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1. Death - in Player Features and Ideas Discussion [original thread]
I think that the whole buy a clone that keeps the same XP you have is fine thanx. and yes, it does mean everything in this game is run on credits. this is how it should be. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.22 15:17:00
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2. MODELS!!!!! - in Player Features and Ideas Discussion [original thread]
models 4tw. lets not ristrict the bumper stickers to cars. motorbikes, horse drived carriges. perhaps you could put it on a T Shirt? or over your nose and mouth and suffocate! ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.19 11:30:00
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3. EvE on xbox 360? - in Player Features and Ideas Discussion [original thread]
Edited by: Hayzo on 18/05/2005 11:47:45 Quote: I prefer pc due to superior graphics, modability etc..but biggest reason is the keyboard/mouse. 3.4ghz processor tripple core 500mhz GPU. ofc its not upgradable, but its about 3 times ...
- by Hayzo - at 2005.05.18 11:47:00
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4. 27 astroid belts of the same boring dirt - in Player Features and Ideas Discussion [original thread]
Quote: Signed, signed, signed, and double signed what he said. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.18 07:53:00
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5. Idea on upcoming missile changes... - in Player Features and Ideas Discussion [original thread]
its gotta be better than dmg = sigradius/explosion radius - speed. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.17 19:03:00
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6. Missile classification idea - in Player Features and Ideas Discussion [original thread]
good ideas, very good ideas. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.17 14:55:00
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7. THE answer to the Ultimate Question - EW Slots - in Player Features and Ideas Discussion [original thread]
...i was just thinking that. wierd. acctually, i was thinking about adding 1-8 (depending on the ship) "other" slots. seperate from high med and low, for things like cloaks, smartbombs and the like. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.17 13:59:00
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8. Homeless and other living loot... - in Player Features and Ideas Discussion [original thread]
good idea; heres another one: paragraphs ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.16 17:51:00
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9. Sick of alts posting - in Player Features and Ideas Discussion [original thread]
well this has gone off topic. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.16 15:01:00
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10. Jumpdrive Pull - in Player Features and Ideas Discussion [original thread]
HERE ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.16 07:21:00
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11. Shield boosters - in Player Features and Ideas Discussion [original thread]
yes. good. /sign ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.16 07:19:00
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12. option of removing the little box around ships - in Player Features and Ideas Discussion [original thread]
Ctrl + Tab ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.16 07:19:00
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13. 0.0 Trading? - in Player Features and Ideas Discussion [original thread]
Quote: Dheonarra, have you eva thought about scouts instead, guys that are willing to get gate ganked to save your X amount of investment you put into your ship and trade products do just as well. The cost of a fully armoured escort would co...
- by Hayzo - at 2005.05.15 17:26:00
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14. Jumpdrive Pull - in Player Features and Ideas Discussion [original thread]
slipstream, or the wake, or something. whatever, itd be cool. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.15 14:30:00
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15. Qued Training - in Player Features and Ideas Discussion [original thread]
please, dear god, check to see if your ideas been suggested before. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.15 07:40:00
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16. real cockpit and direct ship contol - in Player Features and Ideas Discussion [original thread]
Quote: As for direct control; Lag + Eve's not that kind of game i dont see why, i mean, doubble clicking will make you turn, you can control your speed and the like. sign. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.15 07:11:00
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17. More basic ships per race would be great! - in Player Features and Ideas Discussion [original thread]
i think there should be more basic ships; so /sign. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.14 07:06:00
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18. 'No Escape' Complexes - in Player Features and Ideas Discussion [original thread]
...what would be the point? cant even warp out in a pod?! ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.13 18:29:00
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19. player effecting skill advancement - in Player Features and Ideas Discussion [original thread]
Quote: There are a ton of ****ty level grind MMOGs. **** off and go play one of those. Just because youre a dumbass and like the EQ model doesnt mean that the rest of us are strupid ****s as well. you, sir, are an arse. ________________...
- by Hayzo - at 2005.05.13 18:28:00
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20. New Feature to end AFK play. - in Player Features and Ideas Discussion [original thread]
make it illigal in anything 0.5 and over, and then thatd be brilliant. new breed of ship, capture frigates. never heared of that name before, but nvm. ____________________ "Sanity Is Not Statistical"
- by Hayzo - at 2005.05.12 18:19:00
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