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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6588
|
Posted - 2015.08.20 12:55:05 -
[691] - Quote
Warmeister wrote:your coalition policy is creating boredom for it's members and foes. embrace it. that's how your leaders want it to be. no fun allowed.
do the same thing you did when you were forced to grind structures in bombers Do you honestly believe this? For it's members, fun is a priority. You think you'd really hold on to this meany members if you couldn't entertain them? As for enemies, that's more propaganda than anything else, but yeah, the most efficient way of winning a battle is making your enemies choose not to fight. The goal of game mechanics is to make sure that fighting is always a good choice. That's called driving conflict. These new mehcanics make that even less important. Honestly I didn't think they could come up with a way to drive less conflict than dominion, but CCP surprises us once again.
Icycle wrote:The new mechanics killing the game? So after DRF seized to exist and a blue blob formed in the north and a series of blue blobs in the south, the game subscription began to take a tomble. There was some events that did not really measured up to their hipe and some disapointments began. There was very few actual good events. Before 2013, eve is full of series of great events. In 2013 the game so famous chart of user subscription that people keep showing on an on, it shows a steady decrease for ages of pilots. I am a been playing this game forever. So it shows a steadelly decreasing since before Sep 2013. It not this sov. So thats debunked! No more lies plz. This is put to rest! They aren't the only reason for the drop in population, but they are certainly a contributing factor to the recent dip. Go ahead and pull out the stats and there's a clear drop at each stage of this sov release.
And if you've been around for a long time, you should know that a major selling point of EVE has always been the massive fleet battles. Those are almost dead now and will be further reduced if these mechanics continue to be rolled out.
Icycle wrote:You cant fight fight cos there is no one to shoot. How many times i got to say this? You got too many blues! Its your fault not CCP! The level of stagnation is defined by level acitivty. If players like you are so bent on staying and set everyone to blue well what do you get? I mean seriously what you expect? Another DRF? Maybe who knows but you still got old DRF members blue or friendly. So i dont see how this is going to happen....Agin your fault, just in case you miss that too! I am not happy to lose game subscription even thought I was one of the people shooting Jita monument in the riot.
Thats one reason I want people to reset to go back to the old chaotic eve, that was much more fun. These were the days when there was not so much blues. Of course there's people to fight! If we want to fight we can easily find one. Everyone hates us remember. Just because we have a lot of allies, it doesn't mean we don't also have a lot of enemies.
It will not happen. If CCP aren't putting in reasons for us to fight, we're not going to do it. That's like asking a shopkeeper to stop selling his best selling products just for a challenge. It makes no sense. If null stagnates further it's all on CCP. If they can't design a game that drives conflict then their game will die. It's really that simple.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1832
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Posted - 2015.08.20 12:58:38 -
[692] - Quote
Aiyshimin wrote:Querns wrote:Sentamon wrote: Nobody will ever take you on, ever ... unless CCP starts giving out free Titans and someone else wants to run a 50k coalition. A 1v1 with entosis pilots is about the best you can hope for, but you send overwhelming numbers at him too and cant figure out why he runs.
But keep on recruiting and blueing and don't let the door hit you on the ass when you leave.
I love that the idea that the Imperium's invincibility is so assured that even people who hate the coalition are accepting it as gospel. It's probably our most successful piece of agitprop ever, and it's at its strongest when the barrier to entry for sov warfare is at its lowest. Being universally despised as an opponent is not exaclty the same as being invincible. Nobody wants to play with you or like you play, we prefer enjoying our lives and computer games. That's the stuff.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Speedkermit Damo
Demonic Retribution The Initiative.
471
|
Posted - 2015.08.20 13:00:40 -
[693] - Quote
Sgt Ocker wrote:Speedkermit Damo wrote: I'm getting plenty of fights in my alliance thanks. And I'm not the one complaining about a lack of content or fights. I was referring to the posters who are complaining about having no-one to shoot while surrounded by blues.
