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1. Sticky:Dev blog: Color Blindness support is coming to EVE Online - in EVE Information Portal [original thread]
At Fan Fest 2012 I was at the GUI round table and asked the very first question, which was about the difficultly that I had with colors in game as someone who is red/green colorblind. I was assured at that time that it was something that was check...
- by Helothane - at 2017.05.18 17:25:38
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2. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
I don't normally get motion sickness, but the animation in the station is without a doubt do it to me. I can't interrupt it like I can the undock animation. Please give a toggle in the options to enable/disable it.
- by Helothane - at 2016.06.28 13:01:31
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3. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
I understand why you might want to have Weapon Upgrades and Advanced Weapon Upgrades under Core Ship Operation - the vast majority of the ships use weapons. Some ships that you wouldn't normally think to arm, like Logistics, even have turret slots...
- by Helothane - at 2013.10.11 14:35:00
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4. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
I can understand the move to just reskinning existing models - art is usually the rate-limiting step in the development of any game. Creating new models, even ones that are slight modifications of existing ones, is time consuming, and art resource...
- by Helothane - at 2013.10.02 21:11:00
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5. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
The change to the Sleipnir (probably my favorite ship) makes me sad. I can't say I am thrilled to see the waffle iron (drake model) used for another ship.
- by Helothane - at 2013.10.02 17:32:00
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6. Isomorph Synchronization - in Test Server Feedback [original thread]
Please make this a x4 or x5 skill and raise the amount of time taken off per level to 2h. 19h vs. 24h at level 5 of the skill just isn't worthwhile, IMO. However, 14h would be useful.
- by Helothane - at 2013.09.02 23:40:00
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7. Grouped weapons/ammo bug. - in Test Server Feedback [original thread]
I tried out the redesigned Sleipnir, which now has 5 turrets. I used ACs with EM ammo, which means 120 rounds each gun. When firing, the ammo count dropped by five each cycle, not one. The guns claimed to be out of ammo when the count was 5, not 0...
- by Helothane - at 2013.08.13 13:06:00
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8. Removal of passive resist bonus on shield/armour hardeners - in Ships and Modules [original thread]
The only time I have consistently used shield resistance amplifiers has been when ratting Blood Raiders, due to their use of neuts and EM/Therm damage, which shields other than Minmatar T2/T3 have a weakness against. The place this will really ha...
- by Helothane - at 2013.01.28 19:30:00
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9. The strangest / best / oddest / most interesting loot drop you've seen. - in EVE General Discussion [original thread]
Sareko's Capsule
- by Helothane - at 2013.01.19 22:04:00
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10. Sticky:[Retribution 1.1] Black Ops Little Things - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: CCP Fozzie wrote: links Better be accompanying a massive nerf, such as gutted effectiveness and a 40km or so range limit. I think you misunderstood him. He is saying that they will be restricted to the same class ...
- by Helothane - at 2013.01.18 21:26:00
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11. Command Ship Hulls - in Player Features and Ideas Discussion [original thread]
Previous thread on this
- by Helothane - at 2013.01.18 21:13:00
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12. [CSM] Begun, the Planning Wars Have... - in Jita Park Speakers Corner [original thread]
I guess one thing I want to know before brainstorming is if CCP is looking at just evolutionary themes (things that refine/build off existing things) or revolutionary (which is how I would classify the introduction of W-space in Apocrypha). The la...
- by Helothane - at 2013.01.18 19:09:00
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13. Sticky:Faction Contacts - in Live Events Discussion [original thread]
So at the present time, Thukker is being lumped under the category of Minmatar Republic?
- by Helothane - at 2012.12.18 14:36:00
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14. BUG REPORT: PI launches set aggression timer on fleet mates who loot - in EVE General Discussion [original thread]
Miro Mishu wrote: GM Homonoia wrote: My bet is: same fleet different corporation. Fleets do not affect aggression flags, but corp membership does. In other words, being in the same fleet does not give you any more privileges then you would h...
- by Helothane - at 2012.06.07 17:42:00
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15. Some Inventory UI experimentation - in EVE General Discussion [original thread]
Since the implementation of the new inventory UI, I have been experiencing pronounced lag when moving large stacks of items from one open container to another, or when doing a 'stack all' on an open container. Today I decided to create a custom fi...
- by Helothane - at 2012.06.04 17:33:00
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16. Sticky:New dev blog: Alliance Tournament X GÇô Full schedule, Prizes and Streaming changes - in EVE Information Portal [original thread]
Does it really matter what these ships can do? They will all be multibillion isk collector's items and gank targets the moment they are spotted, anywhere.
- by Helothane - at 2012.06.02 02:06:00
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17. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
This morning (after patch): Hauler with 145 different stacks of modules in the cargohold. Dock in station in order to reprocess the modules. Select All, drag and drop into station item hangar. Over 1 minute later, it is still transferring. 42 in ...
- by Helothane - at 2012.05.23 15:37:00
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18. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover wrote: Regarding the target breaker, the initial aim was to have it work for all non-capital ships, but as setting this up isn't very easy to do on the backend currently without some massive hacks, we decided to just do a battle...
- by Helothane - at 2012.05.19 23:03:00
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19. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
The small, medium and large versions of the Processor Overclocking Unit blueprints are inconsistent. The small requires charred micro circuits, damaged artificial neural networks and fried interface circuits. The medium requires conductive polymer...
- by Helothane - at 2012.05.16 23:03:00
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20. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover wrote: Helothane wrote: MagSheath Target Breaker can only be fit on t1 and t2 BS (marauders and black ops). WIth -80% to scan resolution on ships that already have lousy scan resolution, can you explain the logic of this one? ...
- by Helothane - at 2012.05.16 17:16:00
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