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1. photonic CPU bugged? - in Ships and Modules [original thread]
The CPU and power req. for various modules are supposed to drop according to cetain skills (weapon upgrades, energy grid upgrades, etc.) When you log on and various items are deactivated, this means the req. CPU and power are acting as if you did ...
- by Hyden - at 2003.08.03 16:53:00
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2. How much more powerfull are dual 150's compared to 150mm? - in Ships and Modules [original thread]
I used to use a 2 250mm and 2 dual 150mm setup...I was also dissatisfied with this setup. I thought to myself...what is the only reason to have something that is not a 250mm...the answer is those fast ships that get under the falloff...too close t...
- by Hyden - at 2003.07.23 16:59:00
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3. Damage Mods for Hybrids? - in Ships and Modules [original thread]
This is the one I was speaking of... Linear Flux Stabilizer II Dam 1.084x ROF 9% 27 CPU 4 MW Ensign hyden(Mining & Transport) - Logistics Division - Hadean Drive Yards
- by Hyden - at 2003.07.06 22:25:00
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4. Damage Mods for Hybrids? - in Ships and Modules [original thread]
happy hunting... I cant tell you the stats and location...lol. Ensign hyden(Mining & Transport) - Logistics Division - Hadean Drive Yards
- by Hyden - at 2003.07.06 20:18:00
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5. Damage Mods for Hybrids? - in Ships and Modules [original thread]
the best one i have seen is 1.08x, and +9% ROF. So, yes they are out there...happy hunting Ensign hyden(Mining & Transport) - Logistics Division - Hadean Drive Yards
- by Hyden - at 2003.07.06 19:33:00
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6. Loadout on Punisher - in Ships and Modules [original thread]
3 150mm rails (scout)/ 1 SB/1 AB/4 power diag Simplistic, but effective. You can replace 1-2 of the power diags with modified OD's or a co-processor if your electronics and/or Navigaton skills are not up to par.. Edited by: Hyden on 15/06/2003...
- by Hyden - at 2003.06.15 14:03:00
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7. MOA Cruiser - Looking for advice !! - in Ships and Modules [original thread]
As for weapons i recommend: 2 250mm rails and 2 dual 150mm rails (pirate drop versions would be best) then load out for speed. You will have a window of 10k between the 250mm optimal and the 150mm optiaml (13k-23k) keep your enemies in this range ...
- by Hyden - at 2003.06.15 14:00:00
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8. Who here has taken out pirate cruisers? - in Ships and Modules [original thread]
Yeah, a joke...until you warp out of the belt, and someone else warps in and they are 2k from the entry point. A cruiser can figure out a way to survive, but a merlin or punisher are toast at that range (even well equiped) within 2-6 seconds. I w...
- by Hyden - at 2003.06.08 18:52:00
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