Damn that must have been one tough solo pvp myrm, 34 of eves best to kill him. Now that's some pretty awesome content right there.
Your kill board had better be awesome, if you even have one.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6588
|
Posted - 2015.08.20 13:16:07 -
[694] - Quote
Speedkermit Damo wrote:I'm getting plenty of fights in my alliance thanks. And I'm not the one complaining about a lack of content or fights. I was referring to the posters who are complaining about having no-one to shoot while surrounded by blues. Just out of curiosity, who is it complaining about having noone to shoot?
For the most part the problem isn't that there's noone to shoot, it's that the mechanics to start conflict over space ownership are boring (mining structures), the ability for solo players to contest sov make it too risky to deploy over a moderate distance and that more people will run when engaged now as their ships aren't fitted for conflict. There's plenty of people to shoot, just nothing driving us to do so. Personally I'm quite happy plodding along with my traders while CCP break null, but it's not really very good for the long term health of the game.
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Icycle
Dissident Aggressors Mordus Angels
116
|
Posted - 2015.08.20 13:22:10 -
[695] - Quote
Lucas Kell wrote: They aren't the only reason for the drop in population, but they are certainly a contributing factor to the recent dip. Go ahead and pull out the stats and there's a clear drop at each stage of this sov release.
And if you've been around for a long time, you should know that a major selling point of EVE has always been the massive fleet battles. Those are almost dead now and will be further reduced if these mechanics continue to be rolled out.
While there was a significant increase of user during the dominion and DRF invasion, it was followed by a quick downfall. The battle aint all. ISK drives it too big time. During Dominion it was really easy to make much more isk due to bugs and the trend at that time that everyone wanted to move to null. There was no system that did not have a carrrier. Everyone was ratting like crazy. High sec numbers went really down and high sec war deckers whined and CCP fixed the bugs and then nerfed it. Number began to take a tumble again. Now CCP made it really easy to make even more isk wit hthe buff to systems. There are so many anomolies I cant eevn count them!
The most significant change is without a doubt is that there is not enough action in eve. In the last few years the same sov did jack for numbers even with B-R5RB event. Its not sov. Its people opting out of pvp and unsubscribing alts. If I was in the CFC, I would probably unsubsribe too my alts. There is so much safety in numbers that makes no sence to have alts. Besides you are not getting the fights.
Lucas Kell wrote: It will not happen. If CCP aren't putting in reasons for us to fight, we're not going to do it. That's like asking a shopkeeper to stop selling his best selling products just for a challenge. It makes no sense. If null stagnates further it's all on CCP. If they can't design a game that drives conflict then their game will die. It's really that simple.
NCDot and DRF did not have a reason to fight besides beef over past eve events. Not CCP, but eve players. B-R5RB was pritty much an accident from a bad decision from N3. They ignored the first rule in eve when capitals. Load grid first or suicide. War between the russians that just ended, also a beef over events in the past. Goons causing the destruction of BOB, also a beef event. The destruction of Atlas also a beef. The destruction of PL in fountain also over beef. The destruction of Goons by IT Alliance also a beef. The invasion of Goons into Esoteria and subsecuent dispatched of Goons back home was also over a beef in a thread. The first war between Goons and BOB also over a beef. CCP DOES NOT PUT THE REASON TO FIGHT. PLAYERS DRAMA DOES IT ALL THE TIME!!!!!! I cant believe your character is so old and you havent noticed this already? |
bigbillthaboss3
Wildly Inappropriate Goonswarm Federation
83
|
Posted - 2015.08.20 13:29:20 -
[696] - Quote
The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however.
Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec sovereignty. Sovereignty should be fought over and influence a push of assets by group A versus current sov citizens group B. If an entity wants to take space, they need to dedicate themselves to it, not send a lone interceptor with the belief "If you don't get it now, just go back and try again in a little bit. They will eventually get tired of responding."
Another issue is there needs to be some form of shooting something, but I believe that will be addressed with the citadels patch.
