a bit far. Yes, we're increasing the targeting range of all ships by a factor of 1000. Forgot to mention that in the blog. ... no, wait, it's a defect! Nice spot It's actually quite correct. There's a dot between the 6 and the 2. ;) |
Haravar
Wiki Industrialists Wiki Conglomerates
0
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Posted - 2011.11.10 15:17:00 -
[69] - Quote
Looks good.
1 request though, can we get a volly/alpha readout? dps is all well and good but sometimes the volley is more important (if only for measuring up one's epen against another, and who doesn't do that in eve?). |
Kassasis Dakkstromri
Four Horsemen of the Apocalypse
98
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Posted - 2011.11.10 15:38:00 -
[70] - Quote
Quote:IGÇÖm proud to announce to you that after 8 years of hard work weGÇÖve finally developed software technology advanced enough to calculate the damage output of your current ship.
And EVEHQ and EFT we're before their time??
I'm not sure whether or not to take this statement at face value or read 'spin' into it?? |
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Tiger's Spirit
Troll Hunters INC.
20
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Posted - 2011.11.10 15:43:00 -
[71] - Quote
CCP can pay for EFT creator too ? :D |
Chanina
ASGARD HEAVY INDUSTRIES Cascade Associates
4
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Posted - 2011.11.10 15:45:00 -
[72] - Quote
Kassasis Dakkstromri wrote:Quote:IGÇÖm proud to announce to you that after 8 years of hard work weGÇÖve finally developed software technology advanced enough to calculate the damage output of your current ship. And EVEHQ and EFT we're before their time?? I'm not sure whether or not to take this statement at face value or read 'spin' into it??
Thats sarcasm, is it so hard to find out? ;-)
Obviously the Servers already knew how much damage you deal with your ships. Else there wouldn't be any pew pew right? It's a game so don't loose your sense of humor. Even DEVs should have there fun when writing blogs.
+1 for missile range
drone grouping in fitting would still be nice (for domi or other ships with hordes of drones) |
Gealbhan
Celestial Horizon Corp. Flatline.
62
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Posted - 2011.11.10 16:02:00 -
[73] - Quote
This change: http://www.youtube.com/watch?v=VLnWf1sQkjY
\o/ |
Misanth
RABBLE RABBLE RABBLE Limitless Inc.
191
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Posted - 2011.11.10 16:08:00 -
[74] - Quote
What a horrible fit on that ship..
..that said, the dps addition will be "nice", altho the question is (as others pointed out): how'd you calculate bombs, smartbombs, damage types, damage vs a certain size and/or moving at xyz speed, etc. I.e. this additon will be 'cool' and sometimes useful, but it's not gonna replace third party programs that do the full calc for you.
TL;DR "nifty" this is a signature |
Potato IQ
Hedion University Amarr Empire
20
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Posted - 2011.11.10 16:11:00 -
[75] - Quote
Black Dranzer wrote:How about a pseudo-EFT thing that lets us simulate fittings by dragging items onto a "virtual" fitting window?
This is what you needed to introduce. Pilots will still need to use other means to play with fits without having to purchase the items. Adds little to what already exists and nothing compared to what the likes of EFT offers. WeGÇÖve now got a DPS indicator. We are excited becauseGǪGǪ?
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KrakizBad
Eve Defence Force Fatal Ascension
56
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Posted - 2011.11.10 16:25:00 -
[76] - Quote
I can feel the bittervetness flowing away. It's nice. http://dl.dropbox.com/u/39006524/DumbHiseccers.jpg |
Aeril Malkyre
Sebiestor Tribe Minmatar Republic
6
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Posted - 2011.11.10 16:31:00 -
[77] - Quote
An awesome set of changes. Keep up this ridiculous pace of improvement!
I'd REALLY like to see a more dynamic resists graph. The current one will update with passive hardeners, but it doesn't count active things like Invulnerability Fields as contributing to the resists, though it shows their cap drain. Gets old having to undock, flip the invulns on, check the numbers, dock back up, change the fit a bit, undock again, check the numbers, etc.
Also, I think others have covered this, immediate range readings for weapons. A tooltip or something to show me when I have Nuclear L loaded, the range is X, and with EMP L it's Y, rather than digging into the attributes trying to remember. Would help out the missile kids too, since their math is much more involved. Even better, an toggleable HUD element down by the weapons that shows their effective range (say optimal) with the current load.
Merry Xmas to us! |
BeanBagKing
Terra Incognita Intrepid Crossing
19
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Posted - 2011.11.10 16:34:00 -
[78] - Quote
Nice, now I need to be able to save more than 50 fittings -_- I really am glad you're slowly adding all the little things, but if there is anything that needs to be done to fittings, it's removing the 50 limit. I fly ships across all 4 races, T1/T2/T3/capital, at least 50 ships in my hanger, and I'm constantly linking even fits I don't personally fly to alliance and corp mates to help them with a fitting. One of the worst decisions you guys made was removing the local fittings and implementing the server side ones. Now, when you did this, I was one of the ones cheering because I didn't think there was any way you would remove local fittings at the same time, and if you did, you certainly wouldn't limit it to some ridiculous number like 50 would you? This either needs to be raised, or implement two folders, a local with unlimited and a client side.
