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Thread Statistics | Show CCP posts - 2 post(s) |

Lincoln Fleet
Rokafeller Umbrella Corporation
0
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Posted - 2015.08.19 01:57:45 -
[151] - Quote
A nice try, but you're not really fixing the true problems. Aegis sov creates a situation where the attacker can aggravate and disrupt the current sov holder with little-to-no risk, which not only weaponizes boredom but opens the door to trolling attacks that have no intention of actually taking part in the sov system. This massive source of annoyance and disruption makes the ownership of sov space more of a burden than a boon to those who truly want to take part in the system. The result is that sov alliances feel less like they own something meaningful and more like a sad carnival worker sitting on the break-away seat above a tank of water, getting dunked by every little snot-headed kid that has 25 cents and a taste for human suffering.
The lone entosis-fitted interceptor is a nearly unstoppable scourge. Even at 4km/s it is highly effective because of its size, agility and nullification, and its existence prevents the Aegis sov system from achieving its goals. Modifying the time that someone has to orbit the structure is also pointless, especially considering that one of the stated purposes of the new system is to reduce time spent shooting structures.
Instead, what if an increased system level meant that multiple entosis links were needed to attack a structure? If someone really wants to attack a sov system, at least make them bring a fleet. Not only does this give the defender a better chance to actually defend but it requires some basic coordination from the attackers, which (hopefully) would be enough of a barrier-to-entry to deter a large portion of the trolls whose only goal is to create boring, meaningless tasks for the owners. |

Alekseyev Karrde
Noir. Mercenary Coalition
1727
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Posted - 2015.08.19 02:01:51 -
[152] - Quote
The only thing proven about Dominion is that's been slowly but surely killing EVE's fun and subscriber count since launch.
Hero of the CSM
Alek the Kidnapper
"Alekseyev Karrde: mercenary of my heart."
-Arydanika, Voices from the Void
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Baku Saissore
Running with Dogs Stella Nova
1
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Posted - 2015.08.19 02:04:18 -
[153] - Quote
Alp Khan wrote:And where are those mythical entosis trollceptors that were all successfully caught by the PvP god Baku Saissore instead of blasting away to ultimate safety by aligning out the second they saw a hostile pop up in local?
It seems your typing skills extend only as far as pressing F1 goes, so let me give you a helping hand.
https://zkillboard.com/character/94944579/solo/ [/quote]
Forgive me because it seems I made a grave mistake by assuming you could count properly. It is all very clear to me that you can't do that either, because there aren't "more than 20 entosis trollceptor killmails" on your KB as you have previously claimed. Please enlighten us on what other basic tasks you aren't able to conduct successfully.[/quote]
seriously it's getting pathetic now... you are unable to look through zkillboard and want me to prove something thats on there in black and white? :) I linked the solo killboard to help your F1 mind understand things better but it seems you cant master anything beyond a singular click or press of a button ( the button being F1 ofcourse).
a hint - there is more than one tab on that website, so dont be scared, click it and have a look. Make sure you dont press F1, i know it's hard but please try as it is likely you will learn something new about this game. if you follow my instructions. |

Marech Bhayanaka
The Night Crew The Night Crew Alliance
45
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Posted - 2015.08.19 02:05:23 -
[154] - Quote
dancing ninja wrote: I would still like to see some kind of spreading system index. If you max the index in your system the extra mining/ratting/sov should spread to a nearby system you control. Have it spread with a exponential loss so that it only goes 2-3 systems. It fixes the problem of trolls hitting the systems that you use often but cant safely rat/mine in because of location or low true sec.
If this helps sov holders to control 5 or 10 systems for every one they rat and mine in, then it is pretty much contrary to the whole point of recent changes, isn't it?
Marech. |

Amy Garzan
Northstar Cabal Tactical Narcotics Team
27
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Posted - 2015.08.19 02:05:27 -
[155] - Quote
Wilhelm Knicklicht wrote:Reagalan wrote:Fozziesov is not engaging for the average fleet member, who has to wait around while the magical sov hackers do all the work. Under Dominion sov, your average fleet member got to contribute via DPS, and at least got killmails at the end. TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1. system working as intended.
News for CCP (and you since you cant think). When Goons and the Imperium make up one of the largest player blocks, and we all quit, whos paying the bills?
Think that over. |

