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1. Ideas: High Sec Alterations. - in Player Features and Ideas Discussion [original thread]
If the cost of declaring any war was 500m/week base... why would most people even bother declaring wars? Just buy some tornadoes/a catalyst swarm and gank the completely unsuspecting target instead. Which would ultimately give defenders/targets ...
- by Istyn - at 2014.05.16 02:22:00
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2. Downtime notifications do not need to be modal - in Player Features and Ideas Discussion [original thread]
Confirming this is pretty annoying, especially that whenever a new box pops up, the old one stays there despite clearly not being relevant anymore.
- by Istyn - at 2014.03.12 10:08:00
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3. [Ship Balance] - Highsec Ganking and Freighters - in Player Features and Ideas Discussion [original thread]
Cora Namoor wrote: I believe he was referring to it in a WarDec fashion: 5-6 Tier 3 BC's for 1 Freighter is a good trade for the killboards. As already pointed out, wardecs are unrelated but that is just entirely ridiculous anyway.
- by Istyn - at 2014.01.05 23:24:00
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4. [Ship Balance] - Highsec Ganking and Freighters - in Player Features and Ideas Discussion [original thread]
Seranova Farreach wrote: the isk spent to gank a frieghter is extreamly minimal compaired to losses.. like 5 of 6 tier3 BCs still come out on profit ganking just a charon hull with no cargo They earn a profit despite the Charon being empty?...
- by Istyn - at 2014.01.05 13:34:00
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5. Jump Freighters are 100% invulnerable in lowsec and need a nerf - in Player Features and Ideas Discussion [original thread]
Ellendras Silver wrote: Istyn wrote: Ellendras Silver wrote: RoAnnon wrote: I like the way almost every idea on this forum boils down to "I can't figure out how to kill it so it must be OP and needs to be nerfed!" You just need to figu...
- by Istyn - at 2013.07.30 12:10:00
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6. Jump Freighters are 100% invulnerable in lowsec and need a nerf - in Player Features and Ideas Discussion [original thread]
Ellendras Silver wrote: RoAnnon wrote: I like the way almost every idea on this forum boils down to "I can't figure out how to kill it so it must be OP and needs to be nerfed!" You just need to figure out the vulnerabilities of the situation...
- by Istyn - at 2013.07.29 16:28:00
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7. [SUGGESTION] 0.0 Changes (Jump Freighter nerf) - in Player Features and Ideas Discussion [original thread]
Katie Frost wrote: So letGÇÖs nerf them. ActuallyGǪ just remove the jump drive from these ships altogether and see what happens. wut.
- by Istyn - at 2013.06.22 06:29:00
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8. The Times They Are A'Changin' - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: So, the OP or his friends got suicide ganked and have come onto the forums to whine about it in a thinly veiled "joke" thread. I guess that's better than actually bothering to do something about it. Whiners will be whiners, aft...
- by Istyn - at 2012.03.09 12:29:00
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9. [IGB Addition] setDestination() - in Player Features and Ideas Discussion [original thread]
FIX IT FIX IT FIX IT FIX IT FIX IT
- by Istyn - at 2012.02.25 01:20:00
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10. wardecs - in Player Features and Ideas Discussion [original thread]
Originally by: Darth Sanskrit countries in real life stay neutral during wars and dont take place so corps and alliances in the game should be able to do the same Confirming France opted-out of Germany's 'war dec'.
- by Istyn - at 2011.08.05 09:49:00
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