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61. Get us a EURO (and a US) Server... - in Player Features and Ideas Discussion [original thread]
China is china = different set of rules/censor. For TQ, Serenity will never exist unless the chinese gov falls. Lets stop talking about it, please. Its just an extra $$$$ for ccp witch can only be good in the end. Its also a distinct possibility ...
- by Jacobz - at 2006.05.03 12:58:00
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62. Ageia PhysX - in EVE Technology Lab [original thread]
And along the facts that Quad-Core processor due next year(Yes 16 core by 2010 anyone? me wants) will have double or triple the FPU power PER core(yes around 8x more fpu the normal pc user possess today(4x more than actual dual core)), and you hav...
- by Jacobz - at 2006.05.02 03:42:00
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63. Ageia PhysX - in EVE Technology Lab [original thread]
Fresh from the press: http://www.theinquirer.net/?article=31385 You better believe eve DX10 will use it.
- by Jacobz - at 2006.05.01 16:48:00
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64. Capital ship idea - in Test Server Feedback [original thread]
I would rate this as Soon(power2)(tm)
- by Jacobz - at 2006.04.28 18:16:00
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65. Kali Patch - in Test Server Feedback [original thread]
They will prob end up doing like RMR, 2 releases 4 months appart. I dont think trinity ver 2 will be out in the first release. New battleships New Battlecruisers Contracts This is what I expect. Release 2(October) Trinity ver 2.0 Factional war...
- by Jacobz - at 2006.04.28 15:01:00
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66. R&D Agents - in Skill Discussions [original thread]
5 Research Project Management
- by Jacobz - at 2006.04.28 14:55:00
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67. Remove the Jump Gates - in Player Features and Ideas Discussion [original thread]
I dont think eve 2.0 will ever exist. It would be stupid to just think about it. This game is not perfect but why scratching everything you have done thus far to restart? New graphics are coming, and from there everything is possible. Most of the...
- by Jacobz - at 2006.04.28 14:48:00
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68. Kali Patch - in Test Server Feedback [original thread]
Q2 is april-may-june, so I would say that the middle-end of june would be realist.(Before the summer vacations)
- by Jacobz - at 2006.04.27 21:25:00
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69. Turret art. - in Player Features and Ideas Discussion [original thread]
...I just want missile launchers models....
- by Jacobz - at 2006.04.24 15:16:00
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70. Planet interaction discussion - in Player Features and Ideas Discussion [original thread]
Good post Serenity, lots of good idea. I'm still think about many of those and how they would fit in my scheme.
- by Jacobz - at 2006.04.21 19:44:00
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71. AGEIA Physx Processor Cards? - in EVE Technology Lab [original thread]
My pleasure
- by Jacobz - at 2006.04.21 19:42:00
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72. ATI or Nvidia? - in EVE Technology Lab [original thread]
Originally by: Kaladr No sound producer would ever touch a Creative card. There are far better alternatives. I use NVidia. Why? Their Linux drivers don't suck. This may not matter to you, but this matters to me. I heard ATI just rele...
- by Jacobz - at 2006.04.21 17:44:00
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73. Planet interaction discussion - in Player Features and Ideas Discussion [original thread]
To me spaceship combat is only a part of what Eve is. Eve to me is a realist simulation of a sci-fi world. I dont think adding my idea of interaction would stop the space game from going on, to the contrary, since space control is like today the u...
- by Jacobz - at 2006.04.21 03:50:00
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74. ATI or Nvidia? - in EVE Technology Lab [original thread]
Edited by: Jacobz on 20/04/2006 20:19:20 Bah, calling drivers poor because they cant support EVERY app in your mind to me is rather flawed. Drivers developpement from both companies are at the top of their classes. Try installing a Matrox Mill...
- by Jacobz - at 2006.04.20 20:19:00
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75. corp standings - in Corporation, Alliance and Organization Discussions [original thread]
Its a separate counter not an average.
- by Jacobz - at 2006.04.20 20:12:00
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76. Before you go coding DX10/Vista, fix the UI - in EVE General Discussion [original thread]
Edited by: Jacobz on 20/04/2006 16:38:07 I fully agree with the OP, however all those changes are quite easily fixable by 1 thing. Change the way the chat works. (See World of Warcraft...) This will free ALL the keys on the keyboard to be ma...
- by Jacobz - at 2006.04.20 16:38:00
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77. Planet interaction discussion - in Player Features and Ideas Discussion [original thread]
Hi boys I have been thinking a lot about how I would like Eve to be in like 3-4 years and I think I came up with a rough set of ideas that would make the game simply stunning. I'll first start by saying, planet interaction is a part of the game ...
- by Jacobz - at 2006.04.20 15:58:00
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78. Kick people out of these NPC corps - in Player Features and Ideas Discussion [original thread]
I agree, people should be un-corp after 1 month. This would benefit the world overall, with more players "influenced" to join the 0.0 territory by other humans. The fact that you cannot be "un-corped" is puzzling me. Why not being a free agent?
- by Jacobz - at 2006.04.20 15:26:00
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79. Ageia PhysX - in EVE Technology Lab [original thread]
I agree on the detection for Eve, but all the effects surrounding the collisions could still be worked by the physic engine, same with missiles impacts etc. The rest is server side(detecting the collisions) and this will remain a bottleneck for on...
- by Jacobz - at 2006.04.20 13:43:00
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80. EVE Classic, EVE Vista, DX9, DX10 and you. Redundancy's New Dev Blog - in EVE General Discussion [original thread]
Eve DX9 requirements are for now just that, requirements, theres no DX9 graphic features in use or nothing too apparent at least. Its a very old engine we have today. One that needs many upgrades. About no game annunced for Vista. As far as I kno...
- by Jacobz - at 2006.04.19 21:36:00
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