Fredric Wolf
Black Sheep Down Tactical Narcotics Team
103
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Posted - 2015.08.19 02:06:17 -
[156] - Quote
I would like to have an honest answer on how under the new system a fight of over 500 people would take place? I am not talking over a POS I am talking about structures there will never be a massive fight in eve if the current system is kept as it is. |

Athryn Bellee
Pandemic Horde Inc. Pandemic Horde
52
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Posted - 2015.08.19 02:08:02 -
[157] - Quote
Are there any plans to the indefinitely long timers that the current system creates if no one shows up after a structure has been reinforced? There are currently timers for structures from July 27 still.
http://timerboard.net |

Alp Khan
GoonWaffe Goonswarm Federation
341
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Posted - 2015.08.19 02:09:56 -
[158] - Quote
Feyd Rautha Harkonnen wrote:Entosis active should reduce speed to ZERO. DOUBLE the mass. Reduce number of control nodes further, they are still AIDS. Also, this. With the new 'local' model in null and requisite defensive posture of entities to hold what they take, a much needed content-generating land-rush of new entrants won't happen until the elephant in the room of 72% calling hisec home is addressed substantively It's time. F
Good suggestions overall. Would stop trolling and ensure some amount of actual commitment to the sov events. |

Fredric Wolf
Black Sheep Down Tactical Narcotics Team
103
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Posted - 2015.08.19 02:11:10 -
[159] - Quote
Marech Bhayanaka wrote:dancing ninja wrote: I would still like to see some kind of spreading system index. If you max the index in your system the extra mining/ratting/sov should spread to a nearby system you control. Have it spread with a exponential loss so that it only goes 2-3 systems. It fixes the problem of trolls hitting the systems that you use often but cant safely rat/mine in because of location or low true sec.
If this helps sov holders to control 5 or 10 systems for every one they rat and mine in, then it is pretty much contrary to the whole point of recent changes, isn't it? Marech.
While I agree with what you are saying the idea would also cause conflict as if the influence from your neighbors next door were effecting your system on a daily basis then there might be fights that pop up to bring it back down.
Imagine if you are living next to a blue neighbor that lives the next system from you but they are using their system more then you are so they start to turn of features of your IHUB or get a portion of the taxes generated by your system. After a time you are going to get fed up and either move or do something to effect the neighboring system to bring it back down to a level where it is not cutting into your "profit" |

Arkady Romanov
Hole Violence Whole Squid
606
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Posted - 2015.08.19 02:11:14 -
[160] - Quote
Amy Garzan wrote:News for CCP (and you since you cant think). When Goons and the Imperium make up one of the largest player blocks, and we all quit, whos paying the bills?
Think that over.
Why, the unwashed masses of pubbies, free from the threat of goon imperialism will bubble out of highsec in their officer fit incursion ships to take up all the space left behind. Not only that, they'll invite all of their friends to join the game and mine and rat their little pigeon brains out with them! It'll save EVE!

Whole Squid: Get Inked.
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Star Bellatrix
Ubiquitous Hurt The WeHurt Initiative
3
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Posted - 2015.08.19 02:14:15 -
[161] - Quote
Fredric Wolf wrote:I would like to have an honest answer on how under the new system a fight of over 500 people would take place? I am not talking over a POS I am talking about structures there will never be a massive fight in eve if the current system is kept as it is.
The problem with people fighting for space has nothing to do with the mechanics. the mechanics are only there to judge who actually owns the system (or the grid).
Conflict drivers are a different issue that ccp needs to address at some point. |

Alp Khan
GoonWaffe Goonswarm Federation
343
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Posted - 2015.08.19 02:15:53 -
[162] - Quote
MASSADEATH wrote:Reagalan wrote:Won't do jack **** to a system that is fundamentally and critically flawed and unsalvageable.
Until you get off of this "small gang" and "local conflict" soapbox the decline of Eve will continue. We didn't sign up for small gang impermanent bullshit and we detest your attempts to force this playstyle upon us. More goon BLOB ... just as we start actually taking CFC systems... we have 3 under control now Y-C3EQ 7RM-N0 GA-P6C the biggest advantage we have SPEED is taken away.... so they can just roll BLOBS onto the grid. BLOB BLOB BLOB.... back to n+1 fighting Instead of MOA whining ...we are going to ADAPT (like the big blocs should do) and try our best. IMO however this is a mistake , only a few weeks of this system has been in place and its already being changed to suit the power bloc whiners.
You mean you will send out in game evemails to your pilots, instructing them to just sov troll and avoid fights while doing entosis runs? I'm looking forward to read your posts when the ability to avoid fights on sov offensives is curbstomped.
Not to mention your own forum posts advising to avoid entosis fights at all in MoA forums, but hey, please do continue to act and pretend as if MoA is able to do actual PvP here, it's our pride and joy and we actually do enjoy good comedy.
(We also don't use ratting ships and industrials as our strategic PvP doctrines, so you will find that you are unable to function just as you weren't able to before and get wiped out of the grid -that is if you aren't able to run away the moment your scout tells you about an incoming Goon fleet several jumps away -) |