I am willing to bet once people start entosis'ing things in ships cruiser size and up you will see some fights start developing.
Also please ignore the MoA trolling (and obvious alts), they use to be in CFC and are just mad at us for kicking them from the pack. Try and stay on topic. |
Warmeister
Van Diemen's Demise Pandemic Legion
41
|
Posted - 2015.08.20 13:38:49 -
[697] - Quote
bigbillthaboss3 wrote:The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however.
Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec sovereignty. Sovereignty should be fought over and influence a push of assets by group A versus current sov citizens group B. If an entity wants to take space, they need to dedicate themselves to it, not send a lone interceptor with the belief "If you don't get it now, just go back and try again in a little bit. They will eventually get tired of responding." . you are quite right. it's not zipping around in interceptor that gives the ownership, it's failure of defenders to show up. if an entity wants to hold space, they need to dedicate themselves to it, and show up for defense. it shouldn't be based on defender sitting docked up protected by gazillions of HP |
LujTic
Green Visstick High
13
|
Posted - 2015.08.20 13:43:33 -
[698] - Quote
Although I think these changes are positive, I think they are just a band-aid for a new design that failed. This isn't going to fix the problem. I think the new mechanics for Citadels are much better and I hope that this is just a stop-gap measure to keep more players from leaving the game until Citadels are released and those mechanics can be properly tested ingame. There is no good reason to have different mechanics for PoSses, Citadels and sov structures. We just need one mechanic that works. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6590
|
Posted - 2015.08.20 13:45:37 -
[699] - Quote
Icycle wrote:While there was a significant increase of user during the dominion and DRF invasion, it was followed by a quick downfall. The battle aint all. ISK drives it too big time. During Dominion it was really easy to make much more isk due to bugs and the trend at that time that everyone wanted to move to null. There was no system that did not have a carrrier. Everyone was ratting like crazy. High sec numbers went really down and high sec war deckers whined and CCP fixed the bugs and then nerfed it. Number began to take a tumble again. Now CCP made it really easy to make even more isk wit hthe buff to systems. There are so many anomolies I cant eevn count them! ISK is always easy to make. Incursions, high sec trading and FW all exist.
Icycle wrote:The most significant change is without a doubt is that there is not enough action in eve. In the last few years the same sov did jack for numbers even with B-R5RB event. Its not sov. Its people opting out of pvp and unsubscribing alts. If I was in the CFC, I would probably unsubsribe too my alts. There is so much safety in numbers that makes no sence to have alts. Besides you are not getting the fights. Sov didn't do much, but news articles of epic battles with $300,000 in damages did and those battles occurred because of committed assets in null. Those types of battles will no longer occur under the current system since people no longer need to commit assets to take sov.
Icycle wrote:NCDot and DRF did not have a reason to fight besides beef over past eve events. Not CCP, but eve players. B-R5RB was pritty much an accident from a bad decision from N3. They ignored the first rule in eve when capitals. Load grid first or suicide. War between the russians that just ended, also a beef over events in the past. Goons causing the destruction of BOB, also a beef event. The destruction of Atlas also a beef. The destruction of PL in fountain also over beef. The destruction of Goons by IT Alliance also a beef. The invasion of Goons into Esoteria and subsecuent dispatched of Goons back home was also over a beef in a thread. The first war between Goons and BOB also over a beef. CCP DOES NOT PUT THE REASON TO FIGHT. PLAYERS DRAMA DOES IT ALL THE TIME!!!!!! I cant believe your character is so old and you havent noticed this already? Its players that generate content not CCP! Quit blaiming them for your faults! They may not have had a reason to start the fight, but the mechanics are why the fight escalated. Fights will invariably be because group A can't deal peacefully with group B and often because of resources (see the entire fountain war), but thanks to the new mechanics, when that happens no big battle occurs. We have people now citing 60b in losses as an epic scale battle. That's horrendous to be quite honest.
