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1. CCPLS: Finish Citadels. They are a good thing. - in Player Features and Ideas Discussion [original thread]
So you cant get rid off of NPC null sec pirates." We will remove them then under the pretext that NPC stations are no longer needed. " NPC stations do not harm you.
- by Icycle - at 2016.08.29 09:25:19
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2. CCPLS: Finish Citadels. They are a good thing. - in Player Features and Ideas Discussion [original thread]
People always say that eve is full of clever people. I say its also full of dumb people too who don't think stuff through... "NPC stations is no longer required"...really?
- by Icycle - at 2016.08.28 21:15:13
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3. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Icycle wrote: Arrendis wrote: Icycle wrote: unlike your alliance right? You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance reco...
- by Icycle - at 2015.08.20 21:10:19
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4. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Arrendis wrote: Icycle wrote: unlike your alliance right? You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance recover w/in 9 months, you really can't say th...
- by Icycle - at 2015.08.20 19:17:29
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5. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Tallardar wrote: Icycle wrote: Tallardar wrote: Icycle wrote: wow at last CFC decided to look for action. They call it trying out sov in Providence. https://soundcloud.com/mel-gibson-774238727/mittani-provi-war-primer Minute 18:00 ...
- by Icycle - at 2015.08.20 19:03:14
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6. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Tallardar wrote: Icycle wrote: wow at last CFC decided to look for action. They call it trying out sov in Providence. https://soundcloud.com/mel-gibson-774238727/mittani-provi-war-primer Minute 18:00 for the actual Providence strategy. ...
- by Icycle - at 2015.08.20 18:50:13
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7. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
wow at last CFC decided to look for action. They call it trying out sov in Providence. https://soundcloud.com/mel-gibson-774238727/mittani-provi-war-primer Minute 18:00 for the actual Providence strategy. I would recomend it highly if into so...
- by Icycle - at 2015.08.20 17:57:17
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8. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Nobody has in a loooooong while. Who the hell will comit to the CFC if they dont have a chace for example? I dont see BL doing it . It must be for a reason. Lucas Kell wrote: It's basic human nature. You've even done...
- by Icycle - at 2015.08.20 15:55:30
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9. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Qui Binder wrote: Kystraz wrote: So they became CSM members without being voted in by large numbers of players who agree with their viewpoints? Is that what you're trying to say? They had large numbers of players who voted for them, tha...
- by Icycle - at 2015.08.20 15:33:47
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10. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: No, larger battles occured because of the need to commit. You only comit if its worth to comit or if its fun. Otherwise you stay at home making isk, which is what you do. You said it above already. I dont care about isk....
- by Icycle - at 2015.08.20 15:00:54
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11. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Warmeister wrote: Lucas Kell wrote: Troll status confirmed. The only reason to being an evasion fit interceptor is to evade. All of this horseshit about it being against defenders who don't show up is ridiculous. The point is that undefende...
- by Icycle - at 2015.08.20 14:26:36
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12. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Sov didn't do much, but news articles of epic battles with $300,000 in damages did and those battles occurred because of committed assets in null. Those types of battles will no longer occur under the current system since peo...
- by Icycle - at 2015.08.20 14:19:06
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13. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
bigbillthaboss3 wrote: The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however. Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec soverei...
- by Icycle - at 2015.08.20 13:46:10
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14. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: They aren't the only reason for the drop in population, but they are certainly a contributing factor to the recent dip. Go ahead and pull out the stats and there's a clear drop at each stage of this sov release. And if you'v...
- by Icycle - at 2015.08.20 13:22:10
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15. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Icycle wrote: If you got to be prooven that fact specially when everybody says null is boring....I wont say anymore not to offend... It's boring now, with the new mechanics. That tells me that the new mechanics are what ar...
- by Icycle - at 2015.08.20 12:41:01
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16. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Icycle wrote: We have adapted over time. Not from what I can see. Biting ankles and talking unjustified amounts of smack has not changed in any way so as to require adaptation. I dont see any smack talk here. A...
- by Icycle - at 2015.08.20 12:04:02
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17. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
gascanu wrote: question for all those ppl teaching the rest of us how to catch trollceptors: what happens when a trollceptor orbiting a structure at 24.5 km move let's say 20km away and breaks his locking range? can he warp away or not? if...
- by Icycle - at 2015.08.20 11:47:35
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18. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Icycle wrote: I have b*tched about blue donut. Big deal! I think everybody knows that this is what killing the game and not every other lame excuse you come up with. Simple, reset or redeploy, but dont sit your and just whi...
- by Icycle - at 2015.08.20 11:34:49
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19. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Icycle wrote: It was said we wont b*tch about it an we will adapt. It says alot more than CFC tears have You've spent years bitching about it. The reason you're not bitching (about the mechanics at least) now isn't becau...
- by Icycle - at 2015.08.20 11:26:07
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20. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Alp Khan wrote: Icycle wrote: Speedkermit Damo wrote: I'm getting plenty of fights in my alliance thanks. And I'm not the one complaining about a lack of content or fights. I was referring to the posters who are complaining about having ...
- by Icycle - at 2015.08.20 11:12:30
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