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1. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
I guess there's no marketing outfit in Iceland that specializes in PR damage control. Protip: When putting out a fire, use water, not gasoline. (That's a metaphor, I should helpfully say, since the "obvious" radar seems to be turned off there at ...
- by Hellvin - at 2011.06.24 22:01:00
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2. New Dev Blog: The not-so-great-after-all deep safe nerf of 2010 - in EVE Information Portal [original thread]
Originally by: Cadde Originally by: Caladain Barton Small problem. If the shield can be killed..it will be..and then the fleet jumping in gets slaughtered easy. 1) Adjust the HP of the shield. 2) Enemy fleets capable of crushin...
- by Hellvin - at 2010.04.16 23:23:00
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3. New Dev Blog: The not-so-great-after-all deep safe nerf of 2010 - in EVE Information Portal [original thread]
Well, the decision not to arbitrarily delete ships is the only change/improvement I see. I still don't see a solution to grid load fail. And if items are moved closer to "unsafe" spots, then unexpected losses could occur from vultures waiting for ...
- by Hellvin - at 2010.04.16 22:23:00
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4. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Originally by: ArmyOfMe Originally by: Mavric You know the best way to get to CCP is their pocket books. How about everyone stop shooting each other and just start farming isk. Everyone in the player base then starts supporting the...
- by Hellvin - at 2010.04.16 21:38:00
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5. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Originally by: Merouk Baas Originally by: Hellvin What is a factor on the database is the number of items contained within the system. A larger system has the potential to contain more items. If there is a technical "data size" rea...
- by Hellvin - at 2010.04.16 20:24:00
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6. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Originally by: Merouk Baas One issue that they seem to be trying to deal with is that keeping track of a volume of space increases with the CUBE of the radius, so, whatever they're doing, going from 64 AU to 256 AU for example will result ...
- by Hellvin - at 2010.04.16 17:14:00
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7. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Originally by: CCP Lemur Sadly I have to inform you that today's news is no news. We have made yet another plan and will publish the even newer blog once all parties involved agreed. Thank you for your patience. Actually, news that de...
- by Hellvin - at 2010.04.15 23:13:00
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8. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Originally by: Shaka Quatuic this also seems to me to be - at least in part - to be a ploy by ccp to avoid any pressure to actually create any deep space content. with this nerf, they have effectively destroyed any possibility of making oo...
- by Hellvin - at 2010.04.14 04:33:00
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9. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Shrink the sandbox and wipe out tons of isk? Cool, CCP. Don't forget to delete boot.ini while you're at it!
- by Hellvin - at 2010.04.13 23:11:00
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