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Icycle
Dissident Aggressors Mordus Angels
116
|
Posted - 2015.08.20 13:46:10 -
[700] - Quote
bigbillthaboss3 wrote:The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however.
Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec sovereignty. Sovereignty should be fought over and influence a push of assets by group A versus current sov citizens group B. If an entity wants to take space, they need to dedicate themselves to it, not send a lone interceptor with the belief "If you don't get it now, just go back and try again in a little bit. They will eventually get tired of responding."
Another issue is there needs to be some form of shooting something, but I believe that will be addressed with the citadels patch.
I am willing to bet once people start entosis'ing things in ships cruiser size and up you will see some fights start developing.
Also please ignore the MoA trolling (and obvious alts), they use to be in CFC and are just mad at us for kicking them from the pack. Try and stay on topic.
lol, how nice..a personal attack. What else you are going to call me next? It makes me feel warm in the inside.
Do you know that we also do cruiser entosis? Or have you missed it?
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Frostys Virpio
KarmaFleet Goonswarm Federation
2113
|
Posted - 2015.08.20 13:46:23 -
[701] - Quote
Warmeister wrote:bigbillthaboss3 wrote:The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however.
Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec sovereignty. Sovereignty should be fought over and influence a push of assets by group A versus current sov citizens group B. If an entity wants to take space, they need to dedicate themselves to it, not send a lone interceptor with the belief "If you don't get it now, just go back and try again in a little bit. They will eventually get tired of responding." . you are quite right. it's not zipping around in interceptor that gives the ownership, it's failure of defenders to show up. if an entity wants to hold space, they need to dedicate themselves to it, and show up for defense. it shouldn't be based on defender sitting docked up protected by gazillions of HP
How long would you tolerate a kid playing ding dong ditch at your door?
You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2114
|
Posted - 2015.08.20 13:49:11 -
[702] - Quote
Lucas Kell wrote:Sov didn't do much, but news articles of epic battles with $300,000 in damages did and those battles occurred because of committed assets in null. Those types of battles will no longer occur under the current system since people no longer need to commit assets to take sov.
Does anyone actually have any number of how many of those "media event" created account stayed sub instead of quitting for various reason when they realized getting in those meaningful battle wasn't exactly guaranteed? |
afkalt
Republic Military School Minmatar Republic
1836
|
Posted - 2015.08.20 13:51:03 -
[703] - Quote
Frostys Virpio wrote:Warmeister wrote:bigbillthaboss3 wrote:The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however.
Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec sovereignty. Sovereignty should be fought over and influence a push of assets by group A versus current sov citizens group B. If an entity wants to take space, they need to dedicate themselves to it, not send a lone interceptor with the belief "If you don't get it now, just go back and try again in a little bit. They will eventually get tired of responding." . you are quite right. it's not zipping around in interceptor that gives the ownership, it's failure of defenders to show up. if an entity wants to hold space, they need to dedicate themselves to it, and show up for defense. it shouldn't be based on defender sitting docked up protected by gazillions of HP How long would you tolerate a kid playing ding dong ditch at your door? You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house.
So he may not have his own doorbell you can ring, but is there something stopping you giving the kid a beat down?
You could make his life a misery.
And I'm not talking about catching the inty. Go RF all their POS, hellcamp the place the call home. Go dish out some retribution. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6590
|
Posted - 2015.08.20 13:52:29 -
[704] - Quote
Frostys Virpio wrote:Lucas Kell wrote:Sov didn't do much, but news articles of epic battles with $300,000 in damages did and those battles occurred because of committed assets in null. Those types of battles will no longer occur under the current system since people no longer need to commit assets to take sov. Does anyone actually have any number of how many of those "media event" created account stayed sub instead of quitting for various reason when they realized getting in those meaningful battle wasn't exactly guaranteed? Only CCP would be able to tell. But whatever the case, I'd rather see EVE in international non-gaming news for epic game events than not be in there at all.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6590
|
Posted - 2015.08.20 13:53:35 -
[705] - Quote
afkalt wrote:So he may not have his own doorbell you can ring, but is there something stopping you giving the kid a beat down?
