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1. Newbie fits for T1 frigates in FW - in Ships and Modules [original thread]
If you can fly Gallente, I decided to cobble a blog together from my favourite fits. You might find this useful: http://gallentemilitia.blogspot.co.uk
- by Jahbulon - at 2014.04.13 06:52:00
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2. Returning player looking help with solo fits for FW - in Ships and Modules [original thread]
Gallente ships only, but have a look at my FW-oriented fits: http://gallentemilitia.blogspot.co.uk
- by Jahbulon - at 2014.02.11 21:15:00
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3. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Edited by: Jahbulon on 09/07/2004 16:48:30 Quote: You briefly touched a very valid point. A BUNCH of frigates can own a single battleship. You see a problem, I see multiple people working together to achieve the common goal of doing some...
- by Jahbulon - at 2004.07.09 16:44:00
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4. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Edited by: Jahbulon on 09/07/2004 16:48:30 Quote: You briefly touched a very valid point. A BUNCH of frigates can own a single battleship. You see a problem, I see multiple people working together to achieve the common goal of doing some...
- by Jahbulon - at 2004.07.09 16:44:00
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5. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Edited by: Jahbulon on 09/07/2004 16:16:04 Quote: Stopped reading right about there... CCP is doing everything they can to make a MASSIVLY MULTI-PLAYER ONLINE GAME. That would be MMOG. This is not progress quest, and it never will be. ...
- by Jahbulon - at 2004.07.09 16:14:00
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6. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Edited by: Jahbulon on 09/07/2004 16:16:04 Quote: Stopped reading right about there... CCP is doing everything they can to make a MASSIVLY MULTI-PLAYER ONLINE GAME. That would be MMOG. This is not progress quest, and it never will be. ...
- by Jahbulon - at 2004.07.09 16:14:00
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7. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Quote: Bottom line the game is being geared with each patch to the mega battles of the pirates and alliances in 0.0 space. Trouble is the majority of the player base are not able to take part and that is a problem. This is kind of the c...
- by Jahbulon - at 2004.07.09 10:12:00
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8. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Quote: Bottom line the game is being geared with each patch to the mega battles of the pirates and alliances in 0.0 space. Trouble is the majority of the player base are not able to take part and that is a problem. This is kind of the c...
- by Jahbulon - at 2004.07.09 10:12:00
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9. Is this right? Am I supposed to be hitting for 80 with my 425's? - in Ships and Modules [original thread]
Edited by: Jahbulon on 06/07/2004 20:07:06 It may well be right. I'm struggling to get hits above 60 with 425's, 350's and blasters with a whole variety of ammo types at a whole bunch of ranges on my Domi, and I've got all combat skills to at ...
- by Jahbulon - at 2004.07.06 19:58:00
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10. Is this right? Am I supposed to be hitting for 80 with my 425's? - in Ships and Modules [original thread]
Edited by: Jahbulon on 06/07/2004 20:07:06 It may well be right. I'm struggling to get hits above 60 with 425's, 350's and blasters with a whole variety of ammo types at a whole bunch of ranges on my Domi, and I've got all combat skills to at ...
- by Jahbulon - at 2004.07.06 19:58:00
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11. Need suggestions on how to make Dominix combat ready - in Ships and Modules [original thread]
Quote: Theres one small problem using Smartbombs against NPC's. There is that. I've managed to slightly alter my gameplay to factor this in, though. In a mixed group, it's obviously the weaker ships that get popped first. They're general...
- by Jahbulon - at 2004.06.30 11:10:00
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12. Need suggestions on how to make Dominix combat ready - in Ships and Modules [original thread]
I would also be interested to see what a loadout wiz thinks of this setup. Having said that, it is important to bear in mind with any setup that the likelihood of getting involved in a fair one on one PvP duel with another battleship, when you've...
- by Jahbulon - at 2004.06.29 22:04:00
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13. Need suggestions on how to make Dominix combat ready - in Ships and Modules [original thread]
Edited by: Jahbulon on 29/06/2004 20:03:31 I've got a Domi, and have tried every combination of cannon, rail and so on that there probably is in game - including medium guns. A setup which I use which is highly effective against NPC's and wil...
- by Jahbulon - at 2004.06.29 19:58:00
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14. Here's a new Dominix, or indeed any non-Raven, battleship setup - in Ships and Modules [original thread]
Given that at the moment 425's / 350's / large ions, neutrons and a whole range of medium guns - basically all rails and blasters, as far as I can see - are rubbish against NPC cruisers and frigates, which accounts for 90% of the NPC hunting going...
- by Jahbulon - at 2004.06.24 23:26:00
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15. newbie : how to use an Indie? - in Ships and Modules [original thread]
"There is NO npc mineral supply in eve. All you see on market are players selling" Wrong. Certain types of station do indeed sell minerals at NPC prices. Small amounts, admittedly, but there IS NPC supply of minerals. ----------------------------...
- by Jahbulon - at 2003.08.12 12:48:00
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