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21. Looking for 0.0 npc based corp - in Alliance and Corporation Recruitment Center [original thread]
Edited by: JonasML on 17/12/2010 18:10:26 Check out our corp. We offer a well established presence in Syndicate, with mining, pve and pvp in just the sort of small roams you are looking for. We also have some sov space if you are looking for a...
- by JonasML - at 2010.12.17 18:10:00
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22. Looking for an utter carebear corp - in Alliance and Corporation Recruitment Center [original thread]
Edited by: JonasML on 17/12/2010 18:06:42 Check out our corp. We have a well established and strong presence in syndicate offering mining, pvp and pve. We also have a small sov system down south that we are experimenting with. We offer a lot o...
- by JonasML - at 2010.12.17 18:06:00
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23. Deaf friendly corps. - in Alliance and Corporation Recruitment Center [original thread]
Edited by: JonasML on 17/12/2010 18:01:01 well, out alliance does use vent as main pvp comms, but it does have the chat option to use as well. On the plus side, my vent craps out all the time, and I get by with the typing. Oh, and if you use ...
- by JonasML - at 2010.12.17 18:00:00
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24. PVP AND INDUSTRIALISTS WANTED - in Alliance and Corporation Recruitment Center [original thread]
NTZE is looking to expand it's ranks a bit. We're recruiting PVPers and INDUSTRIALISTS for operations in 0.0. We have a strong alliance presence in Syndicate with good 0.0 mining (crokite and below) and missions, and also some sov space down south...
- by JonasML - at 2010.12.17 17:47:00
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25. 30mil SP Industrialist looking for WH/0.0 PVE home - in Alliance and Corporation Recruitment Center [original thread]
Check out our corp. We have a strong presence in Syndicate, with Crokite mining and other gooodies. We also have a sov system in the south for other stuff. We're always lookign for more peopl willing to learn pvp, and SB pilots are always a good f...
- by JonasML - at 2010.12.17 17:33:00
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26. Two account player seeks active US timezone corp - in Alliance and Corporation Recruitment Center [original thread]
Check out our corp. We have many active US TZ players, also some Euro, and you're almost always guaranteed to find a director online to help you out if you have questions. Our alliance has a strong presence in Syndicate, with good mining and 0.0 m...
- by JonasML - at 2010.12.17 17:28:00
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27. Looking for a 0.0 home - in Alliance and Corporation Recruitment Center [original thread]
Check out our corp. We have miners, mission runners, and pvp. Also our alliance hasa strong presence in syndicate, with decent 0.0 mining there, and also a small bit of sov we are experimenting with down south. Contact me in game for more details ...
- by JonasML - at 2010.12.17 17:24:00
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28. [PROPOSAL] New 0.0 space for smaller groups..... - in Assembly Hall [original thread]
Originally by: Irae Ragwan Edited by: Irae Ragwan on 15/08/2010 18:07:02 Why generate more space for current NAPtrains? I agree, expanding wormholes would be great, but this is just stupid. Who said anything about a NAP-train? The...
- by JonasML - at 2010.08.15 18:24:00
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29. [Proposal] Changes to Concord - distress call - in Assembly Hall [original thread]
Highsec should be left as it, but I see it as being useful for lowsec. Have to point out though that the button, when it pops up, can't force you to act on it like some of the other ones do (try starting a petition while doing something else), oth...
- by JonasML - at 2010.08.15 16:37:00
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30. [PROPOSAL] New 0.0 space for smaller groups..... - in Assembly Hall [original thread]
Edited by: JonasML on 15/08/2010 16:08:07 Edited by: JonasML on 15/08/2010 16:07:49 Originally by: Bhattran Sounds like you basically want a private 00 area for a handful of corps/alliances. You are just taking WH's neutering them(...
- by JonasML - at 2010.08.15 16:06:00
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31. [PROPOSAL] New 0.0 space for smaller groups..... - in Assembly Hall [original thread]
Originally by: eliminator2 we dont need more space we just need to spread everything out instead of loads of gd stuff in just certain systems whille rest r empty What you are referring to is the random distribution of resources which e...
- by JonasML - at 2010.08.15 14:19:00
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32. [PROPOSAL] New 0.0 space for smaller groups..... - in Assembly Hall [original thread]
As many of you are aware, empire is very full. The problem is that whiel the new sov mechainics allow for smaller alliances to hold and upgrade sov space, the larger established ones hold all the real power. We've seen it develop over the years, h...
- by JonasML - at 2010.08.15 13:29:00
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33. PI = too time intensive - in Assembly Hall [original thread]
well you may not "have" to do it but wait until you start seeing the cost of t2 materials going through the roof as pos fuel hoards dry up...give it a few months and see if the price of t2 hasn't gone up at least 30%.
- by JonasML - at 2010.07.10 21:02:00
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34. Vanguard. Standings Reset - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: JonasML on 18/06/2010 03:00:25 Originally by: Edna Sputum Sorry to hear things went **** up for you. Unfortunately leaving as you did, handing sov over to your current blues enemies will burn you in the long run. You've sh...
- by JonasML - at 2010.06.18 02:57:00
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35. Vanguard. Standings Reset - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Facepalm Territorial issues within a coalition are normal and expected, especially considering your organization's "new" status and the fact that there's naturally going to be a need for rearrangement and reorganization post...
- by JonasML - at 2010.06.17 16:40:00
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36. Industry building-Broken Mechanics of game - in Science and Industry [original thread]
Originally by: Estel Arador Originally by: Oppenheimer Quest Xereyn you say that so eloquently, as you said, you believe the mechanics to be deliberate. Tell me in your opinion... 1)If that mechanics that I have labeled as broken...
- by JonasML - at 2010.05.28 17:39:00
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37. Mining in < 0.7? - in Science and Industry [original thread]
Originally by: Induc Originally by: JonasML You obviously need to re-read the dev blogs. How exactly do you figure that reducing and/or removing meta 0 loot will make mining worse? Duh, it eliminates a huge source for minerals. Or ...
- by JonasML - at 2010.05.26 16:45:00
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38. Mining in < 0.7? - in Science and Industry [original thread]
Edited by: JonasML on 26/05/2010 16:36:32 Originally by: Akita T First off, if you're using anything else to mine in highsec except at least a Retriever (preferably a Covetor or Hulk)... give up, now, fast, as long as you haven't waste...
- by JonasML - at 2010.05.26 16:34:00
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39. Website needs updating - in Science and Industry [original thread]
Edited by: JonasML on 26/05/2010 16:45:27 I know it's probably nearly unused now, but the Item Database on the eve-online website needs to be updated with the new Tyrannis stuff, particulary the BPO data. Also, there used to be a section that ...
- by JonasML - at 2010.05.26 16:29:00
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40. Tranquility downtime Tuesday, May 25 - in EVE General Discussion [original thread]
You know, there is the test server, might be a good time to do an early lag test there lol And hey, for the NC/SC fight, ships are so much cheaper on sisi. I hereby offer 1 bil(on sisi) to the alliance that makes it crash too :)
- by JonasML - at 2010.05.25 13:07:00
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