You could make his life a misery.
And I'm not talking about catching the inty. Go RF all their POS, hellcamp the place the call home. Go dish out some retribution. So waste even more of your time doing boring things while they jump clone to highsec or play on alts and hide out until you go away?
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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Warmeister
Van Diemen's Demise Pandemic Legion
41
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Posted - 2015.08.20 13:56:02 -
[706] - Quote
Frostys Virpio wrote: How long would you tolerate a kid playing ding dong ditch at your door?
You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house.
very good analogy. you have a choice. you either come to kids house and make sure he never does it again, or hire someone to stand in front of the door. or stand behind the door so you can punch the kid in the face as soon as he does it.
or you can ignore it and let the kid occupy couple of your rooms. choice is entirely yours.
one thing you most certainly can't to is ask god to prevent kids from ringing doorbells. well you can, but the response will be silence and laughs from those around you |
afkalt
Republic Military School Minmatar Republic
1836
|
Posted - 2015.08.20 13:59:29 -
[707] - Quote
Frostys Virpio wrote:Lucas Kell wrote:Sov didn't do much, but news articles of epic battles with $300,000 in damages did and those battles occurred because of committed assets in null. Those types of battles will no longer occur under the current system since people no longer need to commit assets to take sov.
Does anyone actually have any number of how many of those "media event" created account stayed sub instead of quitting for various reason when they realized getting in those meaningful battle wasn't exactly guaranteed?
To be fair, those battles could happen (virtually) tomorrow if the players wished it to be so.
Blaming the lack of a conflict driver on the new sov system is disingenuous.
The reason they do not, is players currently value ownership of space pixels over blow-out levels of fun.
There is nothing wrong with this of course, but keep in mind that's the current mindset yet at the same time people moan about a lack of big fights and a lack of fun; when in reality what they want to have all the fun and none of the risk of losing said space pixels.
We could have a big fight at the weekend if people were so inclined, as I goaded our Russian comrades in this very thread. The were bemoaning the lack of fights - so I says rock up to Deklein with a super fleet and report back on how the "lack of content and no big fights" went....oddly they refused, muttering something about fozziesov....eve is kill or other such "we don't have the stones for that" cover excuses. |
Warmeister
Van Diemen's Demise Pandemic Legion
43
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Posted - 2015.08.20 13:59:35 -
[708] - Quote
Lucas Kell wrote:Warmeister wrote:you are quite right. it's not zipping around in interceptor that gives the ownership, it's failure of defenders to show up. if an entity wants to hold space, they need to dedicate themselves to it, and show up for defense. it shouldn't be based on defender sitting docked up protected by gazillions of HP Then why not make it so entosis modules can only go on a a BC or above? If the defenders don't show up, then ship type is irrelevant. The only reason people want to use interceptors is so they can run away when defenders do show up. Tell me I'm wrong. you are wrong.
why not complement it with a rule that defenders can only attack the ship that runs entosis with exact same ship class, and only one person can attack. if that person dies, entosis ship is granted full immunity until he finishes entosising structure |
Warmeister
Van Diemen's Demise Pandemic Legion
43
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Posted - 2015.08.20 14:01:23 -
[709] - Quote
Lucas Kell wrote:Sov didn't do much, but news articles of epic battles with $300,000 in damages did and those battles occurred because of committed assets in null. Those types of battles will no longer occur under the current system since people no longer need to commit assets to take sov.
the only reason those battles occurred is because people stuffed up.
most of the times what happens is that one of the sides looks at the opponent, decides it's not worth the risk and punts the timer. |
afkalt
Republic Military School Minmatar Republic
1836
|
Posted - 2015.08.20 14:01:51 -
[710] - Quote
Lucas Kell wrote:afkalt wrote:So he may not have his own doorbell you can ring, but is there something stopping you giving the kid a beat down?
