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1. BPO acquisition - in Science and Industry [original thread]
Thank you much!
- by Johram - at 2009.07.01 16:56:00
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2. BPO acquisition - in Science and Industry [original thread]
This is undoubtedly going to be a stupid question. How do you get a BPO of any kind? It seems like the only blueprints available on the market are copies, not originals, as they all seem to indicate a limited number of runs are possible. And I'm...
- by Johram - at 2009.07.01 16:38:00
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3. Rorqual questions - in Ships and Modules [original thread]
Edited by: Johram on 27/06/2009 14:47:31 A thought occurred to me, which is probably preposterous. Can one build a Rorqual in Hi-sec? I'm relatively certain that I've seen at least one for sale in a 0.5 plus area. Will the game flat out preven...
- by Johram - at 2009.06.27 14:47:00
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4. Rorqual questions - in Ships and Modules [original thread]
I'm curious about this ship purely for academic reasons at this point, but I would like to know if this ship can get around in Hi-sec and can it dock at NPC stations normally. I ask because I know some ships can't dock at stations, and whether o...
- by Johram - at 2009.06.26 22:36:00
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5. Stars in WH's older then known age of universe...EXPLAINED? - in EVE General Discussion [original thread]
Originally by: Camilo Cienfuegos Hold up... Couldn't gravitational time dilation explain why the star registers as being older than the universe itself? If not, consider it a mystery to be solved. Or proof of intelligent design, your ch...
- by Johram - at 2009.03.20 17:36:00
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6. Warp to Mission - in EVE New Citizens Q&A [original thread]
Originally by: Ki Tarra Like the artical says: What makes Deadspace different from normal Space? You can not warp between points inside the Deadspace area. It also says, "There are certain areas scattered around space that are unsui...
- by Johram - at 2009.03.17 19:09:00
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7. Warp to Mission - in EVE New Citizens Q&A [original thread]
The AB is a good idea in theory, but I'd be dead before I got out of range right now. Might work from the get go so I'm going to have to try it later although it seems like the rate at which everything closed would exceed anything I can manage wit...
- by Johram - at 2009.03.17 18:23:00
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8. Warp to Mission - in EVE New Citizens Q&A [original thread]
Incidentally if they stuck to their guns about the dead space story, getting in could just be half the battle. You not only have to get in but then you have to get out, which might or might not mean going through some late comers. Particularly wit...
- by Johram - at 2009.03.17 18:08:00
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9. Warp to Mission - in EVE New Citizens Q&A [original thread]
Going off of the description on the EVElopedia warping into a deadspace region is not possible and access to deadspace regions are controlled by acceleration gates. These regions are exploited for exactly that reason, to enact exactly the kind o...
- by Johram - at 2009.03.17 18:05:00
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10. Warp to Mission - in EVE New Citizens Q&A [original thread]
Originally by: Ms Delerium You want to bookmark the container and warp out/in and profit. Am I wrong? Yes, that's entirely wrong. I can profit more by staying there and taking out the ships. What I'd like to do is warp in at the dis...
- by Johram - at 2009.03.17 17:34:00
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11. Rupture Tank? - in Ships and Modules [original thread]
That's odd, I'd swear I've seen my mods take damage with as little as 25% loss to the armor. Might pay more attention to armor then and just scrutinize the repair list a little closer next time.
- by Johram - at 2009.03.17 17:03:00
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12. Rupture Tank? - in Ships and Modules [original thread]
Thanks. I prefer shields just because shielding doesn't cost anything, it repairs on its own. Once through the shields though your equipment starts taking damage that costs a fairly substantial chunk of change to repair.
- by Johram - at 2009.03.17 16:51:00
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13. Warp to Mission - in EVE New Citizens Q&A [original thread]
Edited by: Johram on 17/03/2009 16:49:16 Well then they all aught to have gates, warp to distance works on the gate itself, but then you depend on the gate to get you into deadspace(and out). If I can warp into deadspace without a gate, why ca...
- by Johram - at 2009.03.17 16:46:00
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14. Rupture Tank? - in Ships and Modules [original thread]
Can anyone recommend a Shield tank fitting for a Rupture? I'm trying to do some Level II missions and since the Warp to Zero dynamic has reared its ugly head I get beaten up so fast I have to warp out within about twenty seconds, which is not eno...
- by Johram - at 2009.03.17 16:36:00
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15. Warp to Mission - in EVE New Citizens Q&A [original thread]
This one is a warehouse pickup/get ambushed mission. No gates. I can live with the gate problem, although I don't see why I can't choose how far to warp to the first gate itself, if not where a given gate will take me. Everything else I've seen a...
- by Johram - at 2009.03.17 16:28:00
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16. Warp to Mission - in EVE New Citizens Q&A [original thread]
So I warp to a mission, because I'm not given any distance options I set a book mark, warp out then back in at 100km distance. Except of course that's not what happens. I warp to 0 even though I've chosen 100km. Naturally I start getting beat to...
- by Johram - at 2009.03.17 16:21:00
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