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101. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
CCp actually listened to player feedback? Who are you really and what have you done with CCP?
- by Jenn aSide - at 2015.09.17 16:08:57
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102. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Jeremiah Saken wrote: Anthar Thebess wrote: I personally hate Burner missions. When puzzles are figured they may become boring. Null need missions, for solos and groups. Anoms are the most boring part of PvE ever. I tried to do them in nu...
- by Jenn aSide - at 2015.07.13 12:54:40
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103. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Jeremiah Saken wrote: Jenn aSide wrote: NONE of that happened, because NO ONE fights for anomaly and mining space. and they will now? It's like more anoms, sigs etc. what will this change? The urge to log for 4 hour window and see where...
- by Jenn aSide - at 2015.07.10 13:40:27
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104. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Jeremiah Saken wrote: Pirate Detection Array Changes What a wonderfull conflict driver... Alliance with huge amount of memebers don't need to conquer anymore, they just upgrade their own systems? What is the reason to go to war? This is ...
- by Jenn aSide - at 2015.07.10 12:18:17
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105. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Ishtanchuk Fazmarai wrote: SCom Thor wrote: (...) FFS get your heads out of your ass, it's clear as daylight: REDUCE the number of anoms/system so one system won't be enough for 100 carebears, increase their ISK/h so to motivate hisec missi...
- by Jenn aSide - at 2015.07.09 12:13:46
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106. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Sigras wrote: I fully support the idea of group only content in null sec, but I'm not the biggest fan of artificial limits. Couldnt we simply make a type of anom that is unable to be soloed? I'm thinking a gated anom so no carriers, and 1000...
- by Jenn aSide - at 2015.07.09 12:09:31
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107. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Sgt Ocker wrote: Phoenix Jones wrote: I would be ok with the reduction of c5-npc nullsec if the safety of all nullsec and lowsec was compromised by a change to how local function so that ratters still have fear of getting hit by anybody. P...
- by Jenn aSide - at 2015.07.09 12:07:06
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108. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Yroc Jannseen wrote: Quote: This means that a fully upgraded system will have 35 anomalies instead of the current 20 (a 75% increase) This sounds great, but surely your statistics show that there is a huge drop off in the number of anomal...
- by Jenn aSide - at 2015.07.08 19:07:19
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109. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Lim Yoona wrote: Jenn aSide wrote: Syrias Bizniz wrote: Was almost pissing my self in excitement on the +75% anomalies thing, left disappointed when 0 (ZERO) Rally Points were added. 6/10 farmer detected. Named rally points are good ev...
- by Jenn aSide - at 2015.07.08 16:53:35
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110. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Syrias Bizniz wrote: Was almost pissing my self in excitement on the +75% anomalies thing, left disappointed when 0 (ZERO) Rally Points were added. 6/10 farmer detected. Named rally points are good even if their escalations aren't as great.
- by Jenn aSide - at 2015.07.08 16:40:42
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111. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Querns wrote: Soldarius wrote: I find much irony in that, after this effectively caused the downfall of the old NC, those changes are being reversed 4 years later. (Ref: senior members of the coalition telling ME/RAGE/etc that their space...
- by Jenn aSide - at 2015.07.08 16:39:31
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112. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Ab'del Abu wrote: Increasing anomaly spawns is somewhat contradictory to incentivize group PVE, you know that right? I really think Pirate Detection Arrays should work more like Survey Networks and Entrapment Arrays do. A Pirate Detection Arra...
- by Jenn aSide - at 2015.07.08 16:18:53
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113. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
EvilweaselSA wrote: The anom change is a great change, by the way, especially undoing the over-nerfing of garbage truesec in the original greyscale anom nerf. It might be tolerable to live in now. Amen
- by Jenn aSide - at 2015.07.08 16:11:14
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114. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Manssell wrote: CCP Jorg wrote: We knew the Thrasher would be controversial - its a really fresh and different design. We're glad to see the early sketches, don't get us wrong they are really neat! But please, please don't get ca...
- by Jenn aSide - at 2015.06.19 19:02:43
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115. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Samuel Triptee wrote: I am enjoying the new icons and the information they give me at a glance. Now I am wondering what column I will use instead of "type"... I hope it's a scaling issue with the capsuleers who are having difficulties getting ...
- by Jenn aSide - at 2015.06.02 22:46:37
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116. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Tyr Dolorem wrote: CCP Surge wrote: Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity...
- by Jenn aSide - at 2015.06.02 21:45:26
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117. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Malcanis wrote: I guess I'm the only one who kind of likes the new icons? '' No there are others. The ONLY icon I've found I like so far is the acceleration gate icon, but the rest are silly and the overall scheme is overly complicated. As I'...
- by Jenn aSide - at 2015.06.02 21:41:15
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118. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP Surge wrote: Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity and at-a-glance aware...
- by Jenn aSide - at 2015.06.02 21:36:32
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119. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Lil' Brudder Too wrote: CCP Claymore wrote: That would be me and my team, Team Game of Drones. We are reading the feedback you are providing. All I can say at the moment is please take some time to get used to the new icons if this is ...
- by Jenn aSide - at 2015.06.02 21:29:22
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120. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Daemun Khanid wrote: I like the changes. After years of staring at the same UI its nice to see something new. I'll never understand ppls adversity to change. Adversity to change has nothing to do with anything. Give us good changes and watc...
- by Jenn aSide - at 2015.06.02 21:25:11
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