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1. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
If we do get public slots at a POS you'll need a public tax rate and a cap on jobs per public person. I'd hate for POS owners not to be able to control how popular they are, all those BPOs, BPC, etc in a bust publically accessable POS would be hon...
- by Idgarad - at 2015.04.08 12:01:23
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2. LMeve - Industry Contribution and Mass Production Tracker - in EVE Technology Lab [original thread]
Corp POS and inventory not showing up with a full corp api key. Any thoughts on why? EVerything else seems okay.
- by Idgarad - at 2015.04.07 14:31:43
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3. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
Report from old thread: Simple solution for the "structure destroyed, what to do with everyones ****" solution. Throw it into impound and charge a per m3 free to get it out of impound with the first 50,000m3 free of charge (or whatever m3 value i...
- by Idgarad - at 2015.03.25 18:18:20
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4. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Simple solution for the "structure destroyed, what to do with everyones ****" solution. Throw it into impound and charge a per m3 free to get it out of impound with the first 50,000m3 free of charge (or whatever m3 value is appropriate). They can ...
- by Idgarad - at 2015.03.23 14:22:56
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5. We want your corp little things! - in EVE General Discussion [original thread]
Corp-wide logs so directors can review logs without worry of doctoring. Corp-wide logging option on containers in fleet hangar divisions. API export of those logs obviously. Ability on fleet hangars to have specific audit logs separate from fleet...
- by Idgarad - at 2014.12.31 15:50:27
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6. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
My biggest concern in the last 10 years of CGI is in the pursuit of 'realism' in graphics we lose a bit of the charm of a video game. I'd rather my game feel more like Tron then CoD. That aside there is a problem I see often in newer rendering sys...
- by Idgarad - at 2014.12.08 19:07:47
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7. Question on T2 BPC market and T2 BPO Impact - in Market Discussions [original thread]
Patty Loveless wrote: BigWolfUK wrote: Except many markets that has BPO holders have more than enough demand, that they can't keep up, and thus you can still profit from invention QFT. In fact there is only a few items that the T2 BPOs in...
- by Idgarad - at 2014.11.13 19:16:18
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8. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Remember with the teams in industry CCP is trying nudge people into moving around more to "chase the margin". This ship seems to be a tool to get people moving around a bit more, rebaseing more often. As an old DAOC player one innovation that Myt...
- by Idgarad - at 2014.11.11 22:13:55
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9. Question on T2 BPC market and T2 BPO Impact - in Market Discussions [original thread]
Jdestars wrote: T2 Bpo have impact with copy product : Exemple with AS Bpo T2 After Patch : 43 bpc with 1 run only ( 28d) Exemple With Module After Patch 100 bpc with 10 run ( 26d) Somme sorrow with contrat we need to do more contrat and...
- by Idgarad - at 2014.11.07 13:25:23
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10. deleted - in Player Features and Ideas Discussion [original thread]
deleted
- by Idgarad - at 2014.10.30 01:41:37
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11. Question on T2 BPC market and T2 BPO Impact - in Market Discussions [original thread]
Thinking about getting into the BPC market after reactivating. Been gone for a while. With the patch coming up I have a question about the BPC market. If through conventional methods of invention the max runs I see possible is about 10 with an ME...
- by Idgarad - at 2014.10.30 00:47:44
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12. Announcement:Pod and Planet Contest Results! - in EVE Fiction [original thread]
It was a lot of fun.
- by Idgarad - at 2013.01.03 20:58:00
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13. Dotlan-like map based on system + radius - in EVE Technology Lab [original thread]
I am interested in knowing if there is a way to generate a custom dotlan-like map by giving two parameters A: A system B: a radius in jumps To get a custom dotlan-like map to better see neighboring systems in border-areas like Pimsu with systems...
- by Idgarad - at 2012.12.12 20:48:00
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14. CSM7 Dec Summit Topic - EVE Economy & PLEX - in Jita Park Speakers Corner [original thread]
lol virtual Occupy protesters... Damn that capitalism and free market pricing. I'll bite just for fun. To ease PLEX prices why not just enforce your damn EULA and start perma-banning the people RMT'ing moon minerals, and botters who turn around bu...
- by Idgarad - at 2012.12.05 13:37:00
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15. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Part of it I think is we lack a conventional aggro system like other MMOs. TAUNT: We don't have the ability to 'taunt' NPC pilots to pull aggro off a pilot (we could with a 'Target Redirector" EWAR module that for say 1 second per skill rank red...
- by Idgarad - at 2012.11.15 16:45:00
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16. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Bugsy VanHalen wrote: Jame Jarl Retief wrote: nahjustwarpin wrote: i wonder what will happen with remote rapairing when fighting gurista npc. That's one of many examples where the new AI will cause massive issues. I mean, it's one thin...
- by Idgarad - at 2012.11.14 20:52:00
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17. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Here is the question I am hearing: Sansha Anom From what I have read so far this is the usual scenario: CNR warps in, grabs agro. Few frigs start warp scramming and webbing.
CNR deploys light drones and they eat up the frigs.
Life carrie...
- by Idgarad - at 2012.11.14 20:26:00
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18. Game leaves audio noise - in Issues, Workarounds & Localization [original thread]
Ditto same problem
- by Idgarad - at 2012.10.31 16:05:00
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19. Rate the Avatar above you - in EVE General Discussion [original thread]
The Master has regenerated again?
- by Idgarad - at 2011.12.06 17:19:00
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20. Import\Export Standings from CSV - in Player Features and Ideas Discussion [original thread]
Try keying in a KOS list of over 8000 entries. Not practical by any measure. Going to a web site to check taking 4 seconds could be the difference between getting podded or not. Would be nice to have an import, cut down on the time to keep the lis...
- by Idgarad - at 2011.11.29 05:14:00
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