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1. [Proposal] Beef up account security. - in Assembly Hall [original thread]
Yes please. I'd really love to see last style (a command in Unix-like OSs) log showing most recent logins. e.g. [Time] _____________ [IP] _______ [Type] __ [Duration] 2009-07-23/17:24:09 _ 132.23.43.2 _ Forums __ - 2009-07-22/18:05:33 _ 132.23.4...
- by Instagib - at 2009.07.23 17:46:00
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2. Fanfest Vitoc; - in EVE General Discussion [original thread]
Vitoc is the light blue variant of Opal , donŠt know if you can either that or the red one in the UK.
- by Instagib - at 2007.12.21 13:12:00
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3. Will Triage be fixed? - in Ships and Modules [original thread]
Allowing it to get cap, even armor/shield boost is fine as long as it takes a huge penalty to the amount is actually receives while in triage mode. E.g. only gets 1/3 of the cap transfered and 1/4 shield/armor (even less). Makes cap generating ci...
- by Instagib - at 2007.10.06 17:09:00
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4. teljari.is - in EVE General Discussion [original thread]
It's just a silly counter used by many (or most?) icelandic websites to provide matching/'synchronized' web measurements for advertisers. If you visit http://www.effectivewebmeasure.com/ , I think you should get the page in english (else there i...
- by Instagib - at 2006.12.11 07:11:00
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5. REV-Shield Tanking question: Resistance vs HP? - in Ships and Modules [original thread]
Simple table for resist mods 20% - eanm t2 (no skills) 1st: +25% hp/boost/recharge bonus 2nd: +51% hp/boost/recharge bonus 3rd: +71% hp/boost/recharge bonus 25% - invul t1 or eanm t2 (max skills) 1st: +33% hp/boost/recharge bonus 2nd: +70% hp/bo...
- by Instagib - at 2006.12.04 20:40:00
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6. REV-Shield Tanking question: Resistance vs HP? - in Ships and Modules [original thread]
Just take single or avg resist type and use it to normalize your hp/boost amount. For example some random numbers... ship a) 1000hp, avg resist 75, boost 50hp/sec ship b) 1500hp, avg resist 64, boost 80hp/sec ship c) 2500hp, avg resist 35, boost...
- by Instagib - at 2006.12.04 20:26:00
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7. Any chance for a lower bandwidth stream? - in EVE Alliance Tournament Discussion [original thread]
You can ask a buddy with VLC to restream the buffer. It's actually quite idiot proof given that you don't have any natd/firewall issues to deal with.
- by Instagib - at 2006.12.03 21:26:00
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8. Jalipo - support: [email protected] Owned by GreenGrass Limitted - in EVE Alliance Tournament Discussion [original thread]
Originally by: LeMonde We are working on getting the high-quality stream back up for tomorrow. If you ask me the 500kbps WMV stream you provided was already much higher quality then the (reencoded?) so called 1000kbps flash stream.
- by Instagib - at 2006.12.02 20:59:00
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9. new feed! - in EVE Alliance Tournament Discussion [original thread]
Originally by: Grez Can we fix the left channel only audio? Kinda late, but here is the fix if your using VLC:
- by Instagib - at 2006.12.02 20:54:00
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10. Burn EDEN didnt do anything cheap! - in EVE Alliance Tournament Discussion [original thread]
Edited by: Instagib on 01/12/2006 21:53:22 Edited by: Instagib on 01/12/2006 21:42:05 Originally by: Marcathonas Just to confirm maths for the people determined to be stupid. Diameter = 2 radius. Radius of arena = 60km Diameter...
- by Instagib - at 2006.12.01 21:22:00
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11. For those who don't want to pay for the high quality stream! - in EVE Alliance Tournament Discussion [original thread]
And for those that want to be very nice and share their (not fully used) accounts, there is bugmenot.com .
- by Instagib - at 2006.12.01 19:55:00
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12. Move faster through warp and/or warp faster? - in Ships and Modules [original thread]
Originally by: AsfALT Nothing can make u go faster in warp speed, only slower. Warp speed is hardcoded into every ship class. In a gang warp the speed is that of the slowest ship. There is a rig that allows for 20% faster speed (for T1 ...
- by Instagib - at 2006.11.29 16:02:00
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13. Medium Cap Booster - in Ships and Modules [original thread]
Originally by: KillmAll187 Originally by: Mikelio Raijan You could just put 1x cap 800 in instead of 2x 400 to gain cap faster like everyone else does. Well I'm not saying I dont but I think the option of 4x400 or 2x800 would...
- by Instagib - at 2006.11.24 00:31:00
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14. Dictor hi slots don't make sense per faction - in Ships and Modules [original thread]
So true, both Eris and Heretic are complete bastards when it comes down to the highs/offense. Fortunately!? It's not a big problem the way they are mostly used currently, but ridiculous never the less..
- by Instagib - at 2006.11.20 10:20:00
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15. Eve Speed Records - in Ships and Modules [original thread]
ohh, those still alive.. makes me wonder if I should update those using Kali test... For now I think I'll leave that to someone else, but I do think they should all be around 60-100% faster using inertias, rigs and combat boosters. Might actually...
- by Instagib - at 2006.11.20 10:00:00
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16. Calibration Points - in Revelations Testing and Development [original thread]
Originally by: deusine Originally by: Malena Jiekon, Is there any result on where we can find out how many points each ship has? ... Like this . Not very sexy, but the only way atm.
- by Instagib - at 2006.11.18 10:08:00
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17. Revelations Chapters - Make your Top 10 List - in Revelations Testing and Development [original thread]
Edited by: Instagib on 16/11/2006 15:41:46 Reduce size of cap booster by 33% = 50% more cap in the cargohold Increase the efficiancy of cap rechargers/relays and apply stacking penalty to them (make them a viable option in pvp) Change th...
- by Instagib - at 2006.11.16 15:17:00
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18. boosters and repairers, nerfed by kali? - in Ships and Modules [original thread]
Edited by: Instagib on 06/11/2006 00:37:54 Originally by: lollerskates Edited by: lollerskates on 05/11/2006 23:38:28 However if you compare the DPS output of a battleship say... 3 years ago to a battleship today, you will find the...
- by Instagib - at 2006.11.06 00:33:00
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19. RMR... >< - in Ships and Modules [original thread]
Originally by: Nyphur It's always annoyed me that people felt the need to specify RMR. It's not like we have a choice of which version to play. Well it was better than ppl digging up old invalid threads all the time, if you ask me. You c...
- by Instagib - at 2006.11.01 02:18:00
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20. Agility Rating? - in Ships and Modules [original thread]
Edited by: Instagib on 01/11/2006 02:03:14 Originally by: Guurzak Acceleration and turning speeds appear to be based on the product of ship mass (including penalty mass from plates and ABs) times a shipclass-wide agility multiplier. Th...
- by Instagib - at 2006.11.01 02:00:00
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