You could make his life a misery.
And I'm not talking about catching the inty. Go RF all their POS, hellcamp the place the call home. Go dish out some retribution. So waste even more of your time doing boring things while they jump clone to highsec or play on alts and hide out until you go away?
The ENTIRE alliance jump clones? Stops playing? Really? You think that's not a win for you?
If they go play on alts whilst all their towers burn....that's not "nothing" my friend.
So quit making excuses, go pick up the bat and go administer some good old fashioned revenge.
Honestly you just come over as an over entitled cry baby
"Go hurt them back" "But I Don't wanna, that's :effort:" |
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bigbillthaboss3
Wildly Inappropriate Goonswarm Federation
84
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Posted - 2015.08.20 14:04:51 -
[711] - Quote
Warmeister wrote:Frostys Virpio wrote: How long would you tolerate a kid playing ding dong ditch at your door?
You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house.
very good analogy. you have a choice. you either come to kids house and make sure he never does it again, or hire someone to stand in front of the door. or stand behind the door so you can punch the kid in the face as soon as he does it. or you can ignore it and let the kid occupy couple of your rooms. choice is entirely yours. one thing you most certainly can't to is ask god to prevent kids from ringing doorbells. well you can, but the response will be silence and laughs from those around you
Is this a subliminal "Hire PL today!" pitch I see?
That was a pretty funny yet accurate analogy by Frosty though hah. For arguments sake, imagine this kid lives in government owned orphanage housing and only goes out with his Harry Potter invisibility cloak and Nimbus 2000. So when you go to respond he either A. disappears from sight or B. zips away at blazing speeds so nothing can really be done about it. You also can't really do anything about his current living situation because it's government property. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2115
|
Posted - 2015.08.20 14:05:32 -
[712] - Quote
afkalt wrote:Frostys Virpio wrote:Warmeister wrote:bigbillthaboss3 wrote:The issue isn't all of FozzieSov, a majority of us like the concept. It needs work, however.
Zipping around at 4 km/s, in an interceptor, and clicking a button should not in any way give you ownership in null sec sovereignty. Sovereignty should be fought over and influence a push of assets by group A versus current sov citizens group B. If an entity wants to take space, they need to dedicate themselves to it, not send a lone interceptor with the belief "If you don't get it now, just go back and try again in a little bit. They will eventually get tired of responding." . you are quite right. it's not zipping around in interceptor that gives the ownership, it's failure of defenders to show up. if an entity wants to hold space, they need to dedicate themselves to it, and show up for defense. it shouldn't be based on defender sitting docked up protected by gazillions of HP How long would you tolerate a kid playing ding dong ditch at your door? You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house. So he may not have his own doorbell you can ring, but is there something stopping you giving the kid a beat down? You could make his life a misery. And I'm not talking about catching the inty. Go RF all their POS, hellcamp the place the call home. Go dish out some retribution.
Too bad the kid might own nothing of "value" beside his alliance tag right? Or I guess I can hell camp a NPC station for months on end while he just jump clone to another and undock a new interceptor and come back to my door.
If MOA for example always committed their cerberus fleet every single time they entosis a system, I'm pretty sure everybody would be happy to have to defend the damn system because something would happen. I know they do it at least some time but that does not remove the stupidity that are all the ding dong ditch happening all the time by lone interceptor that also can't be ignored.
What is so damn bad about asking that the barrier of entry to owning SOV be something like a fielding a small cruiser fleet? I'm not asking for caps or supers or a 256 battleship force. I'm just asking for the guy who want to own territory to have to commit something more than a single throw away nimble ship. Am I really asking for too much with that? |
Orca Platypus
Pator Tech School Minmatar Republic
63
|
Posted - 2015.08.20 14:06:35 -
[713] - Quote
Warmeister wrote:Frostys Virpio wrote: How long would you tolerate a kid playing ding dong ditch at your door?
