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1. CCP turning bomb users into outlaws - in EVE General Discussion [original thread]
Edited by: JVol on 19/01/2009 18:54:14 Originally by: Chukk Flakk What is to bug report? Some goon wants to drop bombs on a 0.0 gate that connects to high sec to do what ever it is the bomb they drop does as people are entering 0.0 and...
- by JVol - at 2009.01.19 18:53:00
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2. CCP turning bomb users into outlaws - in EVE General Discussion [original thread]
I guess I did say 'huge sec hit',that wasnt completely accurate. Its an annoying sec hit more than anything, and after a few launches its more than some casual ratting to get your sec back up. Im in 0.0 so I didnt HAVE to worry about losing sec, (...
- by JVol - at 2009.01.09 02:40:00
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3. CCP turning bomb users into outlaws - in EVE General Discussion [original thread]
Guys.. he means in ZERO point ZERO, were getting huge sec hits while in 0.0 when a gate gets hit by a bomb.
- by JVol - at 2009.01.08 23:51:00
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4. To those saying "adapt or die" - in EVE General Discussion [original thread]
Originally by: Leandro Salazar Actually MWDs will most likely still be mandatory at least in 0.0 roaming, if only to burn out of bubbles or reapproach gates fast. But their usefulness for actual combat might be reduced, which is a good. ...
- by JVol - at 2008.07.26 08:52:00
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5. To those saying "adapt or die" - in EVE General Discussion [original thread]
Originally by: slothe ive played this game for 5 years ive seen various fotm. nanos are current fotm i have flown nanos amongst other ships. can i just say one thing "adapt or die" biggest whiners i have seen on balance are the nano ...
- by JVol - at 2008.07.26 08:45:00
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6. I must be the biggest idiot in EvE - history, lost 8.8 billion - in EVE General Discussion [original thread]
Naaa.. I was in a hurry to fit out a raven once and bought 2 makula crz launchers for 3.5m each..except it was really 3.5 BILLION each and trust me< no DEV gave me my isk back. I felt a little sick to my stomach for about an hour untill I had ...
- by JVol - at 2007.04.21 08:27:00
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7. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
The more I think about it the more I like the idea of tractor beams pulling a ship closer to you, just like cargo cans.. To pull a "nanoed" ship closer to you in a ship that has No I-stabs or nanos should be easy since your going to be much heavie...
- by JVol - at 2007.02.09 03:38:00
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8. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Ok.. just a thought.. If a tractor beam could pull a ship in, close enough to web??
- by JVol - at 2007.02.08 20:43:00
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9. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Edited by: JVol on 06/02/2007 10:54:52 Originally by: xHomicide Edited by: xHomicide on 06/02/2007 08:08:06 Although it does not take away the value of other BS it does reduce the value of tackling support, specifically ceptors...
- by JVol - at 2007.02.06 10:58:00
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10. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Master OlavPancrazio Einherjar Rising Ma bye. Or could it possibly be.... it's unbalanced? Mabye. Or could it possibly be.... it's unbalanced? NO WAY! Peopele posting in conjuction something is too overpowered, no way they could be right....
- by JVol - at 2007.02.05 13:26:00
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11. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Originally by: Serzath Some questions: what is the role of a battleship? i think the answer is, tanking and do damage to stationary installations and other equaly or bigger ships (bs's dreads, carriers etc). what is the role of small...
- by JVol - at 2007.02.05 09:43:00
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12. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Very nicely put.... Originally by: Nyssa Osbourne Edited by: Nyssa Osbourne on 04/02/2007 15:56:06 There are a lot of valid (and not-so-valid) arguments here, but I'd like to point out that EVE is about -choice-. People are able to ...
- by JVol - at 2007.02.04 16:11:00
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13. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Originally by: Spooky Woman Originally by: JVol Your entire statement made you sound like a bubble/gate camper whos used to killing every ship that jumps thru your camp with 20 of your friends As you said yourself, the only...
- by JVol - at 2007.02.04 14:07:00
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14. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Quote: All you pro-nanobs people can talk all you want about counters. The problem is that the counters only work if the nanobs chooses to engage. If it wants to, it just slips away. Not very effective for a counter is it? OMFG!!...
- by JVol - at 2007.02.04 13:27:00
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15. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Quote: Yea so ennlight me how do you get more jammer strengh then 4.5 ? (T2 racial jemer 3.6 +25% by signal disperdion) Maybe i have overlooked some powerfull skill or maybe you overloked nerfstick with hits ECM in kali... Im able efectly ...
- by JVol - at 2007.02.04 11:54:00
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16. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Originally by: Terell nano-bs are broken the basci ccp rule .... to build balanced ships . CCP, please nerf the nano-bs, they are unbalanced ships. I can fly a phoon, and have all the necesary skill and isk to get a nice nano-phoon,...
- by JVol - at 2007.02.04 04:56:00
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17. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Originally by: Aki Yamato Quote: UUmmm, actually a mimitar racial jammer would work REAL nice, on a nano PHOON, dontcha think? Not to mention I had more than JUST jammers in the list... I can think of more than one setup that lets ...
- by JVol - at 2007.02.04 01:43:00
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18. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Originally by: Aki Yamato Edited by: Aki Yamato on 03/02/2007 11:30:31 Originally by: JVol Let me help you... 1. tracking comps 2. damps 3. jammers 4. NOS 5. neuts 6. webbers 7. small ecm drones Had your raven/mega had any of ...
- by JVol - at 2007.02.03 12:28:00
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19. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Let me help you... 1. tracking comps 2. damps 3. jammers 4. NOS 5. neuts 6. webbers 7. small ecm drones Had your raven/mega had any of these or combination of these things they would still be alive.. They weren't set up to counter the threat, the...
- by JVol - at 2007.02.03 10:45:00
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20. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Again... You've hit the nail on the head. To hear the majority of the complaints of "balance" come from peoples who's PVP background consists of 20 man bubbled up gate camps or 8-1 odds blobs, which have NO semblance of "balance" whatsoever! To he...
- by JVol - at 2007.02.03 03:17:00
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