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1. Crude Technologies recruiting - in Alliance and Corporation Recruitment Center [original thread]
Crude Technologies recruiting We are a brand new corp with the ambition to take on mining and production. Rigth now our focus is to grow in numbers and in team spirit. For the new players we offer ships and equipment they need to take part in co...
- by Hexclaraxe - at 2005.05.13 13:35:00
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2. Crude Technologies recuiting - in Alliance and Corporation Recruitment Center [original thread]
Crude Technologies Crude Technologies is a brand new Corporation. Join us now and be a part from the start. Crude Technologies goal right now is to grow in numbers. During this recruitment period we will focus on the members, and we will do that...
- by Hexclaraxe - at 2005.05.12 20:18:00
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3. Lvl 3 Silence the informant mission - in Missions & Complexes [original thread]
This is how I beat lvl 3 silence the informant. My main ship for lvl 3 missions is a caracal shield tanked, five hvy launchers and an afterburner for deadspace otherwise a mwd. Holds up good for most of the lvl 3 missions. Problems occur when ene...
- by Hexclaraxe - at 2005.03.30 16:13:00
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4. WTS large lasers - in Market Discussions [original thread]
WTS: 2x Mega Afocal Maser I @ 8 000 000 isk each 1x Mega Modal Laser I @ 13 000 000 isk 1x Mega Anode Particle Stream I @ 18 000 000 isk Available in Luminare Eve mail me (Hexclaraxe).
- by Hexclaraxe - at 2004.08.01 17:17:00
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5. WTS large lasers - in Market Discussions [original thread]
WTS: 2x Mega Afocal Maser I @ 8 000 000 isk each 1x Mega Modal Laser I @ 13 000 000 isk 1x Mega Anode Particle Stream I @ 18 000 000 isk Available in Luminare Eve mail me (Hexclaraxe).
- by Hexclaraxe - at 2004.08.01 17:17:00
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6. WTS: loot for battleships - in Market Discussions [original thread]
no
- by Hexclaraxe - at 2004.07.05 08:58:00
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7. WTS: loot for battleships - in Market Discussions [original thread]
no
- by Hexclaraxe - at 2004.07.05 08:58:00
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8. WTS: loot for battleships - in Market Discussions [original thread]
Hello Loot for sale All items are set on escrow in Amarr - Expert distributions retail center All escrow entries are issued under the name Hexclaraxe. Plates "1600mm Reinforced Crystaline Carbonide Plates" @ 7 000 000 isk "1600mm Reinforced Tit...
- by Hexclaraxe - at 2004.07.04 18:35:00
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9. WTS: loot for battleships - in Market Discussions [original thread]
Hello Loot for sale All items are set on escrow in Amarr - Expert distributions retail center All escrow entries are issued under the name Hexclaraxe. Plates "1600mm Reinforced Crystaline Carbonide Plates" @ 7 000 000 isk "1600mm Reinforced Tit...
- by Hexclaraxe - at 2004.07.04 18:35:00
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10. WTS: Large loot for large ships - in Market Discussions [original thread]
Hello This is what I got, available on escrow at Amarr - Expert distributions Plates 1600mm Reinforced Crystaline Carbonide Plates - 8000000 1600mm Reinforced Titatnum Plates I - 4000000 Repairers Large I-a Polarized Armor Regenerator - 1500000 ...
- by Hexclaraxe - at 2004.06.29 17:28:00
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11. WTS: BS sized loot - in Market Discussions [original thread]
Hello This is what I got, available on escrow at Amarr - Expert distributions Plates 1600mm Reinforced Crystaline Carbonide Plates - 8000000 1600mm Reinforced Titatnum Plates I - 4000000 1600mm Reinforced Nanofiber Plates I - 1500000 Repairers L...
- by Hexclaraxe - at 2004.06.27 16:13:00
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12. Fear teh battleship! - in Ships and Modules [original thread]
Why not make owning a ship cost. crew salary, fuel, ships worn out from normal use, etc This may be hard to introduce to the game but it would bring in a lot of new aspects when selecting a ship for a specific task. This would hopefully only mak...
- by Hexclaraxe - at 2004.06.23 04:27:00
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13. WTS large energy wpns and a armor repairer - in Market Discussions [original thread]
dual modulated heavy energy beam I - 11 mil dual heavy modulated pulse energy beam I - 8 mil dual heavy anode pulse particle stream I - 5 mil large accommodation vestment reconstructer I - 14 mil Available at escrow in Amarr - Experd Distribution...
- by Hexclaraxe - at 2004.06.19 19:19:00
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14. Eve map topology, how obsolete is it? - in EVE Technology Lab [original thread]
Hello The map topology found in the dev blog at http://myeve.eve-online.com/devblog.asp?a=blog&bid=73 was posted 2003.10.13. I figured the jumps must be obsolete since the new highway system. Are there any other changes, e.g. removed systems, cha...
- by Hexclaraxe - at 2004.06.02 13:58:00
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15. Space travel in general - in Player Features and Ideas Discussion [original thread]
I have played EVE for one and a half month now and there are some details that bugs me. Visibilty The local chat, get rid of it. Remember Star trek? Let people hail eachother. I think that would give a more "captain of my ship" feel to it. To...
- by Hexclaraxe - at 2003.11.14 20:58:00
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