Reagalan
Amok. Goonswarm Federation
166
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Posted - 2015.08.19 02:16:17 -
[163] - Quote
Arkady Romanov wrote:Dominion sov was flawed. The investment required to be a player in the Sov game at that time was a massive super fleet.....
This is mostly true, and was a major issue in Dominion, however, multiple exceptions exist.
A great many entities were able to hold space in Dominion sov without the use of supercaps, or even regular caps. They held their space by leveraging comparative advantages or by following strategies other than simple "shooting things". This gave the system very deep and emergent gameplay.
Diplomacy was one of the largest factors. Prior to the rise of the rental empire, the majority of smaller entities got their foot in the door by joining up with established entities, or forming coalitions to challenge established powers. The inherent need to organize such campaigns meant those who put in the effort would reap the rewards. Examples exist throughout the Dominion period. Intrepid Crossing took and held Cobalt Edge due to deals with the old DRF. Parallels exist between the "guests" of the old Northern Coalition and many members of the earlier incarnations of N3. TEST originally was granted Fountain via a diplomatic exchange. Provibloc holds it's space via diplomatic means. The Imperium has always put a high value of diplomacy. Even BRAVE was able to take Catch due to diplomatic relations with N3.
The problems came about because of the rise of the rental empire. Rental empires, however, were a symptom of a much deeper problem. Rental empires did run counter to diplomacy, and worked actively against the ability of smaller entities to leverage diplomatic means to gain sov. Why would you treat with these smaller entities when you can just force them into your rental empire?
Rental empires, however, require an overwhelming military advantage to work. The owners of the space must be able to easily crush any possible opposition that might come against it, without losing too much in the war to make holding and renting the space unprofitable.
This is where the issue comes from. The game provided the means by which an entity could easily make such a war happen. Without these means, rental empires would never have become a thing.
These means, the issue, that has plagued Eve since 2009, has been, and remains, the overwhelming concentration of wealth and power in the form of supercarriers and titans.
Every single issue with Dominion sov, the stagnation, the reliance on supercaps, the rental empires, "power projecion", were all symptoms of the underlying cause: the overwhelming wealth and power concentration in the form of supercaps and titans.
Had this issue been tackled in November 2014, instead of the red-herring problems of "power projection" and the sov system, we would not be in the scenario we are today. The massive collateral damage of both Fatigue and Fozziesov would never had occurred. |

MrQuisno
Perkone Caldari State
6
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Posted - 2015.08.19 02:28:07 -
[164] - Quote
they need to remove the x5 off the capitals.. why ? they can't get remote repairs and they are looking for a fight ...
I don't see how this would be unfair here.... if they wanted to do it now they could just takes more time? |

SilentAsTheGrave
Brave Newbies Inc. Brave Collective
342
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Posted - 2015.08.19 02:29:52 -
[165] - Quote
Reagalan wrote:The only solution to the problems of Fozziesov is to scrap the whole thing, return to Dominion sov, and iterate upon a proven system.
Ah yes. Where goons reigned supreme with the Blob or GTFO tactics on, well on everything. How about no. |

Arkady Romanov
Hole Violence Whole Squid
611
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Posted - 2015.08.19 02:37:21 -
[166] - Quote
SilentAsTheGrave wrote:Reagalan wrote:The only solution to the problems of Fozziesov is to scrap the whole thing, return to Dominion sov, and iterate upon a proven system. Ah yes. Where goons reigned supreme with the Blob or GTFO tactics on, well on everything. How about no.
In case you haven't noticed; we still do.
Whole Squid: Get Inked.
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Tuzy Naranek
Science and Trade Institute Caldari State
5
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Posted - 2015.08.19 02:37:28 -
[167] - Quote
Zxyxcana wrote:Ultima Online - Trammel/Felucca Patch Dark Ages of Camelot - Trails of Atlantis Patch World of Warcraft - Wrath of the Lich King Patch Eve Online - Fozzie SOV
RIP
Star Wars Galaxies - New Game Enhancements Patch |