You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house.
very good analogy. you have a choice. you either come to kids house and make sure he never does it again, or hire someone to stand in front of the door. or stand behind the door so you can punch the kid in the face as soon as he does it. or you can ignore it and let the kid occupy couple of your rooms. choice is entirely yours. one thing you most certainly can't to is ask god to prevent kids from ringing doorbells. well you can, but the response will be silence and laughs from those around you
I'd rather ask why does he feel entitled to the whole building, or significant parts of it, when it's technically not his (belongs to CCP). The landlord lets you take as much rooms as you can use, and if the room is unoccupied, it's theirs for the taking. |
Orca Platypus
Pator Tech School Minmatar Republic
63
|
Posted - 2015.08.20 14:08:56 -
[714] - Quote
Frostys Virpio wrote:Too bad the kid might own nothing of "value" beside his alliance tag right? Or I guess I can hell camp a NPC station for months on end while he just jump clone to another and undock a new interceptor and come back to my door.
If MOA for example always committed their cerberus fleet every single time they entosis a system, I'm pretty sure everybody would be happy to have to defend the damn system because something would happen. I know they do it at least some time but that does not remove the stupidity that are all the ding dong ditch happening all the time by lone interceptor that also can't be ignored.
What is so damn bad about asking that the barrier of entry to owning SOV be something like a fielding a small cruiser fleet? I'm not asking for caps or supers or a 256 battleship force. I'm just asking for the guy who want to own territory to have to commit something more than a single throw away nimble ship. Am I really asking for too much with that?
I guess undocking said tech 1 cruiser to contest the guy is too much to ask from the mighty 40k gewncry qqderation. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6590
|
Posted - 2015.08.20 14:11:19 -
[715] - Quote
Warmeister wrote:Then why not make it so entosis modules can only go on a a BC or above? If the defenders don't show up, then ship type is irrelevant. The only reason people want to use interceptors is so they can run away when defenders do show up. Tell me I'm wrong. you are wrong.
why not complement it with a rule that defenders can only attack the ship that runs entosis with exact same ship class, and only one person can attack. if that person dies, entosis ship is granted full immunity until he finishes entosising structure[/quote]Troll status confirmed. The only reason to being an evasion fit interceptor is to evade. All of this horseshit about it being against defenders who don't show up is ridiculous.
The point is that undefended sov should be easy to take. When a defender shows up though then conflict should be driven. Interceptors mean that players can assault sov with no intention of fighting and no intention of taking sov. It's dumb.
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afkalt
Republic Military School Minmatar Republic
1836
|
Posted - 2015.08.20 14:12:15 -
[716] - Quote
Frostys Virpio wrote: What is so damn bad about asking that the barrier of entry to owning SOV be something like a fielding a small cruiser fleet? I'm not asking for caps or supers or a 256 battleship force. I'm just asking for the guy who want to own territory to have to commit something more than a single throw away nimble ship. Am I really asking for too much with that?
Because the crying wouldn't stop there.
You know it and I know it.
Hell this thread is full of almost nothing but suggestions that mean a lasering ship is a guaranteed killmail. "Immobilise it!" "No reps!" "battleships only" "no nullification" "command ships only"
I'm realistic, expecting existing sov holders to be remotely happy about the change in landscape is like expecting turkeys to vote for christmas.
The system is imperfect, certainly, but most of the ideas in this thread are just downright stupid in a bid to return to the old status quo as fast as humanly possible. That is the sooner they can get back to hiding behind bubbles and a couple of camps and enforce everything with the thread of supers the better.
I'll say it again, if you think you have problems, spare a thought for WH users and citadels. If you think you have problems today, those guys ain't seen nothing yet. And I'm one of said WHers. |
Warmeister
Van Diemen's Demise Pandemic Legion
43
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Posted - 2015.08.20 14:12:59 -
[717] - Quote
bigbillthaboss3 wrote: Is this a subliminal "Hire PL today!" pitch I see?
