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41. Refining in a POS - in Science and Industry [original thread]
Originally by: Kroy ...... As for only mining specific ore types, then yeah. Isn't that what everyone does anyway? There are maybe three or four types of 0.0 ore worth collecting, and not all of them are available in the same locations (ed...
- by Jascal - at 2005.04.09 02:47:00
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42. Refining in a POS - in Science and Industry [original thread]
It looks like the 0 skill level is 60% and ending up at the 75% yields at the high skill cap. Thanks for the crunch-confirm. Now, the 75% return makes the POS impractical for anything short of a 10 jump haul alternative. The POS as a remote refin...
- by Jascal - at 2005.04.06 23:55:00
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43. Refining in a POS - in Science and Industry [original thread]
Skills do matter at a POS. We basically tossed out any skills/75% type calculations as futile and simply measured what the POS refined from identical starting materials. Without getting to exact figures, we had a guy with minimal skills, somethi...
- by Jascal - at 2005.04.06 14:53:00
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44. Curse Alliance rumours - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Jascal on 07/01/2005 02:01:41 Quote: Main Entry: footÀball 1 : any of several games played between two teams on a rectangular field having two goalposts at each end and whose object is to get the ball over a goal line or bet...
- by Jascal - at 2005.01.07 01:56:00
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45. Market Woes - in EVE General Discussion [original thread]
Guess we find out what the resolution is when the server comes back up... 3 times I sold 24k mexallon and didnt get any isk....but I did lose the mexallon, 3 times :(
- by Jascal - at 2004.12.03 02:43:00
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46. Market Woes - in EVE General Discussion [original thread]
Guess we find out what the resolution is when the server comes back up... 3 times I sold 24k mexallon and didnt get any isk....but I did lose the mexallon, 3 times :(
- by Jascal - at 2004.12.03 02:43:00
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47. RONA-Vortex [RECRUITING NOW] - in Alliance and Corporation Recruitment Center [original thread]
RONA-Vortex is in the process of joining the Curse Alliance and we have also changed our recruiting channel in game to "R-V Recruiting".
- by Jascal - at 2004.11.28 01:01:00
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48. RONA-Vortex [RECRUITING NOW] - in Alliance and Corporation Recruitment Center [original thread]
RONA-Vortex is in the process of joining the Curse Alliance and we have also changed our recruiting channel in game to "R-V Recruiting".
- by Jascal - at 2004.11.28 01:01:00
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49. Spam filter out of whack, and more - in EVE General Discussion [original thread]
Why is the spam filter set to cut text after an eternity.... and why is the text dropped? Second question: Why did the evemail lose the sort by unread button?
- by Jascal - at 2004.11.25 14:21:00
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50. Spam filter out of whack, and more - in EVE General Discussion [original thread]
Why is the spam filter set to cut text after an eternity.... and why is the text dropped? Second question: Why did the evemail lose the sort by unread button?
- by Jascal - at 2004.11.25 14:21:00
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51. RONA-Vortex [RECRUITING NOW] - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Jascal on 28/11/2004 01:01:35 RONA-Vortex Corporation Recruiting Department RONA-Vortex (R-V), a conglomerate corporation, is seeking applicants interested in employment with a large, diverse, successful team. R-V has a diverse ...
- by Jascal - at 2004.11.21 16:07:00
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52. RONA-Vortex [RECRUITING NOW] - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Jascal on 28/11/2004 01:01:35 RONA-Vortex Corporation Recruiting Department RONA-Vortex (R-V), a conglomerate corporation, is seeking applicants interested in employment with a large, diverse, successful team. R-V has a diverse ...
- by Jascal - at 2004.11.21 16:07:00
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53. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
It looks like one half of a good solution is being added with today's patch. The other half of the solution is to make mindless copying of bp's COST SOMETHING, at least the effort to re-load the BP every re-rental. Players WILL NOT HOARD somethin...
- by Jascal - at 2004.08.10 14:56:00
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54. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
It looks like one half of a good solution is being added with today's patch. The other half of the solution is to make mindless copying of bp's COST SOMETHING, at least the effort to re-load the BP every re-rental. Players WILL NOT HOARD somethin...
- by Jascal - at 2004.08.10 14:56:00
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55. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
Originally by: myalt LABSLOTS ARE NOT COMMODITIES They are homesteads. If you claimed one, it's yours forever. Enjoy Exactly my point! Yours to keep forever and ever...for no hassle at all. Lock up whole branches of game play! ... q...
- by Jascal - at 2004.08.06 03:47:00
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56. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
Originally by: myalt LABSLOTS ARE NOT COMMODITIES They are homesteads. If you claimed one, it's yours forever. Enjoy Exactly my point! Yours to keep forever and ever...for no hassle at all. Lock up whole branches of game play! ... q...
- by Jascal - at 2004.08.06 03:47:00
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57. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
When players can effectively close off an entire branch of gameplay then the designers have a problem. Being able to hold on to these 'commodities' with no cost is the root. Simply paying 1000 isk and making endless copies of a BP is equivalent t...
- by Jascal - at 2004.08.05 19:39:00
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58. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
When players can effectively close off an entire branch of gameplay then the designers have a problem. Being able to hold on to these 'commodities' with no cost is the root. Simply paying 1000 isk and making endless copies of a BP is equivalent t...
- by Jascal - at 2004.08.05 19:39:00
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59. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
In reply to one comment: Quote: "so wait... you want it to cost "stuff" to research a BP? no way, dude. let me see if i understand this properly: you want to add in a cost to something designed to lower the cost of using it? how would that w...
- by Jascal - at 2004.08.05 17:18:00
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60. Lab Slots - a design fiasco - in EVE General Discussion [original thread]
In reply to one comment: Quote: "so wait... you want it to cost "stuff" to research a BP? no way, dude. let me see if i understand this properly: you want to add in a cost to something designed to lower the cost of using it? how would that w...
- by Jascal - at 2004.08.05 17:18:00
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