Wilhelm Knicklicht
Licence To Kill Mercenary Coalition
10
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Posted - 2015.08.19 02:39:27 -
[168] - Quote
Alp Khan wrote:Wilhelm Knicklicht wrote:Reagalan wrote:Fozziesov is not engaging for the average fleet member, who has to wait around while the magical sov hackers do all the work. TL;DR: fozziesov not attractive for the average goon member who just wants to get fleetwarped and press F1. system working as intended. I suppose you will edit your post out when a brighter crayon in the box you are in points it out to you that Reagalan is not some "average goon member who just wants to get fleetwarped and press F1" I will give you bonus points if you turn out to be some backwater PvE wormholer or a high-sec Noctis salvager, because you do certainly demonstrate the prerequisite mental faculties for being either of the two.
no need to get your feathers in a ruffle, mr. bloc level fc. i'm not even talking about you. i'm merely paraphrasing what you wrote yourself about *the* average fleet member, which i assume meant *your* average fleet member.
so if you think that the way to improve eve is to *not* install a system that incentivizes individual, competent piloting and decision-making, you haven't been paying attention.
as to my mental faculties, thanks for the vote of confidence regarding wormhole pve. not a bad playstyle compared to sitting in a fleet twiddling thumbs and watching the blinkenlights.
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Tyrone Cashmoney
GoonWaffe Goonswarm Federation
109
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Posted - 2015.08.19 02:48:05 -
[169] - Quote
Wilhelm Knicklicht wrote:no need to get your feathers in a ruffle, mr. bloc level fc. i'm not even talking about you. i'm merely paraphrasing what you wrote yourself about *the* average fleet member, which i assume meant *your* average fleet member.
That isn't the block level FC you are replying to. Reagalan is the bloc level FC.
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Trinkets friend
Sudden Buggery Prolapse.
2703
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Posted - 2015.08.19 02:51:51 -
[170] - Quote
What does a 4km/s speed limit on atrollceptor actually mean?
You can ECM the ceptor using a 16M ISk Dragoon and break his lock, scuppering his warm-up timer.
Quote:[Dragoon, test]
Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
5MN Microwarpdrive II Sensor Booster II, Targeting Range Script
Drone Link Augmentor II [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot]
Small Ionic Field Projector II Small Ionic Field Projector II Small Ionic Field Projector II
Hornet EC-300 x 5
So, yeah, the counter to a trollceptor is a trolldessie. What a great place for the game of sov warfare to devolve to - ECM drone attacks on small ships to defend against borefare with alts.
I have no idea why anyone would get involved in this crap. There's no need to control a grid to have a fight and win a contest - just keep poking day after day after day, eventually people will get sick of having to defend even the slimmest of windows, and you will win.
Again, just because CCP seems dumb: - no fitting Entosis links on ceptors or anything with nullification - bring back *some* EHP - read my comments on the Citadel devblog thread; your Citadel system in illogical and flawed
I would rather see, as suggested above, sov laser crap spawn ten nodes with 100K-1M EHP each, that you had to shoot through. No one can do one million EHP in 24 minutes using a ceptor - you'd have to bring actual ships. Sure, you'll have gangs of catalysts orbiting stupid capture beacons and doing 650 DPS each. But they can be bombed, shot, bubbled, whatever. people would have to commit to a fight and bring a ship with a gun. This? This is stupid borefare.
I regret not cancelling my autorenewal.
Doctor Prince Field Marshall of Prolapse. Alliance and Grand Sasquatch of Bob
We take Batphones. Contact us at Hola Batmanuel - Free call 1800-UR-MOMMA
~~ Localectomy Blog ~~
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Peronec
Black Core Federation Black Core Alliance
5
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Posted - 2015.08.19 02:51:51 -
[171] - Quote
Good job CCP. We don't have to spend 90 minutes fixing our reinforcement timers and we can easly catch troll cepters now. *high-five* total win now! :D
I still think the entosis link should just disable prop mods. *shruggs* |

Tuzy Naranek
Science and Trade Institute Caldari State
6
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Posted - 2015.08.19 02:53:44 -
[172] - Quote
Remove interdiction nullification from Interceptors. Just give it up Fozzie. Admit you were wrong and make the change. |