Good job on the DPS thing though. |
Midnight Hope
Pator Tech School Minmatar Republic
14
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Posted - 2011.11.10 16:38:00 -
[79] - Quote
About bloody time!
Just a couple comments:
1. How about displaying alpha damage as well? Can't be that hard. 2. I liked my buttons at the top, not at the bottom
Looking good. :)
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Ore Grinder
Star-Gate Command
4
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Posted - 2011.11.10 16:39:00 -
[80] - Quote
I think there should be an export button. Click this button, and an EFT formatted fitting text string is sent to the clipboard. Open up EFT and paste. There you have all of your extra stuff like falloff, speed with stuff on or off, damage type amounts, graphs... and everything else now and in the future. |
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Garr Anders
The Red Circle Inc.
9
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Posted - 2011.11.10 16:48:00 -
[81] - Quote
Is there a way to see the stats with mods that need to be activated or only set certain modules to be activated?
E.g.
Cap duration:
- I want to see how much it is with shield hardeners on but the MWD off?
- I want to see how long my cap lasts with everything on but not the cap booster?
- I want to see how long my cap last without having the neut active but all other stuff ...
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GRIEV3R
Clan Shadow Wolf Fatal Ascension
9
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Posted - 2011.11.10 16:50:00 -
[82] - Quote
Dear CCP, These changes are very good. Thank you so much. I really mean that.
Consider this suggestion though: To really revamp the fitting interface "right" you'd need to incorporate almost all of the features that EFT already has. Why not hire the smart people who created EFT to just code the entire thing into the Eve client? EFT is an amazing program; I feel like including it would greatly improve the player experience. - it allows you to test fits without spending isk - it shows a comprehensive breakdown of your fit's tank stats - it shows all the information we capsuleers need to see about our weapons at a glance - it shows things like align time and lock time - it allows you to very accurately understand your ships capacitor consumption by activating or deactivating modules - it includes cap boosters in cap stability - it included tracking scripts in weapon stats - it allows you to save unlimited fits
Look at all the new things you would have to create to truly offer the kind of functionality that we players have come to consider standard. It seems to me like ir would be way easier to just hire the EFT creators to code their program into Eve.
Regardless, I am very, very happy with all the improvements that have been announced. You guys are really making feel like the 5 accounts I pay for are worth it. |
BeanBagKing
Terra Incognita Intrepid Crossing
19
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Posted - 2011.11.10 16:51:00 -
[83] - Quote
Ore Grinder wrote:I think there should be an export button. Click this button, and an EFT formatted fitting text string is sent to the clipboard. Open up EFT and paste. There you have all of your extra stuff like falloff, speed with stuff on or off, damage type amounts, graphs... and everything else now and in the future.
I've always wished CCP would support some kind of "copy to clipboard" and "import from clipboard" function. It would be nice if it was compatible with EFT, but I can understand why they might not want to use the format of a 3rd party developer. If they created their own though I have the feeling it wouldn't be long before 3rd party developers added this functionality into their own. It would make importing/exporting so much easier. |
XerXes SX
XerXes SX Corporation
0
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Posted - 2011.11.10 16:52:00 -
[84] - Quote
how about switching the cargo and dronebay, so it shows the amount left and not used |
Kassasis Dakkstromri
Four Horsemen of the Apocalypse
98
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Posted - 2011.11.10 17:03:00 -
[85] - Quote
Anyone notice that Hurricane fit? |
Karen Ichijou
Axiom Inc. Crysterion Paradigm
0
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Posted - 2011.11.10 17:06:00 -
[86] - Quote
Is it posible to get a breakdown by damage type? Like if you click on the dps frame of the fitting window you'll get something like:
(sorry if the table is illegible, it looks fine to me )
Type EM TH EX KN
Turrets.......................350.............160...................0...................0 Drone [hobgobli.........400.................0...................0...................0 Drone [Ogre II]...............0.................0...................0...................0 Smartboms....................0.................0...................0...................0
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Insane Randomness
Among the Shadows Takahashi Alliance
9
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Posted - 2011.11.10 17:21:00 -
[87] - Quote
Chribba wrote:yay
edit/also will it show mining yield...?
Awe don't be trying to nerf the passivecane. |
Mal Darkrunner
Zero Tau Research Institute
25
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Posted - 2011.11.10 17:22:00 -
[88] - Quote
This is a nice addition to the fitting window, though it's not going to make EFT etc. obsolete yet ...
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Kern Walzky
x13 Raiden.
5
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Posted - 2011.11.10 17:26:00 -
[89] - Quote
How about fixing the lag when refitting ships in space?
there is a bit module /drag lag...really annoying !! |
Evil Incarn8
Ministry of War Amarr Empire
2
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Posted - 2011.11.10 17:37:00 -
[90] - Quote
Do the stats displayed now take modules requireing activation into account?
Such as increased lock range due to sensor boosters? or resistances due to active hardeners?
This was always a place where EFT > ingame fitting screen as you had to undock and turn the mods on and look at ship info to get correct values. |
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