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21. War Dec Points System - in Player Features and Ideas Discussion [original thread]
Originally by: Pink Lilly But from what I have sean, pvp'er (or griefers in real terms) have a distinct advantage over the "carebear" lot. Well, how are you defining winning? If you are defining it as "blowing their ship up" then the P...
- by Karentaki - at 2009.08.06 21:18:00
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22. ask to buy bpc (new type of contract feature) - in Player Features and Ideas Discussion [original thread]
I was actually thinking the same thing. It can't do any harm to have more options, so supported. Originally by: riverini NO. Helpful, well-reasoned argument! Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.08.04 23:09:00
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23. Suggestions for improving gate combat mechanics - in Player Features and Ideas Discussion [original thread]
Just a little (big) bump to see if I can get a few more responses (positive or negative). Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.08.04 22:52:00
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24. Concord Exploit - in Player Features and Ideas Discussion [original thread]
Edited by: Karentaki on 27/07/2009 09:07:20 So you would be ok with concord being nerfed so they don't attack people who remote rep criminals? You do realise that with enough RR you can tank concord right? Good. Well, I fully support nerfing c...
- by Karentaki - at 2009.07.27 09:07:00
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25. Show Needed Rig Sizes in Fitting Window - in Player Features and Ideas Discussion [original thread]
It's no different to remembering to put large guns on your battleship: Frig/Destroyer hull -> small rig Cruiser/Battlecruiser hull -> medium rig Battleship/Capital hull -> large rig Quote: EVE is like a sandbox with landmines. De...
- by Karentaki - at 2009.07.26 17:59:00
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26. Drone Loot & Salvage - in Player Features and Ideas Discussion [original thread]
Only if missions have their loot drops nerfed first. The difference is that in the drone regions the ONLY thing you get are minerals and salvage. No faction rats. No invention drops from radar sites. No bounties. Essentially, if you want ISK, you...
- by Karentaki - at 2009.07.11 22:09:00
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27. Little Cov Ops Love? - in Player Features and Ideas Discussion [original thread]
One nice idea for this is to make covops ships able to use cargo/ship scanners while cloaked through the use of a passive targeting module. Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.07.08 12:40:00
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28. Clear wrecks at mission spots (fight against lag) - in Player Features and Ideas Discussion [original thread]
Originally by: Abrazzar TBH, any script will use up more resources than just database information as a script needs to be processed repeatedly and thus uses up CPU cycles, which are more precious than hard drive space for database entries....
- by Karentaki - at 2009.07.08 12:38:00
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29. Expanded drone settings, attack priority order - in Player Features and Ideas Discussion [original thread]
Yes. Drone commands could really do with being expanded. Here are a few other things that could be added: Engage target closest to optimal (for sentries). A drop-down list of gang-members to repair instead of having to target someone in order t...
- by Karentaki - at 2009.07.07 19:28:00
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30. Corp-defined Certificates - in Player Features and Ideas Discussion [original thread]
Very nice idea. Considerably more useful than medals. Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.07.07 19:23:00
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31. Teleporting Pirates - in Player Features and Ideas Discussion [original thread]
This explains it all. Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.07.07 13:58:00
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32. idea about making ships "your own" - in Player Features and Ideas Discussion [original thread]
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.07.07 13:52:00
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33. stopping corp hoppers maybe - in Player Features and Ideas Discussion [original thread]
Would be nice, but CCP seem to have made it quite clear that any exploits to remove risk from the game are fine. Quote: EVE is like a sandbox with landmines. Deal with it.
- by Karentaki - at 2009.07.03 17:32:00
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34. Ignore type option for probing - in Player Features and Ideas Discussion [original thread]
If the filters worked I'd call you an idiot and tell you to RTFM. However, filters are broken and CCP seem to be happy to leave them broken (along with every other probing UI element). As such I applaud your idea as innovative. CCP, HIRE THIS MAN!...
- by Karentaki - at 2009.07.03 17:31:00
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35. Suggestions for improving gate combat mechanics - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon 1) Removing WTZ will not "fix" gate camps, it will mean you get ganked before you jump instead of after. 2) There's no logical reason why a gate to gate transfer would mystically teleport you 1au away from the...
- by Karentaki - at 2009.07.02 18:46:00
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36. Suggestions for improving gate combat mechanics - in Player Features and Ideas Discussion [original thread]
Right, I'm pretty sure most people can agree that gates, as they are, are a horrible mechanic. If you are on one side of a gate you can't see anything on the other side and are essentially jumping blind. At the same time, when it is possible to se...
- by Karentaki - at 2009.07.02 16:14:00
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37. Here Is How You Fix The Lv 4 Issue In Empire - in Player Features and Ideas Discussion [original thread]
Originally by: Cat Molina There it is. Bring them in line with what? With what you're doing? Hold on... let me guess; you want to boost low-sec ratting so that you and your endgame-buddies make more isk in less time than anyone in the ga...
- by Karentaki - at 2009.07.02 16:01:00
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38. Here Is How You Fix The Lv 4 Issue In Empire - in Player Features and Ideas Discussion [original thread]
Originally by: Cat Molina Again? We're doing this again ? A small and vocal (but rather stupid) group simply cannot accept that not everyone in this game plays the way they think they should. Open your map and set to show population. No...
- by Karentaki - at 2009.07.01 22:47:00
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39. Here Is How You Fix The Lv 4 Issue In Empire - in Player Features and Ideas Discussion [original thread]
Edited by: Karentaki on 01/07/2009 20:52:37 Originally by: Jamyl TashMurkon Originally by: Irida Mershkov Originally by: Jamyl TashMurkon 1st, We already have point 1 2nd THERE IS NO FRICKING PROBLEM YOU UTTER PILLAR ! ...
- by Karentaki - at 2009.07.01 20:52:00
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40. Ship (and other?) Research - in Player Features and Ideas Discussion [original thread]
I'm guessing this would require CCP redesigning their database (making it work properly). It would also increase the database calls, and tbh they aren't going to imlement this. I like the idea, but it isn't going to happen.
- by Karentaki - at 2009.06.15 12:03:00
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