Sentamon
Imperial Academy Amarr Empire
2271
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Posted - 2015.08.19 02:54:55 -
[173] - Quote
Amy Garzan wrote:
News for CCP (and you since you cant think). When Goons and the Imperium make up one of the largest player blocks, and we all quit, whos paying the bills?
Think that over.
I look forward to the 20% drop in PLEX prices and Mittens at the unemployment office. Now here's some warm milk and a cookies for you.
~ Professional Forum Alt -á~
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14212
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Posted - 2015.08.19 03:01:05 -
[174] - Quote
I just realized what the problem is. 
Since the T20 scandal, CCP employees have been forbidden to join sov holding alliances, right? So, as far as sov is concerned, they literally don't play their own game, and they haven't for years.
Anyway, as to the changes themselves. I'm reminded of that scene in Aladdin, where the genie keeps snapping his fingers and changing the monkey into a huge variety of animals, because he doesn't actually know what he wants.
"not enough... *snap* still not enough! *snap snap snap snap*..."
This won't be the last change, at least hopefully it won't be, because it absolutely does nothing to address the underlying problem with the entosis system.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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PopplerRo
21
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Posted - 2015.08.19 03:01:15 -
[175] - Quote
Trinkets friend wrote:What does a 4km/s speed limit on atrollceptor actually mean? You can ECM the ceptor using a 16M ISk Dragoon and break his lock, scuppering his warm-up timer. Quote:[Dragoon, test]
Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
5MN Microwarpdrive II Sensor Booster II, Targeting Range Script
Drone Link Augmentor II [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot]
Small Ionic Field Projector II Small Ionic Field Projector II Small Ionic Field Projector II
Hornet EC-300 x 5
.. while the idea is sound that fit is plain stupid. 1.You have no active ecm mod, and those rigs don't work on the drones. 2. The drones are too slow to even catch up to jam the target.
For the cost just use a griffin, or an instawarp 'ceptor with active jams in the mids. Land, jam, warp out.
Troll 'ceptors with even more cancerous ones |

Arrendis
GoonWaffe Goonswarm Federation
1078
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Posted - 2015.08.19 03:09:29 -
[176] - Quote
MrQuisno wrote:they need to remove the x5 off the capitals.. why ? they can't get remote repairs and they are looking for a fight
So we could do all the entosising with titans and have remote-rep fleets available to jump in from a central location while they turn off their 2-minute cycling T2 link?
Really, the multiplier on caps is a good thing. |

JetStream Drenard
Black Fox Marauders Spaceship Bebop
63
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Posted - 2015.08.19 03:22:10 -
[177] - Quote
Maybe CCP should just take away sovereignty altogether. Just saying. They are gonna ***** no matter what, while they play nullsec farmville and follow the Imperium code of warfare.
You know what would be hilarious? Make their moons run out of goo and have the resource randomly respawn on a different moon somewhere else. Then set true sec status to fluctuate based on ratting behavior and anoms spawn based upon that instead of some silly upgrade. Less ratting = lower trusec/better anoms and vice versa. Watch them scramble around the map trying to stay ahead of the competition.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1803
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Posted - 2015.08.19 03:27:30 -
[178] - Quote
JetStream Drenard wrote:Maybe CCP should just take away sovereignty altogether. Just saying. They are gonna ***** no matter what, while they play nullsec farmville and follow the Imperium code of warfare.
You know what would be hilarious? Make their moons run out of goo and have the resource randomly respawn on a different moon somewhere else. Then set true sec status to fluctuate based on ratting behavior and anoms spawn based upon that instead of some silly upgrade. Less ratting = lower trusec/better anoms and vice versa. Watch them scramble around the map trying to stay ahead of the competition.
Sensors have detected a person who has never probed moons before.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1803
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Posted - 2015.08.19 03:28:31 -
[179] - Quote
Also, if you think the majority of our income is from moongoo in TYOOL 2015, you're dreaming.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Hendrink Collie
Blood Oath Foundation Adaptation.
55
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Posted - 2015.08.19 03:29:17 -
[180] - Quote
Not the changes I expected for first iteration, but I'll take it. I'm glad that the number of nodes have been reduced, should help with clearing out the various dead pockets of sov. Before it took way too much of a time commitment to take down a single no-name abandoned system in ass-crack Delve. I'm looking forward to testing it out, should be less of a hassle. The speed cap was a bit of a surprise to be honest; however, I generally like the concept. I think 4k may still be a BIT too fast, but I'm willing to give it a chance. All in all, a solid first step... let's see where it leads us.
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