That was a pretty funny yet accurate analogy by Frosty though hah. For arguments sake, imagine this kid lives in government owned orphanage housing and only goes out with his Harry Potter invisibility cloak and Nimbus 2000. So when you go to respond he either A. disappears from sight or B. zips away at blazing speeds so nothing can really be done about it. You also can't really do anything about his current living situation because it's government property.
like i said - hire someone to stand in front of the door. or create a roster for people in your household to stand in front of the door.
plenty of people are AFK cloaking in other people's systems to disrupt activities of carebears. you need to do the same in your own systems and trolling ceptors won't be a thing anymore.
or you could actually live in your systems, how's that for a novel idea? |
bigbillthaboss3
Wildly Inappropriate Goonswarm Federation
84
|
Posted - 2015.08.20 14:15:45 -
[718] - Quote
Warmeister wrote:bigbillthaboss3 wrote: Is this a subliminal "Hire PL today!" pitch I see?
That was a pretty funny yet accurate analogy by Frosty though hah. For arguments sake, imagine this kid lives in government owned orphanage housing and only goes out with his Harry Potter invisibility cloak and Nimbus 2000. So when you go to respond he either A. disappears from sight or B. zips away at blazing speeds so nothing can really be done about it. You also can't really do anything about his current living situation because it's government property.
like i said - hire someone to stand in front of the door. or create a roster for people in your household to stand in front of the door. plenty of people are AFK cloaking in other people's systems to disrupt activities of carebears. you need to do the same in your own systems and trolling ceptors won't be a thing anymore. or you could actually live in your systems, how's that for a novel idea?
Do you guys live in every system you have an r64 in? |
Frostys Virpio
KarmaFleet Goonswarm Federation
2115
|
Posted - 2015.08.20 14:18:05 -
[719] - Quote
Warmeister wrote:Frostys Virpio wrote: How long would you tolerate a kid playing ding dong ditch at your door?
You can't unplug the door bell (they will just knock instead) but if you decide to ignore them, they get to own a room in your house.
very good analogy. you have a choice. you either come to kids house and make sure he never does it again, or hire someone to stand in front of the door. or stand behind the door so you can punch the kid in the face as soon as he does it.
1- The kids house can't really be camped because he lives in various refuge. Camping them all is meaningless since I can't effectively stop him just like camping interceptors is ineffective.
2- Hiring someone to stand in front of this door will make him ring / knock on the other door. Are you gonna pay guards for your house on every single doors? Remember, the guard can't beat up the kids since they can always buy new troll ship.
3- Punching him in the face is useless because the game created an environment where my punch force gets dampened into being irrelevant just like killing a troll ceptor hurt no one.
Do you see now what is stupid about this gameplay?
It's like banning trolls from a forum where creating new account require nothing beside a fake e-mail. Playing dodge-ball where the "time-out" for getting hit is 4 seconds and teams are about 50 each side. Playing hockey with steel plates in front of the nets.
Trolls are literally empowered in the name of "we don't want the link to alter possible doctrine" when you would never have to change your doctrine anyway because you don't need all your ships to be entosis fit. |
Warmeister
Van Diemen's Demise Pandemic Legion
43
|
Posted - 2015.08.20 14:19:04 -
[720] - Quote
Lucas Kell wrote:Troll status confirmed. The only reason to being an evasion fit interceptor is to evade. All of this horseshit about it being against defenders who don't show up is ridiculous.
The point is that undefended sov should be easy to take. When a defender shows up though then conflict should be driven. Interceptors mean that players can assault sov with no intention of fighting and no intention of taking sov. It's dumb. i'm not trolling i just figured that i'm entitled to respond to stupid ideas with another stupid idea.
the thing you said about 'conflict should be driven' is whole load of crap. there are plenty of other ships that have been used prior to fozzisov that could evade capture. there are plenty examples where fleets decide not to engage and just run from the attacker.
why don't we just ask CCP to equalise the speed of all ships and disable warp drives of everyone in the system for 5 minutes once someone new enters. how's that for a conflict driver? |
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